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Criscuolo, Nicholas – Instructor, 1980
These individual and group activities are designed to help students learn to analyze, evaluate, and remember stories they've read. (SJL)
Descriptors: Childrens Literature, Elementary Education, Learning Activities, Reading Comprehension
Peer reviewed Peer reviewed
Kettel, Raymond P. – Reading Teacher, 1981
Describes a television game show in Detroit, Michigan, that teaches children to appreciate literature and motivates them to read more. (FL)
Descriptors: Childrens Literature, Childrens Television, Educational Games, Elementary Education
Peer reviewed Peer reviewed
Stevenson, Virginia L. – American Annals of the Deaf, 1980
An instructional aid department of a residential school for the deaf and the blind has developed such educational aids as kits, puzzles, story charts, games, and special projects. Future projects include enrichment tapes and a language-communication lab. (CL)
Descriptors: Audiovisual Aids, Blindness, Deafness, Games
Peer reviewed Peer reviewed
Horner, David – English Language Teaching Journal, 1980
Outlines a game which requires students to identify and use letters of the Latin alphabet. The game consists of three steps in that: (1) students must correctly identify letters; (2) after "winning" a letter, groups of students use them to build words; and (3) from the words, students add other words to construct complete sentences. (PJM)
Descriptors: Alphabets, Class Activities, English (Second Language), Games
Zinn, Karl L. – Educational Technology, 1979
Reports on uses of microcomputers at the University of Michigan including word processing, extending laboratory experience, simulation, games, tutorial uses, and building skills in computing. (RAO)
Descriptors: Computer Oriented Programs, Computer Science Education, Educational Games, Higher Education
Peer reviewed Peer reviewed
Fisher, Bill – Arithmetic Teacher, 1979
Two games and one activity designed to be used with a hand-held calculator are presented. (MK)
Descriptors: Activities, Calculators, Computation, Elementary Education
Kearney, Stephen; Copeland, Rosanna – Journal of Physical Education and Recreation, 1979
Rules and coaching suggestions are set forth for a game played blindfolded. (JD)
Descriptors: Athletics, Blindness, Games, Handicapped Children
Peer reviewed Peer reviewed
Borman, Kathryn M. – Theory into Practice, 1979
Children's specialized speech codes and nonverbal behaviors are examined in the context of playground games. (JD)
Descriptors: Behavior Patterns, Childrens Games, Interaction, Participation
Peer reviewed Peer reviewed
Gohring, Ralph J. – Simulation and Games, 1979
A case study describing the process involved in publishing a personally developed simulation game including finding a publisher, obtaining a copyright, negotiating the contract, controlling front-end costs, marketing the product, and receiving feedback from users. (CMV)
Descriptors: Copyrights, Costs, Educational Games, Feedback
Knight, Anne H. – Creative Computing, 1979
A description is given of a session at the 1979 convention of the National Council of Teachers of Mathematics in which hands-on experiences were used to overcome computer anxiety. (MK)
Descriptors: Anxiety, Computer Oriented Programs, Computers, Games
Piggins, Carol Ann – Day Care and Early Education, 1979
Suggests educational games that reinforce directional concepts, color recognition, and listening skills. (MP)
Descriptors: Color, Concept Formation, Early Childhood Education, Educational Games
Learning, 1978
Some games for developing children's reading skills are described. (JD)
Descriptors: Class Activities, Educational Games, Elementary Education, Reading
Olsen, Wesley A. – Journal of Physical Education and Recreation, 1979
Star-Bowling is a game for developing skills. The student is awarded a star for each frame in which he successfully knocks down a specified number of pins. (JMF)
Descriptors: Educational Media, Games, Lifetime Sports, Physical Education
Peer reviewed Peer reviewed
Rivers, Thomas M. – Exercise Exchange, 1979
Suggests using the game "Twenty Questions" to teach the basic processes of classifying, sequencing, and questioning that are fundamental to heuristic procedures. (TJ)
Descriptors: Educational Games, English Instruction, Higher Education, Teaching Methods
Polos, Nicholas C. – Georgia Social Science Journal, 1979
Suggests how simulation games can be used in the classroom to help students understand situations such as politics, war, international relations, and social activities. Explains how to design a simulation game and presents teacher and student instructions for a game entitled "The Battle of Bunker Hill." (DB)
Descriptors: Educational Games, Educational Needs, Educational Objectives, Elementary Secondary Education
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