NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 10,711 to 10,725 of 24,781 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Wu, Ye-Chi; Ma, Lee Wei; Jiau, Hewijin Christine – Educational Technology & Society, 2013
Programming assignments are commonly used in computer science education to encourage students to practice target concepts and evaluate their learning status. Ensuring students are engaged in such assignments is critical in attracting and retaining students. To this end, WebHat, a service-based program evaluation platform, is introduced in this…
Descriptors: Assignments, Computer Science, Program Evaluation, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
Falconer, Liz – Journal of Interactive Learning Research, 2013
This paper describes and discusses a case study of postgraduate students undertaking accident investigation and risk assessment exercises in an online virtual world as part of their course curriculum. These exercises were constructed to overcome the ethical and practical barriers inherent in real-world exercises. In particular this paper focusses…
Descriptors: Graduate Students, Computer Simulation, Computer Assisted Instruction, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Lorenzo, Gonzalo; Pomares, Jorge; Lledo, Asuncion – Computers & Education, 2013
This paper presents the use of immersive virtual reality systems in the educational intervention with Asperger students. The starting points of this study are features of these students' cognitive style that requires an explicit teaching style supported by visual aids and highly structured environments. The proposed immersive virtual reality…
Descriptors: Intervention, Learning Strategies, Cognitive Style, Asperger Syndrome
Peer reviewed Peer reviewed
Direct linkDirect link
Lewandowski, Lawrence; Gathje, Rebecca A.; Lovett, Benjamin J.; Gordon, Michael – Journal of Psychoeducational Assessment, 2013
College students with attention deficit hyperactivity disorder (ADHD) often request and receive extended time to complete high-stakes exams and classroom tests. This study examined the performances and behaviors of college students on computerized simulations of high-stakes exams. Thirty-five college students with ADHD were compared to 185 typical…
Descriptors: Attention Deficit Disorders, Comparative Analysis, Testing, Vocabulary
Peer reviewed Peer reviewed
Direct linkDirect link
Porter, Brian E. – Christian Higher Education, 2013
It is increasingly important to understand the fundamentals of investing and, for many, the ability to integrate faith and ethics with investing decisions. This is especially relevant for employees and students in Christian higher education. Most employees in Christian higher education are enrolled in retirement plans that obligate them to make…
Descriptors: Simulation, Ethics, Religious Factors, Christianity
Peer reviewed Peer reviewed
Direct linkDirect link
Logie, Carmen; Bogo, Marion; Regehr, Cheryl; Regehr, Glenn – Journal of Social Work Education, 2013
Reliable and valid methods to evaluate student competence are needed in social work education, and practice examinations with standardized clients may hold promise for social work. The authors conducted a critical appraisal of standardized client simulations used in social work education to assess their effectiveness for teaching and for…
Descriptors: Social Work, Simulation, Training Methods, Minimum Competency Testing
Price, Norman T. – ProQuest LLC, 2013
The availability and sophistication of visual display images, such as simulations, for use in science classrooms has increased exponentially however, it can be difficult for teachers to use these images to encourage and engage active student thinking. There is a need to describe flexible discussion strategies that use visual media to engage active…
Descriptors: Visual Aids, Teaching Methods, Computer Simulation, Active Learning
Bang, EunJin – Online Submission, 2013
This study examines four induction models and teacher changes in science teaching practices, as a result of several mentoring programs. It explores three different computer-mediated mentoring programs, and a traditional offline induction program--in terms of interactivity, inquiry-based teaching, and topics of knowledge. Fifteen elementary science…
Descriptors: Video Technology, Mentors, Beginning Teachers, Science Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Savin-Baden, Maggi – London Review of Education, 2013
This paper will present a study that explored the perceived impact of spatial practice in "Second Life" (SL) on teaching and learning from the point of view of participants in higher education (lecturers, developers and researchers). Narrative inquiry was used to access stories and experiences of space and spatial practice from staff…
Descriptors: Program Effectiveness, Teacher Attitudes, Cues, Information Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Dahl, Tove I.; Sethre-Hofstad, Lisa; Salomon, Gavriel – Learning Environments Research, 2013
How do young people experience camp, and how might that experience help us expand our understanding of what is possible in non-formal learning environments? In-depth interviews consisting of forced-choice and open-ended questions were conducted with 59 Concordia Language Villages residential camp participants who partake in a linguistically and…
Descriptors: Children, Adolescents, Teaching Methods, Cognitive Processes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Snyder, Johnny; Carpenter, Don; Slauson, Gayla Jo; Skinner, Joe; Nash, Cole – Information Systems Education Journal, 2012
Fundraising traditionally involves selling. This paper explores the merits of selling technology services provided by a technology oriented student club to members of a campus community. This club activity puts into practice learning theories presented in the literature. Beyond fundraising, this activity yields many additional benefits to the…
Descriptors: Fund Raising, Professional Development, Information Systems, Clubs
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ozkul, Ahmet – American Journal of Business Education, 2012
Business simulation games are widely used in the classroom to provide students with experiential learning opportunities on business situations in a dynamic fashion. When properly designed and implemented, the computer simulation game can be a useful educational tool by integrating separate theoretical concepts and demonstrating the nature of…
Descriptors: Business Administration Education, Computer Simulation, Educational Games, Educational Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
McEwan, Beryl; Hercelinskyj, Gylo – Collected Essays on Learning and Teaching, 2012
In any nursing program, it is a challenge to foster an awareness of, and engagement with, the complexity and reality of nursing practice. During their studies, nursing students have to learn the relevant underpinning theoretical knowledge for practice as well as develop their understanding of the role and responsibilities of the registered nurse…
Descriptors: Clinical Experience, Decision Making, Feedback (Response), Nursing Education
Peer reviewed Peer reviewed
Direct linkDirect link
Chazan, Daniel; Herbst, Patricio – Teachers College Record, 2012
Background/Context: For decades, teacher educators and professional developers have been using video recordings of actual classroom practice to help teachers reflect on their teaching (e.g., van Es & Sherin, 2002, 2008) and to help preservice teachers come into contact with practice (Lampert & Ball, 1998). However, the use of video records of…
Descriptors: Teaching Methods, Animation, Interaction, Video Technology
Crary, Wendy M. – ProQuest LLC, 2012
The research question of this study was: to what degree do nursing students perceive using the High Fidelity Simulation (HFS) learning environment to be helpful in their ability to achieve clinical competency. The research sub-questions (7) explored the students' demographics as an influence on rating of reality and helpfulness and the…
Descriptors: Nursing Students, Student Attitudes, Simulation, Nursing Education
Pages: 1  |  ...  |  711  |  712  |  713  |  714  |  715  |  716  |  717  |  718  |  719  |  ...  |  1653