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Thiagarajan, Sivasailam – 1971
Application of the programing process to the production of instructional games is described in seven steps: task analysis and specification of objectives, design of criterion measures, designing the game, editing, developmental testing, validation testing, and developing the instruction manual. (LS)
Descriptors: Evaluation, Games, General Education, Instructional Materials
Renick, Jobyann – 1975
The optimal strategy at decision points in the singles game of squash played by North American rules is specific to the scoring system and the tie point at which the decision must be made. The actual decision should be based on the scoring potentials of the two players, from which projected outcome values of various length games are derived. One…
Descriptors: Athletes, Athletic Coaches, Athletics, Decision Making
Van Oteghen, Sharon L., Ed.; And Others – 1976
The National Association for Girls and Women in Sport (NAGWS) publishes ten biennial and two annual guides for 22 sports. Guides contain information on NAGWS or NAGWS-approved playing rules, officials' ratings in most sports, articles on coaching techniques and organization, regulations governing AIAW National Championships in applicable sports,…
Descriptors: Athletics, Guidelines, Guides, Squash (Game)
Dropkin, Ruth, Ed.; Tobier, Arthur, Ed. – 1973
This document is a collection of articles on various subjects in education. "Aspects of a Bilingual Classroom" includes considerations of the function of self-confidence and the nature of the curriculum in a classroom with bilingual students. "Learning to Read" discusses reading instruction from the point of view of child…
Descriptors: Anthologies, Bilingual Education, Bilingual Students, Games
Stadsklev, Ronald – 1969
It is obvious to any observer that today the social studies is in the process of a revolutionary change. It is axiomatic that one of the universal goals that all these changes are aimed at is to make social studies courses more meaningful and relevant to the life experiences of the student. One of the fastest developing innovations within the…
Descriptors: Educational Games, Evaluation Methods, Models, Simulation
Watkins, Carol – 1969
The use of programmed learning in 4-H nutrition projects is discussed as to objectives and learning principles. Three games designed for use with 9- and 10-year-old 4-H members are described and illustrated. The procedure for testing the games and an evaluation of the test results are presented. Conclusions and recommendations are given. (DB)
Descriptors: Educational Games, Nutrition Instruction, Programed Instruction, Youth Programs
Shirts, R. Garry – Simulation/Gaming/News, 1976
Rules number 3, 4, 5, and 6 are detailed for avoiding commonly made mistakes in designing simulations and games. (HB)
Descriptors: Educational Games, Guidelines, Instructional Design, Material Development
McWhorter, Kathleen; Walker, Ann – Instructor, 1978
Presents ideas for several games to use in teaching metrics to elementary school students. (JMB)
Descriptors: Educational Games, Elementary Education, Mathematics Instruction, Metric System
Corman, Cheryl – Academic Therapy, 1978
The benefits of using games in instructing learning disability students are pointed out, and some games that can be played with a deck of learning cards are outlined to illustrate several methods that can be used with a single set of materials. (SBH)
Descriptors: Elementary Secondary Education, Games, Learning Activities, Learning Disabilities
Christensen, Borge – People's Computers, 1978
This article is a tutorial on writing a simulator--the example used is a casino. The nontechnical, step by step approach is designed to enable even non-programmers to understand the design of such a simulation. (Author)
Descriptors: Algorithms, Computer Programs, Design, Game Theory
Peer reviewedHaan, Norma – Journal of Personality and Social Psychology, 1978
In this study of moral action, Kohlberg's theory of formal moral judgment is contrasted with an interpersonal formulation of moral decision making. Subjects were 56 lower and middle socioeconomic status adolescents divided into six sexually heterogeneous but all black and all white friendship groups to play moral games. (Author/JMB)
Descriptors: Adolescents, Games, Moral Development, Racial Differences
Pankau, Mark A. – Journal of Physical Education and Recreation, 1978
The author presents some new approaches to intramural athletics in an elementary school, such as doing without officials and "brainstorming" sessions with students to invent new games. (MJB)
Descriptors: Childrens Games, Elementary Education, Intramural Athletics, Program Development
Peer reviewedThorson, Esther – Liberal Education, 1977
Several approaches to problem solving are reviewed, followed by a brief overview of simulation, including its definition and some of the strong and weak points of the literature. It is argued that simulation is itself a problem-solving endeavor and that justifying the heuristic use of simulation requires evidence that it fosters general…
Descriptors: Game Theory, Information Processing, Mathematical Logic, Skill Development
Instructor, 1978
Presents ideas designed to perk up classroom spirits. Examples include such activities as an ambidextrous club, joke day, and secret pal week. (JMB)
Descriptors: Class Activities, Educational Games, Elementary Education, Teaching Methods
Smuin, Stephen K. – Simulation/Gaming, 1977
Describes the philosophy and environment of discussion and offers some practical techniques for discussion facilitation. (Author)
Descriptors: Discussion, Discussion (Teaching Technique), Games, Group Discussion


