NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 12,331 to 12,345 of 20,283 results Save | Export
Frick, Kathy Brophy – Simulation/Gaming, 1977
A card game to initiate discussions of institutionalized sexism. (Author)
Descriptors: Games, Sex Discrimination, Sex Role, Sex Stereotypes
Weewish Tree, 1977
The American Indian heritage of wrestling and physical fitness is discussed in this article. (JC)
Descriptors: American Indians, Cultural Background, Games, Physical Fitness
Riordan, James – Journal of Physical Education and Recreation, 1977
Lesgaft was the founder of the modern system of physical education in tsarist Russia. (MM)
Descriptors: Biographies, Exercise (Physiology), Foreign Countries, Games
Robinson, J. N. – Programmed Learning and Educational Technology, 1977
This paper describes a computer based simulation game designed to help students to link theory and practice in economics. Students assume the role of a government and engage in budgetary planning. (Author/STS)
Descriptors: Computer Assisted Instruction, Economics Education, Educational Games, Simulation
Kupersmith, Judy; Lyons, Louise B. – Audiovisual Instruction, 1977
The goal of this reading program was to maintain the sight vocabulary of primary children over the summer vacation months. The emphasis was on recreational learning through games utilizing inexpensive materials. (Author/STS)
Descriptors: Reading Games, Reading Materials, Recreational Reading, Summer Programs
Peer reviewed Peer reviewed
Pearson, James – Journal of Correctional Education, 1988
Proposes that the study of economics be included in educational programs in correctional institutions. Describes the use of the Junior Achievement Program as a vehicle for incorporating economics in the Adult Performance Level course and points out the viable inclusion of computer games. (JOW)
Descriptors: Adult Education, Computer Games, Correctional Education, Economics Education
Peer reviewed Peer reviewed
Mitchell, Christina E. – School Counselor, 1986
Describes a counseling technique in which a game similar to Trivial Pursuit is used to aid adolescents in discovering themselves, in facilitating their sense of self-continuity, and in helping them gain a positive direction toward an integrated adult life. (Author/ABB)
Descriptors: Adolescents, Games, Individual Development, Personality Development
Kibler, Catherine – Perspectives for Teachers of the Hearing Impaired, 1986
A teacher of deaf and multihandicapped students (ages 14-16) describes how she used a teacher-designed activity to develop their game playing skills. (CL)
Descriptors: Deafness, Games, Multiple Disabilities, Secondary Education
Israelite, Neita K.; And Others – Perspectives for Teachers of the Hearing Impaired, 1985
"Metaphor Monopoly," a variation of the popular board game for hearing impaired high school students focuses on understanding common metaphors. (CL)
Descriptors: Games, Hearing Impairments, Learning Activities, Metaphors
Peer reviewed Peer reviewed
McGee, Gail G.; And Others – Journal of Autism and Developmental Disorders, 1984
A naturalistic social skills training program was used to teach assertive responses to three autistic adolescents in the context of two game situations. Results demonstrated the effectiveness of the procedure in generating high levels of positive and negative assertions that maintained across a 4.5-month follow-up interval. (Author/CL)
Descriptors: Adolescents, Assertiveness, Autism, Communication Skills
Peer reviewed Peer reviewed
Chaffin, Jerry D. – Journal of Special Education Technology, 1982
The Arc Ed Curriculum uses video game formats to teach math and language arts content. Four motivational features (feedback, improvement, high response rates, and unlimited ceiling on performance along with adapted content could make the system applicable for use with severely handicapped learners. (CL)
Descriptors: Computer Assisted Instruction, Games, Online Systems, Severe Disabilities
Peer reviewed Peer reviewed
Hodapp, Robert M.; Goldfield, Eugene C. – Early Child Development and Care, 1983
Presents an outline of a new addition to early intervention work. Explicates both the content and process of mother/infant games, describing ways in which principles from such games can be useful in therapy with young delayed children. (RH)
Descriptors: Games, Infants, Mothers, Parent Child Relationship
Peer reviewed Peer reviewed
Brownless, C. J. – Economics, 1984
Intended to give college economics students insights into the problems of demand management, this game involves students in manipulating government expenditure, with incomes policy and devaluation options, to try to secure the objectives of full employment, low inflation, and an acceptable balance of payments position. (RM)
Descriptors: Economics Education, Games, Higher Education, Inflation (Economics)
Stopp, Peter – Programmed Learning and Educational Technology, 1976
Reviews research on simulation/gaming evaluation, with emphasis on geography. Describes styles of simulation, interaction between participants and systems, and interaction among participants. (LS)
Descriptors: Educational Games, Educational Research, Evaluation, Geography
Northwest Regional Educational Lab., Portland, OR. – 2000
Games and word activities give children another way to integrate their learning and reinforce their literacy skills. They provide different and enjoyable contexts in which children can apply what they are learning. This booklet offers activities which provide a sampling of "fun" ways for tutors to support and supplement their tutees'…
Descriptors: Educational Games, Elementary Education, Learning Activities, Literacy
Pages: 1  |  ...  |  819  |  820  |  821  |  822  |  823  |  824  |  825  |  826  |  827  |  ...  |  1353