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Laaser, Wolfram – Distance Education, 1993
Discusses the evolution of multimedia instructional approaches and users' expectations. Highlights include how educational software fits into the existing media-mix, restrictions users face, the didactic concepts, educational software development, what systems should be used for programming, how to build human resources, and the future of…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Distance Education
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Seels, Barbara; Richey, Rita C. – TechTrends, 1994
Provides an overview of the book "Instructional Technology: The Definition and Domains of the Field," a collaborative effort of the authors and the Association for Educational Communications and Technology to redefine the field of instructional technology. Highlights include theory and practice; domains, including design, development,…
Descriptors: Books, Collaborative Writing, Educational Technology, Futures (of Society)
Beissner, Katherine L.; Reigeluth, Charles M. – Performance Improvement Quarterly, 1994
Discussion of the use of sequencing in instructional design focuses on a project that used a multiple strands elaboration sequence incorporating theory and practice in a physical therapy course. Procedures for parallel elaboration of multiple content strands are listed, future research is suggested, and lesson contents are appended. (Contains 17…
Descriptors: Case Studies, Content Analysis, Instructional Design, Lesson Plans
Reiser, Robert A. – Educational Technology, 1994
Describes a research project designed to examine how training in the use of a systems approach process has affected the planning practices and beliefs of preservice and inservice teachers. Pertinent literature is reviewed, three studies are described, and suggestions for future research are offered. (Contains 22 references.) (LRW)
Descriptors: Elementary Secondary Education, Higher Education, Instructional Design, Literature Reviews
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Mena, Marta – Journal of Distance Education, 1992
Analyzes problems involved in the production of instructional materials for distance education and offers new pedagogical approaches to improve production of materials for distance education. Discusses past, present, and future methods used to design instructional materials, proposes models to aid in the production of instructional materials, and…
Descriptors: Distance Education, Futures (of Society), Improvement, Instructional Design
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Ercegovac, Zorana – College & Research Libraries, 1995
Proposes four design principles of an information access system that link information sources regardless of implementation medium, information structure, or interface style. Provides examples from an undergraduate course in information science at the University of California at Los Angeles. (Author/AEF)
Descriptors: Access to Information, Computer Interfaces, Higher Education, Information Sources
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Schroeder, Eileen E.; Kenny, Richard F. – Canadian Journal of Educational Communication, 1995
Provides an overview of research on notetaking and two related learning strategies: outlining and concept maps. Examines the potential effectiveness of approaches to aid learning in encoding new information and current uses in interactive multimedia instruction. Offers suggestions for incorporating these strategies into future designs. (Author/AEF)
Descriptors: Coding, Futures (of Society), Instructional Design, Instructional Effectiveness
Savery, John R.; Duffy, Thomas M. – Educational Technology, 1995
Discusses the link between the theoretical principles of constructivism, the practice of instructional design, and the practice of teaching. Defines constructivism, lists three primary principles of learning and understanding, identifies eight instructional principles needed for the design of constructivist learning environments, and presents a…
Descriptors: Constructivism (Learning), Educational Environment, Educational Principles, Educational Theories
Morrison, Donald; Collins, Allan – Educational Technology, 1995
Introduces epistemic game theory as a framework for thinking about the design of "constructivist" learning environments, and offers examples and suggestions for epistemic games in classrooms. Discusses epistemic complexity, epistemic game theory, the development of epistemic fluency, and the role of technology in the development of…
Descriptors: Constructivism (Learning), Educational Environment, Educational Games, Educational Theories
Harless, Joe H. – Performance Improvement Quarterly, 1995
Reports the results of a survey of 23 business organizations regarding the current effectiveness of performance technologists and current preparation of people for the role. Highlights include the desired performance, including designing interventions, and a three-stage model for preparing performance technologists based on the organizations'…
Descriptors: Business, Instructional Design, Job Skills, Job Training
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Griffiths, John; Degner, Ann – Journal of Educational Technology Systems, 1995
Discusses a multimedia computer-assisted instruction training project at San Juan College (New Mexico) within the context of current research in the area. Research demonstrates that the complexity of hypermedia requires methodical management, cognitive factors limit the optimum number and types of hypermedia link displays, and close monitoring of…
Descriptors: Cognitive Processes, Cognitive Style, Computer Assisted Instruction, Educational Research
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Crosby, Joy – Medical Teacher, 1994
Offers 12 tips for effective electronic presentation. This article is intended for readers who may be considering using electronic presentation for the first time. Offers reasons for its popularity and occasions when it may be used. The tips offer assistance in the design and presentation of electronic material. (LZ)
Descriptors: Audiovisual Instruction, Computer Mediated Communication, Computer Software, Electronic Equipment
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Stanley, Robert – T.H.E. Journal, 1994
Based on the author's experiences, this article presents approaches to aid in developing interactive presentations. Galaxy and funnel methods offer more room for creativity when compared to metaphors such as step, line, and road models. Highlights include diagrams, personal narratives of advantages, disadvantages, and steps taken in creating an…
Descriptors: Comparative Analysis, Creative Thinking, Instructional Design, Interaction
Marino, Joseph F. – Momentum, 1993
Argues that students will accept and even learn from homework provided that its design takes into consideration students' learning styles and study skills. Describes an effort at an all-boys high school in Brooklyn, New York, to tailor class instruction and homework to results obtained from a Learning Styles Inventory. (BCY)
Descriptors: Catholic Schools, Cognitive Style, Homework, Instructional Design
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Jaspers, Fons – Educational Media International, 1992
Discussion of instructional materials design highlights perceptional modality preferences. Research on perception is reviewed; preferences for audio versus video, verbal versus pictorial, and listening versus reading are described; learning styles are considered; and theoretical and practical implications for audiovisual designers are suggested.…
Descriptors: Audiovisual Aids, Aural Learning, Cognitive Style, Instructional Design
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