Publication Date
| In 2026 | 0 |
| Since 2025 | 436 |
| Since 2022 (last 5 years) | 2532 |
| Since 2017 (last 10 years) | 5992 |
| Since 2007 (last 20 years) | 10473 |
Descriptor
Source
Author
| Priest, Simon | 30 |
| Sibthorp, Jim | 22 |
| Ewert, Alan | 21 |
| Rushton, Erik | 21 |
| Ryan, Emily | 21 |
| Swift, Charles | 21 |
| Horwood, Bert | 19 |
| Klein-Collins, Rebecca | 19 |
| Owens, Thomas R. | 19 |
| Bruni, James V. | 17 |
| Gass, Michael | 16 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 2184 |
| Teachers | 1742 |
| Administrators | 245 |
| Researchers | 240 |
| Students | 174 |
| Policymakers | 111 |
| Parents | 57 |
| Community | 46 |
| Counselors | 34 |
| Media Staff | 5 |
| Support Staff | 3 |
| More ▼ | |
Location
| Australia | 731 |
| Canada | 640 |
| United Kingdom | 506 |
| United States | 245 |
| United Kingdom (England) | 223 |
| California | 212 |
| New York | 190 |
| South Africa | 154 |
| China | 153 |
| Texas | 146 |
| New Zealand | 137 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards with or without Reservations | 8 |
| Does not meet standards | 8 |
Nuno Verdelho Trindade; Lidia Custodio; Alfredo Ferreira; Joao Madeiras Pereira – IEEE Transactions on Learning Technologies, 2024
Ray tracing is a computer graphics technique used to produce realistic visuals by physically simulating the behavior of light. Although this technique can be described straightforwardly, fully comprehending it might be challenging. It is typically taught in the classroom using the 2-D formats, such as paper or a blackboard. We propose using…
Descriptors: Computer Simulation, Computer Graphics, Visualization, Computer Assisted Instruction
Aleshia Hayes; Kevin T. Martinez; Beth Karlin; Patience Wieland; Krisstal Clayton; Iqbal Rubaiyat – International Journal on E-Learning, 2024
VR has been widely acknowledged for its capacity to allow perspective-taking, increase empathy, engage learners, and facilitate experiential learning; however, the availability, accessibility, and limitations of the content have slowed implementation. One instance of this can be seen in implementing XR content to engage global citizens with…
Descriptors: Computer Simulation, Visual Aids, Video Technology, Behavior Change
Natasha M. Garner; Hans D. Osthoff – Journal of Chemical Education, 2024
The global Coronavirus disease 2019 (COVID-19) pandemic and associated restrictions on indoor gatherings posed considerable challenges to the delivery of courses that traditionally have relied on hands-on learning in their laboratory components. Here, our experiences converting a senior instrumental analysis course to remote online learning in the…
Descriptors: Science Laboratories, Science Education, Electronic Learning, Distance Education
Higley, Corrine; Hayes, Daniel – Natural Sciences Education, 2020
Experiential learning is a pedagogical technique that places students in direct contact with the material being studied. Students progress through four stages in a continuous cycle of learning. Because it is conceptualized as a continuous cycle, we question whether student comprehension varies according to where in the learning cycle they begin.…
Descriptors: Teaching Methods, Instructional Design, Experiential Learning, Learning Activities
Cool, Julie; Ellis, Simon; Jiang, Feng – Natural Sciences Education, 2020
The provision of meaningful experiential learning opportunities for undergraduate students in natural resources-based programs is particularly important. In 2017, the Department of Wood Science at the University of British Columbia reintroduced a dormant, 1-week tour of manufacturing operations for students in the Wood Products Processing…
Descriptors: Foreign Countries, Manufacturing Industry, Woodworking, Experiential Learning
Thürer, Matthias; Cole, Rosanna; Hanna, Mark D.; Protzman, Charles W. – Decision Sciences Journal of Innovative Education, 2020
When introducing production control solutions, most textbooks focus on a to-stock, repetitive context. In response, we extend the classical match-and-dice game, which also assumes a repetitive context, to teach complexities that emerge in a nonrepetitive setting, such as the appearance of direct and indirect load, and to introduce appropriate…
Descriptors: Business Administration Education, Experiential Learning, Simulation, Educational Games
Conklin, Thomas A.; Boulamatsi, Artemis – Decision Sciences Journal of Innovative Education, 2020
