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Mike Morris – ProQuest LLC, 2024
To meet the employment demands in the information technology industry, it is crucial for higher education institutions to design sustainable curricula to prepare students with the knowledge and skills needed to enter and stay competitive in an ever-changing workforce. A review of one Mid-Atlantic University's information technology programs…
Descriptors: Graduate Students, Information Technology, Computer Science Education, Computer Software
Connor David Nelson – ProQuest LLC, 2024
This dissertation introduces a comprehensive framework aimed at reshaping applied cybersecurity education to significantly ease the learning curve, at scale, through three synergistic innovations. These methods address the daunting educational barriers in cybersecurity, enabling learners at all levels to understand complex security concepts more…
Descriptors: Computer Security, Information Security, Computer Science Education, Models
Takashi Yamashita; Giyeon Kim; Chih-Ling Liou; Takatoshi Ando; Anthony R. Bardo; Darren Liu – Adult Literacy Education, 2024
Internationally representative data of middle-aged adults 45 - 65 years old [n(United States) = 2,150; n(Japan) = 2,318; n(South Korea) = 2,800] from the 2012 Program for International Assessment of Adult Competencies were analyzed to examine the roles of education and literacy in relation to the digital divide. Results from survey-weighted binary…
Descriptors: Foreign Countries, Adults, Information Technology, Communications
Qi-Fan Yang; Han Lin; Gwo-Jen Hwang; Pei-Yao Su; Jia-Hua Zhao – Interactive Learning Environments, 2024
In science education, chemistry is a discipline that involves macroscopic matter and microscopic particles. It is difficult for the traditional teaching approach to help learners comprehend abstract chemical knowledge. Researchers have attempted to use Virtual Reality (VR) to help learners realize meaningful knowledge via visualizing the learning…
Descriptors: Foreign Countries, Junior High School Students, Grade 9, Chemistry
Sara Vogel; Aman Yadav; David Phelps; Aankit Patel – Journal of Technology and Teacher Education, 2024
To coherently integrate computing and digital technology into teacher education, stakeholders at teacher preparation institutions must grapple with a complex landscape of problems and opportunities. This paper's literature review maps that landscape into problems and opportunities that are (1) technological, (2) pedagogical, definitional (3)…
Descriptors: Technology Integration, Information Technology, Computers, Teacher Education
Jonathan Serfaty; Raquel Serrano – Language Learning & Technology, 2024
Digital flashcard apps allow students to learn and practice foreign language vocabulary independently and efficiently, leaving more classroom time for communicative activities. However, words learned this way may be forgotten. Previous lab studies have shown that vocabulary retrieval practice can be optimized for long-term memory by employing…
Descriptors: Computer Assisted Testing, Computer Software, Vocabulary Development, Secondary School Students
Blanka Klimova; Jui Hua Chen – Language Teaching Research Quarterly, 2024
This systematic review explores the transformative role of Artificial Intelligence (AI) and Information and Communication Technologies (ICT) in enhancing intercultural communication competence (ICC) at the university level. As AI increasingly integrates into educational settings, its potential to revolutionize student learning and cultural…
Descriptors: Artificial Intelligence, Computer Software, Computer Simulation, Communicative Competence (Languages)
Dhanush S. Bejjarapu; Yize Chen; Jiyan Xu; Eric Shaffer; Nishant Garg – Journal of Chemical Education, 2024
Recent advancements in computer graphics and hardware have driven the resurgence of virtual reality (VR). Past literature has reported the use of VR in education, especially for teaching spatially complex concepts. However, there are limited data available on the precise role of VR game design elements. In this study, we introduce a new VR game,…
Descriptors: Physical Sciences, Chemistry, Computer Simulation, Educational Games
Koruga, Nikola; Nainwal, Rohit; Ayisi-Addo, Angela Kyerewaa – Higher Learning Research Communications, 2023
Objective: The purpose of this research was to understand the significant changes and challenges regarding teaching experiences during the coronavirus (COVID-19) crisis in three universities, one each in Africa, Asia, and Europe. The study provides information on how teachers adapted to online teaching under COVID-19 conditions. Methods: We…
Descriptors: Foreign Countries, Teacher Attitudes, Higher Education, Educational Technology
Savonen, Candace; Wright, Carrie; Hoffman, Ava M.; Muschelli, John; Cox, Katherine; Tan, Frederick J.; Leek, Jeffrey T. – Journal of Statistics and Data Science Education, 2023
Data science and informatics tools are developing at a blistering rate, but their users often lack the educational background or resources to efficiently apply the methods to their research. Training resources and vignettes that accompany these tools often deprecate because their maintenance is not prioritized by funding, giving teams little time…
Descriptors: Open Source Technology, Multiple Choice Tests, Summative Evaluation, Formative Evaluation
San Pedro, Sweet Z.; Moore, Raeal – ACT, Inc., 2023
With the rapid advances in technology (e.g., the internet, hardware, and software), technology-supported learning environments have widely emerged in K-16 learning and instruction. A survey found that 73% of teachers had their students use smartphones to conduct internet searches, and almost half of students reported using e-readers and tablets to…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Computer Use
Yang, Shuo; Paul, Shubhra Deb; Bhunia, Swarup – Advances in Engineering Education, 2021
Hardware security is one of the most researched areas in the field of security. It focuses on discovering and understanding attacks and countermeasures for electronic hardware that provides the "root-of-trust" for modern computing systems upon which the software stack is built. The increasing reliance on electronic devices in our…
Descriptors: Engineering Education, Computer Science Education, Computer Security, Information Security
Andreas Bueckle – ProQuest LLC, 2021
In the age of big data, interactive data visualizations are becoming increasingly prevalent. The ability to focus on subsets of data is essential for exploring large temporal, geospatial, topical, and network datasets. In order to categorize all parts of data visualizations, various attempts have been made to build frameworks for how to interpret,…
Descriptors: Computer Simulation, Visual Aids, Computer Interfaces, Technology Uses in Education
Emily Bradshaw; Royce Kimmons; Fanny Eliza Bondah – Open Praxis, 2024
This article explores the formal localization of Open Educational Resources (OER) in Ghana, focusing on the remixing of human rights courses for youth and young adults. While working with an NGO that focuses on providing educational resources to low bandwidth areas, partner teachers in Ghana remixed openly-licensed human rights content provided by…
Descriptors: Foreign Countries, Open Source Technology, Teachers, Youth Agencies
Grace Hui Chin Lin – Online Submission, 2024
This research was conducted in a National University of western part in Taiwan. It guided students to select language learning games of language learning (Amur et al. (2024; Huang & Liaw, 2021; Srinivasan & Reddy 2023) on Facebook or other websites to improve English Language proficiencies in listening, speaking reading and writing. Below…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Artificial Intelligence

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