NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 5,251 to 5,265 of 24,760 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Weng, Cathy; Otanga, Sarah; Christianto, Samuel Michael; Chu, Regina Ju-Chun – Journal of Educational Computing Research, 2020
The purpose of this study was to investigate the effects of augmented reality (AR) technology on students' learning outcomes (measured according to Bloom's cognitive levels) and attitude toward biology. The print book was redesigned by integrating a form of AR into it. A quasi-experimental pretest and posttest designs were used to test the…
Descriptors: Science Instruction, Biology, Computer Simulation, Physical Environment
Peer reviewed Peer reviewed
Direct linkDirect link
Feuerstahler, Leah M.; Waller, Niels; MacDonald, Angus, III – Educational and Psychological Measurement, 2020
Although item response models have grown in popularity in many areas of educational and psychological assessment, there are relatively few applications of these models in experimental psychopathology. In this article, we explore the use of item response models in the context of a computerized cognitive task designed to assess visual working memory…
Descriptors: Item Response Theory, Psychopathology, Intelligence Tests, Psychological Evaluation
Peer reviewed Peer reviewed
Direct linkDirect link
Seger, Benedikt T.; Hauf, Juliane E. K.; Nieding, Gerhild – Discourse Processes: A Multidisciplinary Journal, 2020
It has been argued that people construct situation models during text reception and that these are analogous, multimodal representations of text grounded in perception and action. On the one hand, abundant evidence has been generated that recipients perceptually simulate features of the situation described in the text. On the other hand, findings…
Descriptors: Foreign Countries, Elementary School Students, College Students, Young Adults
Peer reviewed Peer reviewed
Direct linkDirect link
Peña-Fernández, Antonio; Acosta, Lucrecia; Fenoy, Soledad; Magnet, Angela; Izquierdo, Fernando; Bornay, Fernando J.; Ollero, María Dolores; Hurtado, Carolina; Del Aguila, Carmen – Higher Education Pedagogies, 2020
Eukaryotic parasites represent a serious human health threat requiring health professionals with parasitology skills to counteract this threat. However, recent surveys highlight an erosion of teaching of parasitology in medical and veterinary schools, despite reports of increasing instances of food and waterborne parasitic infections. To address…
Descriptors: Medical Education, Ecology, Web Based Instruction, Pharmacy
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Chulkov, Dmitriy; Wang, Xiaoqiong – e-Journal of Business Education and Scholarship of Teaching, 2020
Finance education relies on quantitative analyses and exercises. Lack of quantitative skills undermines student motivation. Interactive teaching methods including case-based learning, problem-based learning, and simulations have been proposed as means to improve student engagement and enhance learning. This study describes an application of a…
Descriptors: Computer Simulation, Investment, Business Administration Education, Economics Education
Peer reviewed Peer reviewed
Direct linkDirect link
Steele, Patricia; Burleigh, Cheryl; Bailey, Liston; Kroposki, Margaret – Journal of Educational Technology Systems, 2020
With an increase in the number of colleges and universities using virtual reality and augmented reality integrated programs, specific insight for exploring immersive learning approaches utilizing virtual and augmented reality tools and applications in a variety of disciplines is needed. In some instances, pedagogical approaches for creating…
Descriptors: Computer Simulation, Artificial Intelligence, Course Objectives, Skill Development
Peer reviewed Peer reviewed
Direct linkDirect link
Brandmark, Allison; Byrne, Meredith; O'Brien, Karly; Hogan, Kate; Daniel, David B.; Jakobsen, Krisztina V. – Teaching of Psychology, 2020
Translational research--a bridge between research in more controlled settings and application in more complex contexts--is an essential step in developing effective evidence-based practices. Yet, it is rare. Previous lab-based research has recommended wakeful rest (WR)--a relaxed state of mind in the absence of activity--as a classroom…
Descriptors: Case Studies, Evidence Based Practice, Intervention, Memory
Peer reviewed Peer reviewed
Direct linkDirect link
Rittinger, Eric R. – Journal of Political Science Education, 2020
A growing literature highlights the benefits of playing the classic board game Diplomacy in international relations (IR) courses. But how exactly can it help students to learn not only about different IR theories, but also about what it means to "use" a theory in the first place? To address this question, I highlight my experiences…
Descriptors: International Relations, Public Affairs Education, Game Based Learning, Introductory Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Bourgeois-Bougrine, Samira; Richard, Peter; Burkhardt, Jean-Marie; Frantz, Benjamin; Lubart, Todd – Creativity Research Journal, 2020
The aim of this study was to explore whether Multi-User Virtual Environments (MUVE) improve the creativity of users regardless of their creative potential profile. The study involved brainstorming sessions in two settings: a real meeting room (RE) and a similar meeting room in a virtual environment (VE). Twenty groups of three users of public…
Descriptors: Virtual Classrooms, Brainstorming, Computer Simulation, Risk
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Yu-Yin; Wang, Yi-Shun; Jian, Shi-En – Journal of Educational Computing Research, 2020
Business simulation games (BSGs) are educational tools that help students develop business management knowledge and skills. However, to date, relatively little research has investigated the factors that influence students' BSG usage intention. Grounded on the extended unified theory of acceptance and use of technology, this study helped to fill…
Descriptors: Business Administration Education, Foreign Countries, Computer Simulation, Student Attitudes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Vasilevski, Nikolche; Birt, James – Research in Learning Technology, 2020
Mixed reality (MR) and mobile visualisation methods have been identified as important technologies that could reimagine spatial information delivery and enhance higher education practice. However, there is limited research on the impact of mobile MR (MMR) within construction education and improvement of the learners' experience. With new building…
Descriptors: Educational Technology, Technology Uses in Education, Lecture Method, Experiential Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Eang, Norphealey; Na-Songkhla, Jaitip – LEARN Journal: Language Education and Acquisition Research Network, 2020
The application of Augmented Reality technology in education has been increasing from year to year. The researchers conducted this study to propose a framework for an ARQuest instructional design model based on situated learning to enhance Thai undergraduate students' Khmer vocabulary ability. The proposed framework was evaluated by experts from…
Descriptors: Computer Simulation, Instructional Design, Models, Situated Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Yeh, Hui-Chin; Tseng, Sheng-Shiang – Language Learning & Technology, 2020
Augmented reality (AR) technology has been used to successfully improve traditional literacy. However, there has been a paradigm shift in literacy education from traditional literacy to multimodal literacy. Little research has explored how students establish effective multimodal meaning-making using AR technology. This study is an investigation of…
Descriptors: Computer Simulation, Learning Modalities, English (Second Language), Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Mistry, Nimesh; Singh, Ravi; Ridley, Jamie – Journal of Chemical Education, 2020
A set of web-based stereochemistry tools which help students use virtual 3D models to translate Newman projections and chair conformations and assign "R/S" labels to stereocenters from 2D dashed-wedged structures is described. These tools are unique in the way they link 2D dashed-wedged structures to 3D models to help students develop…
Descriptors: Chemistry, Organic Chemistry, Visual Aids, Computer Simulation
Sales, Adam C.; Hansen, Ben B. – Journal of Educational and Behavioral Statistics, 2020
Conventionally, regression discontinuity analysis contrasts a univariate regression's limits as its independent variable, "R," approaches a cut point, "c," from either side. Alternative methods target the average treatment effect in a small region around "c," at the cost of an assumption that treatment assignment,…
Descriptors: Regression (Statistics), Computation, Statistical Inference, Robustness (Statistics)
Pages: 1  |  ...  |  347  |  348  |  349  |  350  |  351  |  352  |  353  |  354  |  355  |  ...  |  1651