This article describes a multistep exercise focused on decision-making that can be used in a variety of disciplines. The exercise helps students understand process issues in decision-making and the complexity of doing so in real world scenarios. The exercise uses a case to illustrate the paradoxical effect of how decision-makers often focus on the…
Descriptors: Decision Making, Experiential Learning, Case Method (Teaching Technique), College Students
Bourgault du Coudray, Chantal – Journal of Experiential Education, 2020
Background: Higher education policy increasingly conceptualizes industry-linked, service, and place-based forms of education in terms of experiential education. Although potentially promising, this turn toward experience risks instrumentalizing and marketizing experience, which is exacerbated by individualized theories of experiential learning.…
Descriptors: Experiential Learning, Psychotherapy, Phenomenology, Educational Theories
Malkoc, Nedim – African Educational Research Journal, 2020
It is not enough to be in college; the sports industry requires students undertaking different courses to gain career experience between spring break, parties, visiting and classes. Today, formal education in schools is expected to progress with practical education outside of school. This has led scholars to study different ways through which…
Descriptors: Athletics, College Students, Informal Education, Experiential Learning
Hoefle, Scott; Ott, Willard B.; Scherpereel, Christopher M.; Williams, Susan K. – Decision Sciences Journal of Innovative Education, 2020
We describe our process for transforming a traditional, core operations management/supply chain management (OM/SCM) course into an experiential, integrated, and coordinated course. We developed a vision to create a course that all business majors would find engaging and relevant and that faculty would teach consistently and at the same level of…
Descriptors: Business Administration Education, Majors (Students), Experiential Learning, Management Systems
Thorburn, Malcolm – Educational Research, 2020
Background: Reflecting increased cross-disciplinary interest in the significance of the body in education, this paper considers that a greater appreciation of John Dewey's conceptualisations of experience and habit would benefit contemporary theory- and practice-related concerns. Sources of evidence and main argument: The paper draws upon…
Descriptors: Experience, Behavior Patterns, Human Body, Philosophy
Daniel, Brad; Shores, Jim; Faircloth, W. Brad – Journal of Outdoor Recreation, Education, and Leadership, 2021
The purpose of this qualitative study was to explore the relationship between natural landscapes and inspiration through the lens of topophilia--the affinity people have for certain places or landscape features. Participants were students on a traveling college field course called American Ecosystems. The 2015 course (n=15, 26 days) visited 19…
Descriptors: Physical Environment, Environmental Influences, Motivation, Ecology
Kofinas, Alexander K.; Tsay, Crystal Han-Huei – Journal of Management Education, 2021
Most of the literature has viewed large classes as a problem and a challenge. Furthermore, large classes are often presented to be an obstacle to students' experiential learning and a multitude of solutions can be found in the literature to manage large classes; solutions that include innovative technologies, alternative assessment designs, or…
Descriptors: Class Size, Large Group Instruction, Social Networks, Experiential Learning
Lee, Gyeong-Geon; Hong, Hun-Gi – History of Education, 2021
Comenius (1592-1670) has been widely studied in educational research, although limited work has addressed his thinking about science education comprehensively. His Pansophist philosophy led him to believe that science was a necessary subject for all ("Omnes"). Comenius emphasised useful scientific knowledge and core principles…
Descriptors: Science Education, Educational History, Philosophy, Science Curriculum
Gross, Melissa; Ho, Shuyuan M. – Journal of Information Systems Education, 2021
This paper explores the perceptions of undergraduate students experiencing an educational intervention in a cybersecurity course. The intervention was developed using activity theory. Laboratory activities were designed to 'protect' and 'poke around' systems and networks in a sandbox cloud environment. These activities provided dynamic…
Descriptors: Cooperative Learning, Information Security, Undergraduate Students, Student Attitudes

Peer reviewed
Direct link
