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Bauman, Richard – 1982
Children's folklore, the traditional formalized play activities of children, includes such speech play as riddles, games, jokes, taunts, retorts, counting-out rhymes, catches, jump-rope rhymes and many other such forms of verbal art. An initial attempt is made to study children's folklore on its own terms, not as a mechanism of enculturation for…
Descriptors: Children, Childrens Games, Competence, Ethnography
Thiele, Bruce; And Others – Practical Pointers, 1980
The booklet describes a series of obstacle course relays designed to promote motor, communication, and leadership skills in students with disabilities. An introductory section reviews management of relays in terms of starting, finishing, and scoring. For the succeeding 26 relays, information is given on age levels, objectives, equipment, sequence,…
Descriptors: Disabilities, Elementary Secondary Education, Games, Motor Development
Michigan State Dept. of Education, Lansing. – 1980
This booklet includes 20 team games or activities for middle and high school students in coeducational physical education programs. For each activity eight characteristics are listed: (1) type of playing field, (2) equipment, (3) team structure or players, (4) length of activity, (5) basic officiating rules and procedures, (6) scoring, (7) skills…
Descriptors: Athletics, Coeducation, Games, Physical Education
MICKEL, MARGARET ANN – 1967
CLASSROOM PROCEDURES FOR DEVELOPING WORD STUDY SKILLS IN BOTH GROUP AND INDIVIDUAL SITUATIONS ARE PRESENTED. PROCEDURES FOR PRIMARY GRADES ARE CLASSIFIED UNDER THREE MAJOR LEVELS--THE WHOLE WORD, THE SEMI-ANALYTICAL, AND THE INTENSIVE ANALYSIS APPROACH. TEN PROCEDURES ARE PRESENTED, AND GAMES AND ACTIVITIES FOR ACCOMPLISHING WORD STUDY SKILLS ARE…
Descriptors: Educational Games, Kinesthetic Methods, Phonics, Sight Vocabulary
Armstrong, Edwardene, Comp. – 1975
Forty-nine reading games were designed by reading aides in the ESEA Title I Primary Reading Aide Program in Omaha, Nebraska for practice and mastery of specific reading skills at the primary level. Games are listed under these skill areas: alphabet, consonants, digraphs, rhyming words, sight words, and vowels. An illustration is provided for each…
Descriptors: Phonics, Primary Education, Reading Games, Reading Instruction
Guide to Books, Devices, and Materials for Classroom Teachers of General Semantics. Revised Edition.
Minteer, Catherine; And Others – 1968
Resource materials on general semantics--lists of books, audiovisual resources, games, photographs, and films--are arranged under four headings: "Primary and Early Childhood Education,""Intermediate Reading List,""Junior and Senior High School," and "Teachers' Reading List." Introductory material includes reasons for teaching general semantics,…
Descriptors: Annotated Bibliographies, Audiovisual Aids, Films, Games
Boschee, Floyd – 1974
This study compares the effects of command, task, and individual program styles of teaching as they affect specific skills in alley soccer, a game knowledge test on alley soccer, and personal and social adjustment. A battery of skills tests, a game knowledge test on alley soccer, and the California Test of Personality were given to 221…
Descriptors: Adjustment (to Environment), Games, Knowledge Level, Skills
Sutton-Smith, Brian – 1970
All forms of play are transformations of four basic modes by which people know the world: copying, analysis, prediction, and synthesis. Transformation involves foregoing the usual outcomes of adapted intelligence for the sake of voluntary control of one's own behavior in games, and for the excitement of novel affective, cognitive and behavioral…
Descriptors: Behavior, Behavioral Science Research, Games, Imitation
Massachusetts Univ., Amherst. School of Education. – 1970
This exercise simulates the planning of a differentiated staffing prospectus for a high school. The objectives are 1) to develop a program of differentiated staffing based on educational needs; 2) to identify critical organizational variables; 3) to experience the difficulties of group decision making; and 4) to develop a training strategy. The…
Descriptors: Differentiated Staffs, Games, Inservice Teacher Education, Secondary Schools
Johnson, Richard R. – 1971
The traditional approach to teaching experimental psychology has emphasized laboratory instruction. But too often this means most time is spent on handling rats or wiring circuits. Students would better learn how psychologists think by designing their own, open-ended problems rather tahan duplicating classical experiments. Since this approach is…
Descriptors: Computer Assisted Instruction, Educational Games, Experimental Psychology, Psychology
Little, Dennis L. – 1970
Designed for the student of urban simulation, this paper offers definitions of "models"--conceptual or mathematics formulations of concrete things or of abstract relations between them--and of "simulation"--an act or process, conducted either by persons or devices, by which a model or a hierarchy of models is made to imitate reality. Six basic…
Descriptors: Computers, Game Theory, Mathematical Models, Models
Chapman, Laura Hill – 1964
Game theory may be a fruitful basis for educational theory. After describing games and related concepts like "utility," the author sets up examples of how games may be used as a basis for selecting teaching strategies. For instance, a teacher may decide to change many aspects of his teaching style, rather than just one at a time, if there is a…
Descriptors: Decision Making, Educational Strategies, Educational Theories, Game Theory
Bonoma, Thomas V.; And Others – 1972
Forty female subjects were given intermittent options to transmit noncontingent promises of intent to cooperate during the course of a mixed-motive laboratory game. In a 2 x 2 experimental design, a robot target either reciprocated subjects' promise statements or concealed her behavioral intentions, and was either always cooperative or always…
Descriptors: College Students, Conflict Resolution, Experimental Psychology, Females
Fielding, Gordon J., Ed.; Rumage, Kennard W., Ed. – 1972
Different approaches to using computer-assisted instruction (CAI) in teaching geography are presented in this collection of papers. The first paper overviews the use of computers in undergraduate instruction. Next is a paper on a program at the University of Iowa which was designed to introduce students to some of the basic principles associated…
Descriptors: Computer Assisted Instruction, Computer Programs, Games, Geography Instruction
Ibrahim, Hilmi – 1975
A theoretical framework for the study of sport sociology is provided in this text. It is intended for students of sport, arts and humanities, sociology, and social psychology. Sport and social organization are discussed first. Three models of societies and six theories of social organization are presented which form the basis of the eclectic…
Descriptors: Athletics, Games, Models, Play


