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Roberts, John – Instructor, 1974
Monopoly, the Parker Brothers Game, is put forward as a valuable teaching aid. (GB)
Descriptors: Educational Games, Exceptional Child Education, Learning Activities, Play
Peer reviewedNational Elementary Principal, 1974
Retells the old story of the inventor of the chessboard who, as reward, is granted as much wheat as it takes to fill the 64 squares of the board, doubling the number of grains for each square. (WM)
Descriptors: Educational Games, Elementary Schools, Mathematical Applications, Mathematical Enrichment
Peer reviewedBarth, Rodney J. – Reading Teacher, 1973
Discusses documents in the ERIC system on reading games appropriate for individualized or group instruction in the elementary grades. (RB)
Descriptors: Annotated Bibliographies, Elementary Education, Instructional Materials, Reading Games
Peer reviewedBrumbaugh, Douglas K.; Hynes, Michael C. – School Science and Mathematics, 1974
The goals, objects, materials and grade levels are specified in this description of a laboratory activity involving analytic geometry concepts. Students mark out bicycle gymkhana courses in which directions to participants are given by Cartesian coordinates. (JP)
Descriptors: Analytic Geometry, Experiential Learning, Games, Instructional Materials
McKitrick, Max O. – Journal of Business Education, 1974
Guidelines for selecting cases and games for basic business courses are offered to help teachers make a decision regarding their appropriateness as motivators for the students. (AG)
Descriptors: Business Education, Case Studies, Class Activities, Educational Games
Peer reviewedFriedland, Nehemia; And Others – Journal of Experimental Social Psychology, 1974
The relationship between reward level and basic motives which underlie strategic choices (competitive and noncompetitive) in a mixed-motive game was examined from two theoretical perspectives. (Editor)
Descriptors: College Students, Diagrams, Educational Games, Methods
Tremlett, L. R. – Elements of Technology, 1973
A training game provides for active participation in training using a gaming apparatus specifically designed for the achievement of a training objective. The most valuable characteristic of this kind of teaching device is the scope afforded for independent progress. (DS)
Descriptors: Educational Games, Flow Charts, Industrial Training, Simulation
Price, Ray G. – Business Education World, 1974
There is a trend toward greater ease of more dynamic and varied media in instruction today. Multimedia generally refers to a combining of modern with traditional materials. A media mix can liven up the classroom, provide for individual differences, motivate, and bring in the outside world. (DS)
Descriptors: Audiovisual Aids, Business Education, Educational Media, Games
Peer reviewedBrumbaugh, Douglas K.; Hynes, Michael C. – School Science and Mathematics, 1974
Descriptors: Experiential Learning, Games, Laboratory Procedures, Mathematical Concepts
Aquavia, Robert; Ferdinandt, James – Law in American Society, 1974
This article describes a simulation game used in a juvenile correctional facility that adapts to the varied "intake" stages of the students and provides practical experience in consumer education. (JH)
Descriptors: Consumer Education, Correctional Education, Delinquency, Delinquent Rehabilitation
Peer reviewedTruemper, Klaus; Dean, Burton V. – Management Science, 1974
A methodology of game evaluation is developed to include both player performance and results of a written questionnaire. Using data of player performance, a model of the learning process provides results which match very well conclusions drawn from the questionnaire, hence providing considerable justification for the approach taken. (Author)
Descriptors: Administrator Education, Decision Making Skills, Evaluation Criteria, Management Games
Peer reviewedFishbach, Sylvia – Arithmetic Teacher, 1974
Descriptors: Basic Skills, Elementary School Mathematics, Games, Instruction
Journal of Health, Physical Education and Recreation, 1973
A collection of brief, individual essays on innovative programs in physical education, including the following: involving computers, coeducation and game theory. (CL)
Descriptors: Coeducation, Community Support, Computer Assisted Instruction, Experimental Programs
McKerrell, A. – Mathematics Teaching, 1972
Descriptors: Educational Games, Mathematical Applications, Mathematical Enrichment, Mathematics
Bell, Fritz – Instructor, 1973
Examples are given which can be adapted to any grade level''. (Author/SP)
Descriptors: Choral Speaking, Class Activities, Educational Games, Public Speaking


