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Omoto, Charlotte K. – American Biology Teacher, 1998
Presents an exercise to be used after students have been introduced to Mendelian genetics and the Punnett square. Allows students to grasp the mechanics of Mendelian genetics. (DDR)
Descriptors: Biology, Educational Games, Genetics, Higher Education
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Golan, Hedva; Gumpel, Thomas P. – Psychology in the Schools, 2000
Examines an alternative model of social skills and social competence training through conceptualizing social skills deficits according to a dichotomous model with elementary school special education students. Data suggests increases in prosocial behaviors as a result of the monitoring procedures. Presents suggestions for further research.…
Descriptors: Class Activities, Educational Games, Elementary School Students, Foreign Countries
Swegle, Lisa – Quill and Scroll, 2002
Describes the successful incorporation of games into a high school journalism classroom. Notes that there are four main types of educational games that the author uses: getting acquainted, disclosure, teamwork/brainteasers, and energizers or tension reducers. (SG)
Descriptors: Educational Games, Journalism Education, Scholastic Journalism, Secondary Education
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Bromley, Gail – School Science Review, 2000
Describes several games from various sources which can help in teaching about photosynthesis, pollution, pollination, plant parts, Earth history time-scale, biodiversity conservation, values, and communication. Requires little equipment and games are easy to organize and effective with various age groups ranging from primary to adult. (Author/YDS)
Descriptors: Biodiversity, Biology, Educational Games, Elementary Secondary Education
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Linchevski, Liora; Williams, Julian – Educational Studies in Mathematics, 1999
Reports on an instructional method designed to address the cognitive gaps in children's mathematical development where operational conceptions give rise to structural conceptions. Describes two experiments in teaching integers and conceptualizes modeling as the transformation of outside-school knowledge into school mathematics. (Contains 28…
Descriptors: Educational Games, Elementary Education, Intuition, Mathematical Models
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Gough, John – Australian Primary Mathematics Classroom, 1999
Describes how games can be used to help children practice their arithmetic by using a game-playing format. (ASK)
Descriptors: Arithmetic, Educational Games, Elementary Education, Elementary School Mathematics
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Badham, Val – Australian Primary Mathematics Classroom, 1997
Outlines some ways in which games such as board games, card games, trading games, or match the rule may be used to improve students' mathematical skills while maintaining a positive classroom atmosphere. (ASK)
Descriptors: Arithmetic, Educational Games, Elementary Education, Elementary School Mathematics
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Quinn, Robert J.; Wiest, Lynda R. – Mathematics Teaching in the Middle School, 1999
Presents a lesson in which students explore important mathematical topics such as frequency distributions using the popular board game Scrabble. Offers an opportunity for students to work cooperatively in collecting, analyzing, and interpreting data. (ASK)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Group Activities
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Aviram, Roni; Yonah, Yossi – Educational Philosophy and Theory, 2004
This article offers a way to salvage the ideal of the autonomous person from the predicament besetting it and to reclaim it as a worthy and respectable ideal. Carefully maneuvering around this ideal, jettisoning its obsolete qualities while reaffirming its sound ones, the authors offer outlines for a conception of personal autonomy suitable for…
Descriptors: Personal Autonomy, Instructional Design, Democracy, Postmodernism
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Labour, Michel; Leleu-Merviel, Sylvie; Vieville, Nicholas – Journal of Educational Multimedia and Hypermedia, 2004
Faced with a fast changing society, the need to develop quality instructional materials to update professional skills has become a growing necessity. This article shows how certain instructional design techniques, such as the "Scenistic" approach and the SNOW analysis, can ensure the educational and the broad technical quality of interactive…
Descriptors: Instructional Materials, Interpersonal Communication, Educational Games, Instructional Design
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Belka, David E. – Journal of Physical Education, Recreation & Dance (JOPERD), 2004
This article discusses the combination of skills into sequences. Combining skills into usable, challenging, and meaningful sequences is often neglected or under-used in many school and community game programs. Reasons for this under-use are discussed. Combinations of skills build on proficiency in performing separate skills and serve as…
Descriptors: Team Sports, Skill Development, Physical Education, Games
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Fisher, Diane – Technology Teacher, 2004
Imaging and other scientific instruments in space can reveal mysteries of the universe that reach far beyond any distance that would ever be practical for human space travel. As far back as the 1600s, Galileo used the crudest possible telescope technology to see the largest moons of Jupiter. The secret to making telescopes better is to make their…
Descriptors: Space Sciences, Space Exploration, Physics, Technology
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Alden, Lori – Social Studies, 2004
As they work to master the supply-and-demand model, high school economics students spend considerable time studying competitive markets for such goods as wheat, apples, and corn. They usually spend less time studying markets for labor. That is a shame, because high school students have a vital interest in understanding why some jobs pay more than…
Descriptors: Labor Market, Economics Education, Educational Games, High Schools
Easley, Dauna – Techniques: Connecting Education and Careers, 2004
The author of "Teachers Touch Eternity," who is also a popular speaker as well as an Association for Career and Technical Education (ACTE) member, shares some of her classroom tips for teachers as part of this back-to-school issue. Some of her recommendations include: (1) be enthusiastic; (2) make the classroom inviting; (3) create a positive…
Descriptors: Classroom Techniques, Classroom Environment, Reading Aloud to Others, Cognitive Style
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Vandergriff, Donald E. – Performance Improvement, 2006
In today's arena of military transformation, the newest bandwagon everyone is jumping on is "reform military education." This comes about in light of the complex problems faced by Army leaders in Afghanistan and Iraq. The Army's education and training doctrine was developed to deal with second-generation or industrial war. The existing system did…
Descriptors: Educational Change, Military Training, Educational Games, Decision Making
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