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Orton, Eric; Mulhausen, Paul – Gerontology & Geriatrics Education, 2008
Computer-based virtual patients (VPs) are an emerging medium for medical education that addresses barriers faced by geriatrics educators. Research has shown VPs to be as effective in changing knowledge and behavior as more traditional forms of teaching. This paper presents a descriptive study of the development of the University of Iowa's…
Descriptors: Medical Education, Geriatrics, Patients, Program Effectiveness
Park, John; Carter, Glenda; Butler, Susan; Slykhuis, David; Reid-Griffin, Angelia – Journal of Interactive Learning Research, 2008
This study examines the relationship of gender and spatial perception on student interactivity with contour maps and non-immersive virtual reality. Eighteen eighth-grade students elected to participate in a six-week activity-based course called "3-D GeoMapping." The course included nine days of activities related to topographic mapping.…
Descriptors: Computer Simulation, Computer Uses in Education, Maps, Earth Science
Williams, Jason; MacKinnon, David P. – Structural Equation Modeling: A Multidisciplinary Journal, 2008
Recent advances in testing mediation have found that certain resampling methods and tests based on the mathematical distribution of 2 normal random variables substantially outperform the traditional "z" test. However, these studies have primarily focused only on models with a single mediator and 2 component paths. To address this limitation, a…
Descriptors: Intervals, Testing, Predictor Variables, Effect Size
Plunkett, Kim; Hu, Jon-Fan; Cohen, Leslie B. – Cognition, 2008
An extensive body of research claims that labels facilitate categorisation, highlight the commonalities between objects and act as invitations to form categories for young infants before their first birthday. While this may indeed be a reasonable claim, we argue that it is not justified by the experiments described in the research. We report on a…
Descriptors: Cartoons, Infants, Classification, Merchandise Information
Hoshino, Takahiro; Shigemasu, Kazuo – Applied Psychological Measurement, 2008
The authors propose a concise formula to evaluate the standard error of the estimated latent variable score when the true values of the structural parameters are not known and must be estimated. The formula can be applied to factor scores in factor analysis or ability parameters in item response theory, without bootstrap or Markov chain Monte…
Descriptors: Monte Carlo Methods, Markov Processes, Factor Analysis, Computation
Butikov, Eugene I. – European Journal of Physics, 2008
Several well-known and newly discovered counterintuitive regular and chaotic modes of the sinusoidally driven rigid planar pendulum are discussed and illustrated by computer simulations. The software supporting the investigation offers many interesting predefined examples that demonstrate various peculiarities of this famous physical model.…
Descriptors: Undergraduate Students, Laboratory Equipment, Science Instruction, Computer Simulation
Danielson, Christopher; Jenson, Eric – Mathematics Teacher, 2008
The Wednesday before Thanksgiving presents a challenge to teachers in many U.S. schools. Some students are absent because they are traveling to be with their extended families for the holiday. Other students, assuming that nothing important will happen at school when so many of their peers are absent, may also be absent. One school's solution to…
Descriptors: High School Students, Probability, Teaching Methods, Handheld Devices
Dodge, Tyler; Barab, Sasha; Stuckey, Bronwyn; Warren, Scott; Heiselt, Conan; Stein, Richard – Journal of Interactive Learning Research, 2008
This research began with the premise that video game play, especially as it relates to participation in persistent virtual worlds, provides fictional spaces where players engage in cognitive and communicative practices that can be personally transformative in prosocial ways. Players' experiences with these worlds are as much defined by the…
Descriptors: Video Games, Play, Ethnography, Children
Qian, Yufeng – Educational Technology, 2008
3-D virtual worlds, as a new form of learning environments in the 21st century, hold great potential in education. Learning in such environments, however, demands a broader spectrum of literacy skills. This article identifies a new set of media literacy skills required in 3-D virtual learning environments by reviewing exemplary 3-D virtual…
Descriptors: Elementary Secondary Education, Media Literacy, Computer Simulation, Elementary School Students
Wells, Craig S.; Bolt, Daniel M. – Applied Measurement in Education, 2008
Tests of model misfit are often performed to validate the use of a particular model in item response theory. Douglas and Cohen (2001) introduced a general nonparametric approach for detecting misfit under the two-parameter logistic model. However, the statistical properties of their approach, and empirical comparisons to other methods, have not…
Descriptors: Test Length, Test Items, Monte Carlo Methods, Nonparametric Statistics
Schorr, Roberta Y.; Goldin, Gerald A. – Educational Studies in Mathematics, 2008
This research focuses on some of the affordances provided by SimCalc software, suggesting that its use can have important consequences for students' mathematical affect and motivation. We describe an episode in an inner-city SimCalc environment illustrating our approach to the study of affect in the mathematics classroom. We infer students'…
Descriptors: Mathematics Instruction, Urban Schools, Computer Simulation, Computer Uses in Education
Gobert, Janice D.; Koedinger, Kenneth R. – Society for Research on Educational Effectiveness, 2011
The National frameworks for science emphasize inquiry skills (NRC, 1996), however, in typical classroom practice, science learning often focuses on rote learning in part because science process skills are difficult to assess (Fadel, Honey, & Pasnick, 2007) and rote knowledge is prioritized on high-stakes tests. Short answer assessments of…
Descriptors: Performance Based Assessment, Predictive Validity, High Stakes Tests, Rote Learning
McCardle, Peggy, Ed.; Miller, Brett, Ed.; Lee, Jun Ren, Ed.; Tzeng, Ovid J. L., Ed. – Brookes Publishing Company, 2011
What causes dyslexia, and how does it manifest across languages? As bilingualism becomes increasingly important globally, these questions have never been more critical--and this comprehensive volume from The Dyslexia Foundation explores them in unprecedented depth. Bringing together the best brain-based, genetics, and behavioral research in the…
Descriptors: Reading Difficulties, Second Languages, Dyslexia, Second Language Learning
Ibanez, Maria Blanca; Garcia, Jose Jesus; Galan, Sergio; Maroto, David; Morillo, Diego; Kloos, Carlos Delgado – Educational Technology & Society, 2011
The best way to learn is by having a good teacher and the best language learning takes place when the learner is immersed in an environment where the language is natively spoken. 3D multi-user virtual worlds have been claimed to be useful for learning, and the field of exploiting them for education is becoming more and more active thanks to the…
Descriptors: Foreign Countries, Constructivism (Learning), Learning Strategies, Learning Experience
Saitta, E. K. H.; Bowdon, M. A.; Geiger, C. L. – Journal of Science Education and Technology, 2011
Technology was integrated into service-learning activities to create an interactive teaching method for undergraduate students at a large research institution. Chemistry students at the University of Central Florida partnered with high school students at Crooms Academy of Information Technology in interactive service learning projects. The…
Descriptors: Undergraduate Students, Learning Activities, Kinetics, Service Learning

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