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University of Southern California, Los Angeles. COMEX Research Project. – 1974
The Environmental Quality Agency's Manual is one of a set of twenty-one manuals used in METRO-APEX 1974, a computerized college and professional level, computer-supported, role-play, simulation exercise of a community with "normal" problems. Stress is placed on environmental quality considerations. APEX 1974 is an expansion of APEX--Air…
Descriptors: Computer Assisted Instruction, Computer Programs, Environmental Education, Environmental Influences
University of Southern California, Los Angeles. COMEX Research Project. – 1974
The Solid Waste Manager's Manual is one of a set of twenty-one manuals used in METRO-APEX 1974, a computerized college and professional level, computer-supported, role-play, simulation exercise of a community with "normal" problems. Stress is placed on environmental quality considerations. APEX 1974 is an expansion of APEX--Air Pollution…
Descriptors: Computer Assisted Instruction, Computer Programs, Environmental Education, Environmental Influences
University of Southern California, Los Angeles. COMEX Research Project. – 1974
The Industrialist's Manual No. 1 (Shear Power Company) is one of a set of twenty-one manuals used in METRO-APEX 1974, a computerized college and professional level, computer-supported, role-play, simulation exercise of a community with "normal" problems. Stress is placed on environmental quality considerations. APEX 1974 is an expansion…
Descriptors: Computer Assisted Instruction, Computer Programs, Environmental Education, Environmental Influences
University of Southern California, Los Angeles. COMEX Research Project. – 1974
The Industrialist's Manual No. 2 (People's Pulp Plant) is one of a set of twenty-one manuals used in METRO-APEX 1974, a computerized college and professional level, computer-supported, role-play, simulation exercise of a community with "normal" problems. Stress is placed on environmental quality considerations. APEX 1974 is an expansion…
Descriptors: Computer Assisted Instruction, Computer Programs, Environmental Education, Environmental Influences
University of Southern California, Los Angeles. COMEX Research Project. – 1974
The Industrialist's Manual No. 3 (Rusty's Iron Foundry) is one of a set of twenty-one manuals used in METRO-APEX 1974, a computerized college and professional level, computer-supported, role-play, simulation exercise of a community with "normal" problems. Stress is placed on environmental quality considerations. APEX 1974 is an expansion…
Descriptors: Computer Assisted Instruction, Computer Programs, Environmental Education, Environmental Influences
University of Southern California, Los Angeles. COMEX Research Project. – 1974
The Industrialist's Manual No. 4 (Gestalt Malt Brewery) is one of a set of twenty-one manuals used in METRO-APEX 1974, a computerized college and professional level, computer-supported, role-play, simulation exercise of a community with "normal" problems. Stress is placed on environmental quality considerations. APEX 1974 is an expansion…
Descriptors: Computer Assisted Instruction, Computer Programs, Environmental Education, Environmental Influences
University of Southern California, Los Angeles. COMEX Research Project. – 1974
The Industrialist's Manual No. 5 (Caesar's Rendering Plant) is one of a set of twenty-one manuals used in METRO-APEX 1974, a computerized college and professional level, computer-supported, role-play, simulation exercise of a community with "normal" problems. Stress is placed on environmental quality considerations. APEX 1974 is an…
Descriptors: Computer Assisted Instruction, Computer Programs, Environmental Education, Environmental Influences
University of Southern California, Los Angeles. COMEX Research Project. – 1974
The Industrialist's Manual No. 7 (Shick Cannery) is one of a set of twenty-one manuals used in METRO-APEX 1974, a computerized college and professional level, computer-supported, role-play, simulation exercise of a community with "normal" problems. Stress is placed on environmental quality considerations. APEX 1974 is an expansion of…
Descriptors: Computer Assisted Instruction, Computer Programs, Environmental Education, Environmental Influences
Venditti, Frederick P. – 1970
This booklet is a guidebook for leaders of small group discussions in the Valleybrook Elementary School-Lakemont High School Simulation Game. The game focuses upon typical problems of elementary and secondary schools with heterogeneous (racial and ethnic) student bodies. The information in the guidebook is confined to a brief explanation of the…
Descriptors: Desegregation Methods, Discussion Groups, Elementary School Students, Games
Virgin, Albert E. – 1972
An evaluation assessed the simulation game called "Operation Moonvigil". The program consisted of eight daily five minute telecasts followed by 30 minutes of classroom activities based on information communicated during the telecast. Teachers, pupils, and non-participant observers provided data through questionnaires, diaries, and…
Descriptors: Educational Games, Evaluation, Games, Grade 5
Envirometrics, Inc., Washington, DC. – 1970
CITY III is a computer-assisted simulation game in which participants make decisions affecting the economic, governmental, and social conditions of a simulated urban area. In CITY III, the computer stores all the relevant statistics for the area, updates data when changes are made, and prints out yearly reports. The computer also simulates…
Descriptors: City Government, Computer Assisted Instruction, Computer Programs, Decision Making
Miller, J. Dale – 1972
Supplementary teaching materials for French language programs are presented in this text. Primarily intended for secondary school students, the study contains seven units of material. They include: (1) French gestures, (2) teaching the interrogative pronouns, (3) French cuisine, (4) recreational learning games, (5) French-English cognates, (6)…
Descriptors: Cartoons, Cross Cultural Studies, Cultural Education, Cultural Enrichment
Peer reviewedSewall, Susan B. – Science and Children, 1986
Presents criteria for having students make their own games which are used by the class to review material covered in life science. Students are required to use recycled materials in producing the game and its accessories. Samples of some of the games produced are included. (TW)
Descriptors: Activities, Biological Sciences, Educational Games, Elementary Education
Miller, Thomas Ross – 1996
This book examines the cultural universal of leisure time and recreation from a multicultural perspective. The text is written for juveniles and includes many color photographs. Chapters include: (1) "People At Play"; (2) "The Americas"; (3) "Africa"; (4) "Europe and the Middle East"; (5) "Asia"; and (6) "Australia and the South Pacific." The…
Descriptors: Activities, Adolescent Literature, Childrens Games, Childrens Literature
Cesarone, Bernard – 2000
This Spanish-language digest reviews research on the demographics and effects of video game playing, discusses game rating systems, and offers recommendations for parents. The digest begins by discussing research on the time children spend playing electronic games, which shows that younger children's game playing at home (90% of fourth-graders…
Descriptors: Adolescents, Aggression, Children, Computer Games


