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Kraemer, Sara; Thorn, Christopher A. – Wisconsin Center for Education Research (NJ1), 2010
The purpose of this exploratory study was to identify and describe some of the dimensions of scientific collaborations using high throughput computing (HTC) through the lens of a virtual team performance framework. A secondary purpose was to assess the viability of using a virtual team performance framework to study scientific collaborations using…
Descriptors: Group Discussion, Focus Groups, Teamwork, Group Dynamics
Walker, Jacob J. – Online Submission, 2010
This Action Research project and Pilot Study was designed and implemented to improve students' hypothetical thinking abilities by exploring the possibility that learning and playing the computer game Minesweeper may inherently help improve hypothetical thinking. One objective was to use educational tools to make it easier for students to learn the…
Descriptors: Action Research, Pretests Posttests, Program Effectiveness, Correlation
Bers, Marina; Chau, Clement – Journal of Computing in Higher Education, 2010
This paper presents a pre-orientation program for incoming college students, Active Citizenship through Technology (ACT), that engaged students in civic dialogue early in their academic experience while fostering a long-term peer support network. It leveraged youth's interest in Internet technologies to engage them in civic discussions and…
Descriptors: Citizenship, Educational Technology, Virtual Classrooms, College Freshmen
Ioannidou, Andri; Repenning, Alexander; Webb, David; Keyser, Diane; Luhn, Lisa; Daetwyler, Christof – International Journal of Computer-Supported Collaborative Learning, 2010
Why has technology become prevalent in science education without fundamentally improving test scores or student attitudes? We claim that the core of the problem is "how" technology is being used. Technologies such as simulations are currently not used to their full potential. For instance, physiology simulations often follow textbooks by…
Descriptors: Socialization, Student Attitudes, Computer Uses in Education, Hygiene
Chen, Ching-Huei; Howard, Bruce – Educational Technology & Society, 2010
This study examined the effect of live simulation on students' science learning and attitude. A total of 311 middle school students participated in the simulation, which allowed them to access and interpret satellite data and images and to design investigations. A pre/post design was employed to compare students' science learning and attitude…
Descriptors: Middle School Students, Teacher Effectiveness, Student Attitudes, Simulation
Adcock, Amy B.; Duggan, Molly H.; Watson, Ginger S.; Belfore, Lee A. – British Journal of Educational Technology, 2010
This paper describes an assessment of a web-based interview simulation designed to teach empathetic helping skills. The system includes an animated character acting as a client and responses designed to recreate a simulated role-play, a common assessment method used for teaching these skills. The purpose of this study was to determine whether…
Descriptors: Educational Technology, Electronic Learning, Internet, Web Based Instruction
Lu, Jingyan; Lajoie, Susanne P.; Wiseman, Jeffrey – International Journal of Computer-Supported Collaborative Learning, 2010
Small-group medical problem-based learning (PBL) was a pioneering form of collaborative learning at the university level. It has traditionally been delivered in face-to-face text-based format. With the advancement of computer technology and progress in CSCL, educational researchers are now exploring how to design digitally-implemented scaffolding…
Descriptors: Problem Based Learning, Scaffolding (Teaching Technique), Role Playing, Computer Simulation
Schochet, Peter Z. – National Center for Education Evaluation and Regional Assistance, 2008
Pretest-posttest experimental designs are often used in randomized control trials (RCTs) in the education field to improve the precision of the estimated treatment effects. For logistic reasons, however, pretest data are often collected after random assignment, so that including them in the analysis could bias the posttest impact estimates. Thus,…
Descriptors: Pretests Posttests, Pretesting, Scores, Intervention
Kessel, Robert; Lucke, Robert L. – Journal of the Experimental Analysis of Behavior, 2008
Shull, Gaynor and Grimes advanced a model for interresponse time distribution using probabilistic cycling between a higher-rate and a lower-rate response process. Both response processes are assumed to be random in time with a constant rate. The cycling between the two processes is assumed to have a constant transition probability that is…
Descriptors: Statistical Analysis, Probability, Monte Carlo Methods, Simulation
Finkelman, Matthew – Journal of Educational and Behavioral Statistics, 2008
Sequential mastery testing (SMT) has been researched as an efficient alternative to paper-and-pencil testing for pass/fail examinations. One popular method for determining when to cease examination in SMT is the truncated sequential probability ratio test (TSPRT). This article introduces the application of stochastic curtailment in SMT to shorten…
Descriptors: Mastery Tests, Sequential Approach, Computer Assisted Testing, Adaptive Testing
Gilis, Bart; Helsen, Werner; Catteeuw, Peter; Wagemans, Johan – Journal of Experimental Psychology: Applied, 2008
This study investigated the offside decision-making process in association football. The first aim was to capture the specific offside decision-making skills in complex dynamic events. Second, we analyzed the type of errors to investigate the factors leading to incorrect decisions. Federation Internationale de Football Association (FIFA; n = 29)…
Descriptors: Team Sports, Recall (Psychology), Spatial Ability, Decision Making
Sibley, Daragh E.; Kello, Christopher T.; Plaut, David C.; Elman, Jeffrey L. – Cognitive Science, 2008
The forms of words as they appear in text and speech are central to theories and models of lexical processing. Nonetheless, current methods for simulating their learning and representation fail to approach the scale and heterogeneity of real wordform lexicons. A connectionist architecture termed the "sequence encoder" is used to learn…
Descriptors: Phonemes, Measures (Individuals), Language Processing, Word Recognition
Joyce, Helen M. – Social Education, 2008
Given the low turnout among younger voters, it is important to seek innovative ways of engaging students in the electoral process, and a presidential year like this one offers exciting opportunities for doing so. In this article, the author describes her experiences with a schoolwide project designed by herself and colleagues that simulates the…
Descriptors: Elections, Political Campaigns, Simulation, Social Studies
Ding, Suining – Engineering Design Graphics Journal, 2008
This paper describes the procedures of reconstructing ancient architecture using solid modeling with geometric analysis, especially the Golden Ratio analysis. In the past the recovery and reconstruction of ruins required bringing together fragments of evidence and vast amount of measurements from archaeological site. Although researchers and…
Descriptors: Building Design, Architectural Research, Geometric Concepts, Case Studies
McLellan, Hilary, Ed. – Educational Technology, 2008
Stories offer a powerful framework for engagement, reflection, and other important skills that young people need to learn. As digital media have expanded, so have the possibilities for creating stories. Here, several examples of those new possibilities are examined, examples that highlight student-produced online broadcasting initiatives,…
Descriptors: Web Sites, Story Telling, Computer Simulation, Computer Uses in Education

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