NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 13,996 to 14,010 of 20,272 results Save | Export
Peer reviewed Peer reviewed
Wiest, Lynda; Quinn, Robert – Australian Primary Mathematics Classroom, 2000
Describes an activity on probability to serve mathematics and science objectives while including the use of art in a game. (ASK)
Descriptors: Art, Educational Games, Elementary Education, Elementary School Mathematics
Peer reviewed Peer reviewed
MacKenzie, Ann Haley – Science Scope, 2001
Uses three kinds of questions in the classroom to establish an atmosphere of wonder, contemplation, and speculation: brain busters, mind games, and science chats. Includes samples of each. (ASK)
Descriptors: Educational Games, Elementary Secondary Education, Science Instruction, Science Interests
Peer reviewed Peer reviewed
Nolan, Michael J.; Ostrovsky, David S. – American Biology Teacher, 1996
Presents an activity that highlights the mechanism and power of natural selection. Allows students to think in terms of modeling a biological process and instills an appreciation for a mathematical approach to biological problems. (JRH)
Descriptors: Biology, Educational Games, Evolution, Higher Education
Hall, H. L. – Communication: Journalism Education Today, 1996
Shares several treasures that one writing teacher found by using the keyword "writing" to search on the Internet. Discusses games suggested by the "Atlantic Monthly" web site and tips on journal writing found on another web site. (TB)
Descriptors: Computer Assisted Instruction, Games, Internet, Journal Writing
Peer reviewed Peer reviewed
Padilla, Michael J.; Pyle, Eric J. – Science and Children, 1996
Discusses a game and related activities to help students develop observation and inference skills. (MKR)
Descriptors: Educational Games, Elementary Education, Inferences, Observation
Peer reviewed Peer reviewed
Chan, Wai-Sum – Teaching Statistics, 1996
Describes the Mang Kung Dice Game, popular in China, which uses six special dice. Discusses the probability distribution of possible outcomes. Poses questions about the game to help students understand statistical concepts. (MKR)
Descriptors: Educational Games, Foreign Countries, Higher Education, Mathematical Concepts
McLean, Mary Alice; Chamberlin, Beth A. – Principal, 2000
A Maine elementary principal discovered that a family game night, complete with food and door prizes, helps build a sense of community by giving parents an opportunity to interact informally with school staff and students. It is particularly effective with previously uninvolved parents. (MLH)
Descriptors: Community, Elementary Education, Family Involvement, Family Programs
Peer reviewed Peer reviewed
Nassar, Khaled – Journal of Construction Education, 2002
The Equipment Replacement simulation game can be used to explain the different effects of various equipment buy/sell strategies on the economic performance of construction companies. The probabilistic aspect of demand in the construction market is incorporated. The game is implemented using Excel and Visual Basic for Applications. (Author/SK)
Descriptors: Construction Industry, Educational Games, Equipment, Higher Education
Peer reviewed Peer reviewed
Koro-Ljungberg, Mirka – Journal for the Education of the Gifted, 2001
This article uses the metaphor of game in examining how 26 successful Finnish scientists defined and depicted their creative processes. Life-story interviews were analyzed in terms of various stages and characteristics of creative processes suggesting a collage-like dialogue that creates multiple layers of meanings to illustrate the creativity…
Descriptors: Adults, Biographies, Creativity, Creativity Research
Coleman, Jeanine – Teacherlink, 1999
Aims to help children understand difficult concepts according to their own particular learning styles and to keep students learning while maintaining their interest in and excitement about mathematics. Presents everyday mathematics games for students at every ability level to practice important mathematical skills. (ASK)
Descriptors: Arithmetic, Cognitive Style, Educational Games, Elementary Education
Peer reviewed Peer reviewed
Quinn, Anne Larson; Koca, Robert M., Jr.; Weening, Frederick – Mathematics Teacher, 1999
Describes students' investigative work that resulted from playing the game Set in an attempt to show how such games can be used to develop mathematical reasoning. (ASK)
Descriptors: Abstract Reasoning, Educational Games, Mathematics Activities, Mathematics Instruction
Peer reviewed Peer reviewed
Sakshaug, Lynae – Teaching Children Mathematics, 1999
Presents answers to the problem appearing in the January, 1999 Problem Solvers section of this journal, which was a strategy game called "Take Two" in which two players played by placing seven chips in a row and removing one or two chips each turn. (ASK)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Mathematics Activities
Peer reviewed Peer reviewed
Stalder, Daniel R. – Primus, 2001
Describes a game in which students are rewarded for catching a certain number of mistakes made by their teacher in a semester. Discusses the larger underlying principles that are worth independent consideration. (Author/MM)
Descriptors: Course Descriptions, Error Correction, Games, Higher Education
Peer reviewed Peer reviewed
Direct linkDirect link
Agnetta, Bryan; Rochat, Philippe – Infancy, 2004
Two experiments used a mutual imitation paradigm to assess 9-, 14-, and 18-month-old infants' developing understanding of intentions in others. In the first study, 1 experimenter imitated the infants' actions, and another experimenter performed contingent but different actions on an identical toy. From 9 months of age, infants show discrimination…
Descriptors: Infants, Imitation, Games, Age Differences
Fox, Kathleen – School Library Media Activities Monthly, 2004
Past research has indicated that children become active learners by "active play" which may include board games. In this article, the author describes how the use of games in school libraries may make children more responsive to the school library media center. Games encourage teamwork and creativity, and experts believe that children retain…
Descriptors: Library Services, Cooperative Learning, School Libraries, Library Role
Pages: 1  |  ...  |  930  |  931  |  932  |  933  |  934  |  935  |  936  |  937  |  938  |  ...  |  1352