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Vail, Priscilla – Instructor, 1976
Here are 15 reading games you can adapt to any level, complete with easy-to-copy illustrations. Make them sturdy the first around--they'll get used and used! (Editor/RK)
Descriptors: Educational Objectives, Illustrations, Learning Activities, Reading Games
Peer reviewedSpencer, Neville – Mathematics Teacher, 1977
The famous birthday problem is discussed and activities which can be used with it as an introduction to probability are examined. (SD)
Descriptors: Curriculum, Games, Instruction, Learning Activities
Peer reviewedCastaneda, Lupe; Sherrill, Claudine – TEACHING Exceptional Children, 1997
Describes how two disability sports programs, Little League Baseball's Challenger Division and TOPSoccer (The Outreach Program for Soccer), are being implemented in Arlington, Texas. Both programs are intended to include children and youth with physical or mental disabilities and to increase family involvement. Summarized are game rules, outcomes…
Descriptors: Athletics, Baseball, Competition, Disabilities
Peer reviewedPerrone, Corrina; Repenning, Alexander; Spencer, Sarah; Ambach, James – Journal of Computer-Mediated Communication, 1996
Discusses the computer as a communication medium to support learning. Illustrates the benefits of this reconceptualization in the context of having students author and play interactive simulation games and exchange them over the Internet. (RS)
Descriptors: Computer Uses in Education, Educational Environment, Educational Games, Elementary Secondary Education
Malandain, Jean-Louis – Francais dans le Monde, 1996
Electronic games are proposed as a means for encouraging students of French to learn and use the language while solving problems. A computerized card game and mine-removal game are offered as illustration of the language skills and vocabulary that can be developed and the appeal that such exercises can have for students. (MSE)
Descriptors: Classroom Techniques, Computer Software, Electronic Equipment, French
Peer reviewedImura, Taeko – On-Call, 1996
Reviews a computer software program, "Power Japanese" ("PJ"), for learning Japanese as a second language. "PJ" incorporates colorful graphics, animation, sound drills, and games. (Six references) (Author/CK)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, Educational Technology
Valentine, Glenda – Teaching Tolerance, 1995
Cooperative games can teach children to work together. Fifteen games, suitable for three different age groups, are outlined. It is essential that everyone be allowed to play, but no one be forced to participate; criticisms, teasing, and rough play are not allowed, and rule changes must be accepted by everyone. (SLD)
Descriptors: Age Differences, Children, Competition, Cooperation
Peer reviewedBeckman, Steven R. – Journal of Economic Education, 2003
Describes a series of matrix choice games that illustrate for students the concepts of monopoly, shared monopoly, Cournot, Bertrand, and Stackelberg behavior given either perfect complements or perfect substitutes. Suggests that the use of the games also allows for student dialogue about international trade and price wars. (JEH)
Descriptors: Competition, Discussion (Teaching Technique), Economics, Economics Education
O'Brien, Thomas C.; Barnett, Judy A. – Phi Delta Kappan, 2003
A fun logic game to introduce several classes of sixth-graders to advanced mathematical thinking allows even students who previously fared poorly in math to arrive at the destination with their peers. (Author/MLF)
Descriptors: Educational Games, Elementary Education, Grade 6, Inferences
Peer reviewedShirinian, Ara; Dickelman, Erik – Performance Improvement, 2002
Discusses software design for enterprise systems and for video games, and describes difficulties with enterprise tools, including interface complexity, training costs, and user frustration. Examines the world of tools and games from the human perspective and suggests ways in which game design can be successfully transferred to the enterprise tool…
Descriptors: Computer Interfaces, Computer Software Development, Corporations, Costs
Peer reviewedPellegrini, Anthony D.; Kato, Kentaro; Blatchford, Peter; Baines, Ed – American Educational Research Journal, 2002
Studied the playground games of children in their first year of schooling. Findings for 77 urban first graders show that facility with games forecast the social competence of boys and the adjustment to first grade of both boys and girls. (SLD)
Descriptors: Elementary School Students, Games, Grade 1, Interpersonal Competence
Miller, Bruce – Teaching Theatre, 1997
Shows how the party game "whisper down the lane"---where a message is whispered to the next person in line and repeated until it reaches the last person--can serve to tell a story. Uses the game as an acting exercise to train players in listening carefully, speaking clearly, concentrating, staying in the moment, and focusing on…
Descriptors: Acting, Class Activities, Educational Games, Higher Education
Clearing, 1995
Presents an activity that helps students explore how energy moves through an ecosystem. Students become plants and animals that thrive in a place near the school. In these roles they are allowed to experience the energy cycle. Materials for this activity are simple and easy to acquire. (DDR)
Descriptors: Animals, Ecology, Educational Games, Elementary Education
Shaptoshvili, Shalva – Forum, 2002
Illustrates games that can be used for developing vocabulary in the English-as-a-Foreign-Language classroom. The games are intended to be integrated into the general language syllabus and can be an important and enjoyable way of practicing vocabulary. (Author/VWL)
Descriptors: Classroom Techniques, English (Second Language), Games, Memory
Peer reviewedSelden, Ron – Tribal College Journal, 2003
Details the reasons why Indian casinos are not benefiting large numbers of Native Americans. Explains that most casinos are located in populated areas, while most American Indians live in rural areas. Adds that 75% of jobs generated by Indian gaming have gone to non-Indians. Reports on efforts to build a Native American scholarship fund from…
Descriptors: American Indians, Community Colleges, Economic Development, Financial Support


