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Kingsley, Ronald F.; And Others – Education and Training of the Mentally Retarded, 1981
Regular and special class students showed a similar perception on both leadership and game playing; however, educable mentally retarded students differed significantly in regard to friendship by being more egocentric than their regular classroom peers. (Author)
Descriptors: Friendship, Games, Intermediate Grades, Leadership
Peer reviewedMurphy, Tom; Edwards, Vic – Economics, 1981
Discusses the use of game theory to teach introductory college microeconomics. The authors demonstrate its applicability for illustrating traditional economic models and for generating new models in areas where current theory is lacking. An appendix includes simulation-gaming exercises to demonstrate the characteristic dynamics of imperfect…
Descriptors: Economics Education, Game Theory, Higher Education, Introductory Courses
Peer reviewedGarner, Arthur E.; Acklen, Leila M. – Clearing House, 1979
Described are several methods which have been used successfully to involve students in curriculum planning. Methods include: the game approach of Bonanza; a simulation game, Marquis; and the committee approach. The conclusion is that curriculum planners cannot afford to deny students the right to help direct their own destiny. (KC)
Descriptors: Curriculum Development, Educational Philosophy, Elementary Secondary Education, Games
Ericson, Jane Harris; Velasco, Yvonne – Journal of Physical Education and Recreation, 1979
Two dance games are described for use in the classroom. (JMF)
Descriptors: Course Descriptions, Curriculum, Dance, Equipment
White, Betty – Instructor, 1980
Describes a special St. Patrick's Day exhibit, with games and decorations, designed to get students into the school instructional materials center. (SJL)
Descriptors: Activities, Elementary Education, Exhibits, Games
Peer reviewedAllen, Rodney F; LaHart, David E. – Journal of Geography, 1981
Explains how an educational game involving the use of energy error cards can be used to help high school geography students learn geography content and develop their critical thinking skills. (DB)
Descriptors: Critical Thinking, Educational Games, Energy, Geography Instruction
Jewinski, Judi – TESL Talk, 1980
The theoretical value and classroom applications of three types of puzzles are presented. Find-a-word puzzles, acrostics, and logic problems are described. (PMJ)
Descriptors: Class Activities, Educational Games, English (Second Language), Puzzles
Peer reviewedMitchell, John – Adolescence, 1980
The author argues that adult society prohibits adolescents from attaining maturity and that, in response to such constraints, adolescents turn to games, rituals, and charades. This state of affairs is viewed as an implicit adult conspiracy against adolescents. (DB)
Descriptors: Adjustment (to Environment), Adolescents, Games, Maturity (Individuals)
Zjawin, Dorothy – Instructor, 1980
Suggests 21 ways that Mother Goose rhymes may be used to enliven lessons in all elementary subject areas. (SJL)
Descriptors: Creative Activities, Educational Games, Elementary Education, Learning Activities
Peer reviewedNorris, Dwight R.; Niebuhr, Robert E. – Simulation and Games, 1980
Describes a study designed to determine the effects of group cohesiveness on group performance in a management game and, to examine the effects voluntary v assigned group membership has on the cohesiveness of the group. (Author/LLS)
Descriptors: Group Dynamics, Group Membership, Group Unity, Higher Education
Instructor, 1980
Presents a selection of October resources for the elementary grades: a calendar of notable events; a Christopher Columbus game; and a story, a playlet, a song, some poems, and an art activity for Halloween. (SJL)
Descriptors: Childrens Literature, Class Activities, Educational Games, Elementary Education
Peer reviewedMcCormick, Sandra; Collins, Betty M. – Reading Teacher, 1981
Provides suggestions for teachers who wish to construct their own reading games. Offers a list of sources of additional information on the subject. (FL)
Descriptors: Elementary Education, Reading Games, Reading Instruction, Reading Materials
Simulation/Games for Learning, 1980
Uses Bruner's learning theory to indicate how simulation games give British secondary school teachers a chance to resolve the dilemma of, on the one hand, the formal demands of the educational system, and on the other, the need to strengthen their pupils' ability to respond to and accept change. (Author/LLS)
Descriptors: Bibliographies, Concept Formation, Concept Teaching, Discovery Learning
Peer reviewedWhite, Linda Damer – Music Educators Journal, 1981
These activities, all centering on the child's name, may help the elementary music teacher learn children's names as they participate in educational music activities. Each can be incorporated into the regular music curriculum and can be used for a short time at the beginning or end of the music class period. (Author/SJL)
Descriptors: Classroom Techniques, Elementary Education, Games, Music Activities
Vining, Patricia Ferguson – G/C/T, 1979
The author presents logic/strategy games to develop logical thinking in primary-grade gifted students. Procedures and materials are described for such games as Odd Man On, Even-Out, and Hex. A list of references on the development of logical thinking in young gifted, creative, and talented children is also provided. (SBH)
Descriptors: Cognitive Development, Games, Gifted, Logical Thinking


