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Downes, Stephen – Innovate: Journal of Online Education, 2005
Games like "Civilization III," a strategy game that allows players to create civilizations that stand the test of time, are attracting increasing attention in the educational community for their potential to support learning. A recent article in BBC news observed that "using "Civilisation III" to teach students about history showed that it could…
Descriptors: Educational Games, Computers, Problem Solving, History Instruction
Peer reviewedCady, Susan – Science Teacher, 2005
One of the first tasks students learn in chemistry is to pronounce and spell the names of elements and learn their corresponding chemical symbols. Repetitive oral recitation is commonly used to learn this information, but games and puzzles can make this task creative, variable, and fun. Elemental Food for Thought is a puzzlelike activity that…
Descriptors: Chemistry, Secondary School Students, Science Teachers, Creative Teaching
Teaching Pre K-8, 2006
This column describes suggestions for daily activities in a calendar format. This month's theme is math and more. Among other things, this column features several web sites for mathematics activities.
Descriptors: Mathematics Activities, Web Sites, Educational Games, Elementary School Mathematics
Basnet, Chuda; Scott, John L. – Australasian Journal of Educational Technology, 2004
This paper presents a spreadsheet based simulation game for teaching and learning production management concepts of forecasting, material requirements planning, order review and release. In this game the student plays the role of a production planner managing two products, for which customer orders are placed in variable quantities throughout the…
Descriptors: Foreign Countries, Spreadsheets, Simulation, Games
Frascarolo, France; Favez, Nicolas; Fivaz-Depeursinge, Elisabeth – European Journal of Psychology of Education, 2003
Until now studies comparing fathers and mothers have mostly been realized in dyadic situations, father-infant versus mother-infant. The aim of the present paper was to bring to the core similarities and differences, between fathers and mothers, in terms of performance (N = 42 families) in a triadic context. Father, mother and baby, seated in a…
Descriptors: Mothers, Infants, Fathers, Games
Holdener, Judy A. – PRIMUS, 2005
The card game SET has attracted the attention of math and game enthusiasts alike. In this article, I present a first semester Abstract Algebra project that guides the students through an algebraic formulation of the game. There are many interesting mathematical questions that one can ask about the game, and I illustrate how the project can be used…
Descriptors: Educational Games, Algebra, Mathematics Instruction, Teaching Methods
Krasil'nikov, Valeriy P. – Teaching Elementary Physical Education, 2006
In this article, the author states that people games and contests have always occupied a special place in the traditional physical training of the native people in northern Russia. This article is prepared on the basis of materials obtained as a result of expeditions conducted from 1990 through 1993 into Siberia's "Khanty-Mansyyski" and…
Descriptors: Foreign Countries, Games, Competition, Indigenous Populations
Sanford, Kathy; Madill, Leanna – Canadian Journal of Education, 2006
The male youth in our study used video games to resist institutional authority, hegemonic masculinity, and femininity. Videogame play offered them a safe place to resist authority, which was often limited to small acts of adolescent defiance that could limit their future ability to engage thoughtfully and critically in the world. This resistance…
Descriptors: Sexual Identity, Play, Masculinity, Video Games
Evans, John – Education Research and Perspectives, 2007
There has been a growing call for recess and lunch breaks to be given more structure in the form of organised games. Two reasons are typically given. One is to try to address the concern about children's lack of fitness by providing them with games designed to get them active. The other arises from concerns about children's behaviour in the…
Descriptors: Play, Leisure Time, Educational Change, Educational Practices
Boyce, Janet S.; Alber-Morgan, Sheila R.; Riley, Jeanetta G. – Childhood Education, 2007
Nausea, sweating, weak knees, and a dry mouth are all symptoms associated with the fear of standing in front of an audience. Considering the anxiety that public speaking produces, students of any age are facing a significant challenge when they speak in front of a group. While speaking is considered to be an integral part of language arts, it…
Descriptors: Elementary School Students, Public Speaking, Anxiety, Speech Skills
Ceglowski, Deborah Ann; Bacigalupa, Chiara – Journal of Research in Childhood Education, 2007
This two-year descriptive study of purposefully selected Minnesota families included interviews with 94 children who either were currently enrolled in or had attended child care programs. Children from 1 to 18 years old recalled playmates, daily activities, schedules, discipline methods, special events, bullies, and characteristics of well-liked…
Descriptors: Recreational Activities, Video Games, Literacy, Child Care
Meier, Mary Dawn; Hager, Ronald L.; Vincent, Susan D.; Tucker, Larry A.; Vincent, William J. – American Journal of Health Education, 2007
Background: Use of television, computers, and video games competes with physical activity and may be a health risk factor. Purpose: This study assessed the relationship between leisure-based screen time and physical activity in families to determine whether assignment to a limited screen time group results in more physical activity. Methods:…
Descriptors: Health Education, Physical Activities, Video Games, Physical Activity Level
Ravenscroft, Andrew – Journal of Computer Assisted Learning, 2007
This paper will present a review of design-based research conducted over the past 10 years that has modeled and promoted students' reasoning, conceptual change and argumentative dialogue processes and practices through designing a number of digital dialogue games. This line of work was inspired by some challenges and insights that emerged during…
Descriptors: Concept Formation, Logical Thinking, Educational Games, Intelligent Tutoring Systems
Rustick, Margaret Tomlinson – Journal of Basic Writing (CUNY), 2007
Several states have now implemented policies restricting basic writers' access to four-year universities, and the students most likely to be affected are African American, Latino, and nonnative English speakers. The pressure to speed students' mastery of standard written English, along with the trend toward more explicit instruction in second…
Descriptors: English (Second Language), Teaching Methods, Grammar, Educational Games
Gabhainn, Saoirse Nic; Sixsmith, Jane; Delaney, Ellen-Nora; Moore, Miriam; Inchley, Jo; O'Higgins, Siobhan – Health Education, 2007
Purpose: The purpose of this paper is to outline a three-stage process for engaging with students to develop school level indicators of health in sequential class groups students first generated, then categorised indicators and finally developed schematic representations of their analyses. There is a political and practical need to develop…
Descriptors: Educational Environment, Health Promotion, Models, Foreign Countries

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