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Salend, Spencer J. – Teaching Exceptional Children, 1979
The use of academic games as a tool for the mainstreaming of handicapped children is presented. It is explained that the games should stress cooperation rather than competition. The following four phases of game development are explained: foundation, formulation, experimentation, and evaluation. (PHR)
Descriptors: Educational Games, Elementary Secondary Education, Handicapped Children, Mainstreaming
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Orbach, Eliezer – Journal of Educational Technology Systems, 1979
Analyzes instructional simulation games as systems of communication in which information is transmitted by game designers to players via channels such as scenarios, rules, and other players. Particular attention is given to the process whereby theoretical messages are encoded by game designers into game stories and then are decoded by players back…
Descriptors: Communication (Thought Transfer), Educational Games, Information Dissemination, Information Theory
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Jepsen, Charles H. – Two-Year College Mathematics Journal, 1979
A problem concerned with a ball on a billiard table is discussed. A theorem and corollaries regarding the path of the ball are formulated and proved. (MK)
Descriptors: Analytic Geometry, College Mathematics, Games, Higher Education
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Straker, Anita – Mathematics in School, 1979
A number of activities are suggested that provide motivation and increases the confidence of students involved in practicing numerical skills. (MP)
Descriptors: Elementary Education, Elementary School Mathematics, Games, Instruction
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Bartlett, Albert A. – Physics Teacher, 1979
Discusses the postage rate increases in recent years and notes that if the trend continues the rate will reach three dollars an ounce by the year 2017. (GA)
Descriptors: Computation, Game Theory, Logic, Mathematical Logic
Alderdice, Kay – Mathematics Teaching, 1978
A description is given of a game used to give a continuous review of multiplication facts and illustrate certain properties. (MP)
Descriptors: Elementary Secondary Education, Games, Instruction, Learning Activities
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Keller, Elhannan L.; Padalino, John – Science Activities, 1977
Describes the Environmental Action Task activity, which may be used as a recreational game or an environmental perception experience, may be conducted indoors or out-of-doors, using weed stems (or spaghetti) and masking tape to construct a cantilever. Small groups of children work together to make the cantilever with the longest arm. Further…
Descriptors: Educational Games, Elementary Education, Instructional Materials, Outdoor Education
Stolovitch, Harold D. – Improving Human Performance Quarterly, 1975
Focuses on the formative evaluation of games in order to improve their instructional effectiveness and motivational strength. (Author)
Descriptors: Design, Educational Games, Formative Evaluation, Guidelines
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Wyatt, Flora – Reading Teacher, 1977
Describes reading center activities that take advantage of the citizen's band radio craze to capture student's attention and interest. (HOD)
Descriptors: Elementary Education, Learning Activities, Reading Centers, Reading Games
Blaszkiewicz, James – Audiovisual Instruction, 1977
Describes a closed circuit television quiz show using student panelists and cameramen. (BD)
Descriptors: Closed Circuit Television, Educational Games, Extracurricular Activities, Junior High Schools
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Saunders, Peter M. – Business Communication Quarterly, 1997
Argues that a basic understanding of the experiential learning process (D. Kolb's Process-of-Learning Model) and the nature of cases and simulations as experiential activities will help instructors of business communication develop, evaluate, and use these tools more effectively. Discusses these activities within the context of business education.…
Descriptors: Business Communication, Case Method (Teaching Technique), Experiential Learning, Games
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Feeley, Thomas H.; Tutzauer, Frank; Young, Melissa J.; Rosenfeld, Heather L. – Simulation & Gaming, 1997
The Prisoner's Dilemma (PD) game demonstrates how cooperative or competitive choices influence decision making between two people or groups. A study of 48 college students tested an infinite-choice, continuous-time version of the PD. Results indicated that oscillatory cooperation was the predominant over-time behavior, that players matched…
Descriptors: Behavior, Competition, Computer Simulation, Cooperation
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Brennan, Fiona; Ireson, Judith – Reading and Writing: An Interdisciplinary Journal, 1997
Evaluates a phonological awareness program by studying 38 kindergarten children: the experimental class received a Danish training program of metalinguistic games and exercises, and two control classes used either a kindergarten reading/writing program or a normal program. Shows that children in the special programs had greater gains in reading…
Descriptors: Kindergarten, Phonemic Awareness, Primary Education, Reading Ability
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Bierman, Maureen M.; And Others – LD Forum, 1996
Forty-six intermediate and junior high students with disabilities (learning, emotional disturbance, mental retardation) participated in a noncompetitive Math Olympics. Teams of students participated in game-like activities involving basic skills, calculators, problem solving, and place value. Guidelines for planning a Math Olympics focus on…
Descriptors: Disabilities, Educational Games, Intermediate Grades, Junior High Schools
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Maier, Mark H. – Journal of Economic Education, 2002
Reviews "Learning from the Market: Integrating 'The Stock Market Game' across the Curriculum" guide for teachers in grades 4 to 12. Believes the guide suffers from errors of fact and omission. Suggests corrections and alternative activities that enable instructors to continue to use the material. (JEH)
Descriptors: Economics, Economics Education, Games, Language Arts
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