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Bright, George W.; And Others – Journal for Research in Mathematics Education, 1979
The use of games in retraining skills with basic multiplication facts was studied in elementary grades. The games were effective in retraining skills. Pretesting had no effect. (MP)
Descriptors: Educational Research, Elementary Education, Elementary School Mathematics, Games
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Richardson, Lloyd I. – Arithmetic Teacher, 1979
Two inquiry-oriented lessons that involve students in numerous computations, but are also enjoyable mathematics activities, are described. Drill activities are camouflaged by the challenge of a game. (MP)
Descriptors: Elementary Education, Elementary School Mathematics, Games, Instruction
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Greenberg, Joanne Cecelia – Arithmetic Teacher, 1979
A number of activities are outlined for the use of regular playing cards to teach and reinforce certain mathematical skills. (MP)
Descriptors: Elementary Education, Elementary School Mathematics, Games, Instruction
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Gregory, John W. – Arithmetic Teacher, 1979
Instructions and materials are given for an activity designed to help students become familiar with the metric system. The game emphasizes the relationship between metric units. (MP)
Descriptors: Elementary School Mathematics, Elementary Secondary Education, Games, Instruction
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Clark, Todd – Social Education, 1977
An educator argues that classroom use of simulations is a valuable method for studying social interaction. (Author/RM)
Descriptors: Educational Games, Elementary Secondary Education, Simulation, Social Experience
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Barnett, Lynn – Journal of Humanistic Psychology, 1976
Author states that Csikszentmihalyi's flow model seems to be contradictory in distinguishing play as an activity undertaken for the individual's enjoyment of the process itself and play as an extrinsically motivated, goal-oriented activity. (RW)
Descriptors: Child Development, Childrens Games, Individual Needs, Motivation
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Csikszentmihalyi, Mihaly – Journal of Humanistic Psychology, 1976
In reply to Barnett's article, Csikszentmihalyi states that the individual's intrapsychic needs and response to external stimuli are interwoven and cannot be separated into two distinct motivating factors. (RW)
Descriptors: Child Development, Childrens Games, Individual Needs, Motivation
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Gray, Shirley B.; Mena, Robert A. – Primus, 1997
Presents activities that engage students and promote discussion emphasizing the history of mathematics, diversity, and multiculturalism. Six activities included are Crossword Puzzle, Date of Event, Quotes Matching, Famous Mathematical Expressions, Calendar Scramble, and Map Puzzle. Also lists related World Wide Web sites. Contains 15 references.…
Descriptors: Educational Games, Higher Education, Integrated Activities, Mathematical Concepts
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Morris, Helen – Mathematics in School, 1997
Presents a variety of mathematical games from all over the world using pen and paper, or single-board setups. (ASK)
Descriptors: Class Activities, Educational Games, Elementary Secondary Education, Mathematics Activities
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Edgerton, Richard T. – Mathematics Teacher, 1996
Describes an activity in which students analyze data from the Olympics. Discusses assessment of the activity and provides sample assessment form. (MKR)
Descriptors: Data Analysis, Graphs, High Schools, Learning Activities
Swartz, James D.; Hatcher, Tim – Educational Technology, 1996
Defines virtual experience as machine-based experience, of which virtual reality is a subconcept. Topics include a history of virtual experience; criticism of the influence of machine-mediated experiences such as computer games; virtual reality environments; and Heidegger's views on technology. (LRW)
Descriptors: Computer Games, Computer Mediated Communication, Criticism, Man Machine Systems
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Davis, Lindsay; Larkin, Elizabeth; Graves, Stephen B. – International Journal of Early Childhood, 2002
Argues that shared play experiences are a good way to build mutually beneficial relationships among older and younger generations. Outlines why intergenerational play is important, focusing on its cognitive, social, physical, and emotional benefits for both older adults and young children. Describes toys, materials, and games conducive to positive…
Descriptors: Early Experience, Games, Intergenerational Programs, Learning Activities
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Renzulli, Linda A.; Aldrich, Howard E.; Reynolds, Jeremy – Teaching Sociology, 2003
Discusses a classroom exercise for stratification and organization courses that demonstrates how social structures can constrain individual actions and still produce outcomes that students attribute to individual effort. Demonstrates student enjoyment of the game format exercise, and how it is an effective way to teach students the importance of…
Descriptors: Educational Games, Educational Strategies, Higher Education, Social Stratification
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Uslick, JoAnn; Barr, Susan G. – Teaching Children Mathematics, 2001
Presents a sample of Probability Carnival activities and suggests how they might be adapted for the classroom. (KHR)
Descriptors: Educational Games, Elementary Education, Inventions, Mathematics Activities
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Inkelas, Sharon – Journal of Child Language, 2003
A longitudinal study of one children documents an invented language game consisting of suffixal reduplication and onset replacement. Argues that this game may more closely resemble adult rhyme. (Author/VWL)
Descriptors: Case Studies, Child Language, Games, Language Acquisition
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