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Sparling, Joseph; Lewis, Isabelle – 1979
This book is a compilation of 100 learning games for infants from birth to 6 months of developmental age. Most of the learning games involve infant-adult interaction and are for either parents or child care professionals. Each game is presented on a double-page spread so that it may be found quickly and used easily. The description of each game…
Descriptors: Childrens Games, Infants, Interaction, Learning Activities
Nebraska State Dept. of Education, Lincoln. – 1978
Rope skipping contributes to the development of agility, coordination, rhythm, and endurance. It is practical and fun for both sexes. A high degree of motor ability, excellent timing, precision of movement, cooperation, perseverance, and concentration are required. This guide describes rope skipping variations and games, including chants and songs…
Descriptors: Creativity, Elementary Education, Exercise, Games
McLean, Daniel D. – 1979
The feasibility of using simulation games as an instructional tool in the leisure services classroom is examined. (JD)
Descriptors: Decision Making, Educational Games, Higher Education, Leisure Time
Donsbach, Patricia; Hommel, Cathleen – 1979
The booklet discusses sharing center kits used in the Macomb (Illinois) 0-3 Regional Project for handicapped and high risk infants and toddlers in rural areas. Kits, portable collections of materials and toys available for child development specialists to conduct biweekly sharing centers, are described. Activities in each of six kits are…
Descriptors: Early Childhood Education, Games, Handicapped Children, Infants
Hayes-Roth, Frederick; And Others – 1978
A research plan for identifying and acting upon constraints that impede the development of knowledge-based intelligent systems is described. The two primary problems identified are knowledge programming, the task of which is to create an intelligent system that does what an expert says it should, and learning, the problem requiring the criticizing…
Descriptors: Artificial Intelligence, Automation, Computer Oriented Programs, Cybernetics
Munger, E. S.; And Others – 1967
The Caltech political military exercise (PME) is a game in which players assume roles of leaders of various countries and attempt to act as they think these leaders would in a time of international crises. The main purposes of the exercise are (1) to provide students with an experience in crisis diplomacy and policy formation, and (2) to provide a…
Descriptors: Educational Games, Higher Education, International Education, Leadership Training
Mason, Evelyn – 1968
Teaching procedures for word analysis skills are described and followed by sample games and activities. The skills are listed in the following sequence: sight words, phonics (initial consonants, medial and final consonants, blends, digraphs, short vowel sounds, syllabication related to short vowel position, short vowel compound words, long vowel…
Descriptors: Phonics, Reading Games, Reading Instruction, Reading Skills
Beim, George – 1977
This book is written to give a better understanding of the principles of modern soccer to coaches and players. In nine chapters the following elements of the game are covered: (1) the development of systems; (2) the principles of attack; (3) the principles of defense; (4) training games; (5) strategies employed in restarts; (6) physical fitness…
Descriptors: Athletic Coaches, Athletics, Games, Physical Education
Brekke, Beverly – Insights, 1978
The article introduces multi-purpose materials and suggestions for developing basic concepts with young children or the developmentally disabled. An informal checklist for beginning concepts is provided and instructions for using the geo-form board, form boxes for geometric shapes, race track forms and memory banks are included. (SBH)
Descriptors: Check Lists, Concept Formation, Developmental Disabilities, Early Childhood Education
Thiagarajan, Sivasailam; Stolovitch, Harold D. – 1976
Twenty-four games to be played with a hand-held calculator are described. Information includes the number of players, the approximate time required, the skills involved, the chance factor, and the game sequence. (NR)
Descriptors: Calculators, Educational Games, Educational Media, Electromechanical Aids
Atkin, Charles K. – 1975
This report, the fifth in a series of six reports on television advertising and children, describes the key content dimensions of network advertising messages presented on two comparable Saturday mornings in 1972 and 1973. A total of 470 advertisements was systematically and quantitatively analyzed along 28 variables involving the nature of…
Descriptors: Children, Comparative Analysis, Content Analysis, Food
Alvir, Howard P. – 1975
The author describes a method by which parents can help their children learn basic addition facts by playing dominos. (SD)
Descriptors: Addition, Games, Instructional Materials, Learning Activities
Francis, Peter R. – 1976
This paper discusses the objectives of a program in biomechanics--the analysis of sports skills and movement--and the evolution of the biomechanics program at Iowa State University. The primary objective of such a course is to provide the student with the basic tools necessary for adequate analysis of human movement, with special emphasis upon…
Descriptors: Athletics, Biomechanics, Bionics, Biophysics
Smith, Charlene W. – 1975
Helping elementary school children learn to listen requires a program with listening objectives well defined and listening experiences designed to fill these objectives. This booklet contains a variety of practice exercises for teachers to use in helping their students learn to listen and explains how teachers can devise additional exercises to…
Descriptors: Class Activities, Educational Games, Elementary Education, Evaluation
Bruton, Stella P. – 1976
Acceptance of responsibility for their written expression can be encouraged in college students through oral games which emphasize the linguistic sensibility they possessed as children. The basic elements of good written language (pleasing sounds, repetition, word play, surprise, climax) are often paralleled in riddles, game rituals, and other…
Descriptors: Educational Games, Higher Education, Linguistic Competence, Speech Communication


