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Dunagan, Linda – Teacher, 1980
The two-hour learning activity described here is designed to interest students in graphing by having them use data about themselves. Students compete in physical and mental activities, then record and graph their scores. (SJL)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Graphs
Ahl, David H. – Teacher, 1980
The author suggests the computer simulation game as a powerful motivational and teaching tool in many grades and subject areas. He briefly describes a few social studies and science computer simulation games. (SJL)
Descriptors: Computer Assisted Instruction, Educational Games, Elementary Secondary Education, Science Instruction
Osborn, Lois – Instructor, 1980
Presents a plan that includes daily drills, games, and take-home papers to help fourth-graders memorize the addition, subtraction, multiplication, and division tables. (SJL)
Descriptors: Arithmetic, Computation, Drills (Practice), Educational Games
Peer reviewed Peer reviewed
Szafran, Robert F.; Mandolini, Ann F. – Simulation and Games, 1980
Describes a study designed to determine the effect of participation in a simulation game (SIMSOC: Simulated Society) on two types of cognitive knowledge: test performance and concept recognition ability. (Author/LLS)
Descriptors: Cognitive Measurement, Educational Games, Higher Education, Objective Tests
Peer reviewed Peer reviewed
Bright, George W. – Journal of Experimental Education, 1980
A simple probability game was analyzed hierarchically in terms of the strategies that would lead most often to an efficient sequence of plays. A series of experiments showed there was no relationship between the use of first-order strategy and knowledge of the probability content of the game. (Author/GDC)
Descriptors: Educational Games, Higher Education, Knowledge Level, Mathematical Concepts
Van Hook, Beverly – Teacher, 1979
Described is a fourth-grade classroom teacher's approach to studying English grammar. She adopts a surgical approach to analyzing grammar, with students acting the part of surgeons. For example, an adjectomy is the removal of adjectives from a sentence. (KC)
Descriptors: Educational Games, Elementary Education, Grammar, Language Arts
Peer reviewed Peer reviewed
Rush, Jean C.; Gallo, Rubina – School Arts, 1981
Describes a games-based instructional kit for elementary students on visual literacy, art vocabulary, and environmental design called "The Art Connection." The kit utilizes a teaching strategy called "See-Imagine-Do" which is further described in an article on pp13-17 of this issue. (SJL)
Descriptors: Architecture, Art Activities, Educational Games, Educational Strategies
Danese, Marcel – Rassegna Italiana di Linguistica Applicata, 1980
Describes the types of mathematical games or puzzles that can be used in foreign language courses and dicusses the purposes they serve. Emphasizes their effectiveness as motivational learning stimuli and points out that they can be used either as instructional or reinforcement devices which force the student to "think" in the foreign language.…
Descriptors: Cognitive Processes, Creative Thinking, Educational Games, Problem Solving
Peer reviewed Peer reviewed
Hobert, Henrietta – Social Science Record, 1980
Examines board games, card games, codes, puzzles, and mazes developed by elementary school social studies classroom teachers to help students become more interested in and learn more about social studies. Claims teacher-made games have advantages over commercial games because they are based on the specific material emphasized in the local schools…
Descriptors: Educational Games, Elementary Education, Learning Activities, Social Studies
Peer reviewed Peer reviewed
Yao, Tao-chung – Journal of the Chinese Language Teachers Association, 1980
Presents some classroom games that can be used for review purposes in helping students to memorize vocabulary items. The games are divided into two major categories, one which is intended for help in reviewing characters, and one which is intended to help in reviewing vocabulary and pronunciation. Each game is described. (PJM)
Descriptors: Chinese, Class Activities, Games, Language Skills
Ariaux-Marraux, Isabelle – Langages, 1980
Analyzes in detail the expressions used by 39 grade school children explaining--in writing--the rules of a ball game. The analysis focuses on the linguistic strategies employed to define the actors and the actions of the game and establishes correlations between these strategies and the sociocultural background of the writers. (MES)
Descriptors: Child Language, Childrens Games, Communicative Competence (Languages), French
Peer reviewed Peer reviewed
Richmond, Edmund B. – Foreign Language Annals, 1980
Discusses the use of two-way radio in teaching a foreign language. Students perform a game, conducted totally in the target language, in which two teams compete in locating a hidden message. One team must find and decode its message before the adversary team. The message, of course, is in the target language. (PJM)
Descriptors: Audio Equipment, Class Activities, Competition, Games
Christiansen, Kenneth – Simulation/Games for Learning, 1979
Describes and analyzes a run of the roughest and most basic version of the ABZ GAMES, a family of games for teaching about social group interaction in situations where oppression is a key element. Adaptations for a migrant farm version and a women's rights version are noted. (Author/CMV)
Descriptors: Educational Games, Feminism, Group Behavior, Group Dynamics
Peer reviewed Peer reviewed
Herrick, Michael – English Quarterly, 1979
Suggests helping students prepare for a test on Shakespeare's "Julius Caesar" by having them adapt verses of "Old MacDonald Had a Farm" with key elements and incidents from the play. (RL)
Descriptors: Class Activities, Educational Games, English Instruction, Parody
Peer reviewed Peer reviewed
Nelson, Rebecca S. – Arithmetic Teacher, 1979
Rules are given for two games designed to help students learn the multiplication facts. (MK)
Descriptors: Concept Formation, Elementary Education, Elementary School Mathematics, Games
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