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Brown, Ronald E.; And Others – Education and Treatment of Children, 1986
Assessment of effects of school principal involvement on acquisition of multiplication facts by 309 intermediate grade students found that taking the timed test three times per week resulted in consistent sustained gains and that a math game with the principal contingent on improved class performance was the most effective principal-initiated…
Descriptors: Arithmetic, Computation, Drills (Practice), Educational Games
Jones, Ken – Simulation/Games for Learning, 1986
Wittgenstein's view about communicating meanings forms the basis for an examination of the Society for the Advancement of Games and Simulations in Education and Training's (SAGSET) definitions of games, simulations, and simulation games. The question of whether usage can be made consistent to ease communication with SAGSET nonmembers is addressed.…
Descriptors: Communication (Thought Transfer), Definitions, Educational Games, Problems
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Ryba, Kenneth A.; And Others – Australia and New Zealand Journal of Developmental Disabilities, 1985
Correlational results involving 60 developmentally handicaped adults indicated that a computerized cross-modal memory game had a highly significant relationship with most cognitive and motor coordination measures. Computer aided training was not effective in improving overall cognitive functioning. There was no evidence of cognitive skills being…
Descriptors: Adults, Cognitive Processes, Computer Assisted Instruction, Developmental Disabilities
Schloss, Patrick J. – Perspectives for Teachers of the Hearing Impaired, 1984
Teacher-made table and card games in which students work on such general skills areas as accepting and giving criticism or asking and answering questions can help promote positive social behaviors to handicapped students. (CL)
Descriptors: Disabilities, Discipline, Elementary Secondary Education, Games
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Delisle, Helga H. – Unterrichtspraxis, 1983
Discusses the organization of a German games weekend and suggests appropriate games and activities. (EKN)
Descriptors: Athletics, Enrichment Activities, Extracurricular Activities, Games
Watt, Dan – Popular Computing, 1985
Discusses the issue of microcomputer use with young children, describes several computer programs designed primarily for children's enjoyment, presents caveats regarding present state of the art of preschool software, and lists several recommended programs. (MBR)
Descriptors: Computer Software, Design, Games, Merchandise Information
Corpening, Dodie K. – G/C/T, 1984
The article outlines seven activities of a lesson to improve listening skills through a series of games designed to keep the student's interest as well as introduce the lesson's point. The approach emphasizes feedback and modeling. (CL)
Descriptors: Elementary Secondary Education, Games, Learning Activities, Lesson Plans
Peer reviewed Peer reviewed
Smith, Herbert F.; And Others – English Quarterly, 1976
Descriptors: Class Activities, Educational Games, Higher Education, Remedial Programs
Hunt, Albert – Times Educational Supplement (London), 1976
Author suggested that real learning can only be achieved if knowledge is made concrete. (Editor/RK)
Descriptors: Educational Games, Educational Objectives, Educational Practices, Learning Processes
Forecast for Home Economics, 1976
Carpets, laundry, parenting, cooking, sewing notions, and health word search puzzles are presented; answers are included. (TA)
Descriptors: Educational Games, Home Economics Education, Instructional Materials, Learning Activities
Maclean, Rupert – Programmed Learning and Educational Technology, 1976
Rationale for use of simulations and games. Emphasizes game use in economics, particularly consumer education and studies at the secondary level. (LS)
Descriptors: Consumer Education, Economics, Educational Games, Instructional Materials
Morris, Donald N. – Simulation/Gaming, 1976
Description of an exercise in which students role play to develop empathy for people with survival problems in poorer nations and to understand the interdependent effects of consumer demand and consumption. (LS)
Descriptors: Educational Games, Elementary Secondary Education, Hunger, Role Playing
Ripp, Ken – 2001
This lesson plan offers students the opportunity to participate in the three basic economic systems (market, command, and tradition). By working in each of the systems, students will internalize the fundamental values present in each system and will gain insights into the basic advantages and disadvantages of each system. The lesson plan provides…
Descriptors: Economics, Economics Education, Educational Games, High Schools
Decker, Daniel S.; Rones, Howard E. – Audiovisual Instruction, 1974
A brief discussion of the construction of the Pin-Ball Game, "A Game for All Subjects," and envisioned refinements. (Author/HB)
Descriptors: Class Activities, Educational Games, Educational Media, Instructional Materials
Hite, Roger W. – Speech Teacher, 1974
Suggestions for the use of transactional analysis in describing interactive communication behavior. (CH)
Descriptors: Communication (Thought Transfer), Game Theory, Interaction, Interpersonal Relationship
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