Publication Date
| In 2026 | 6 |
| Since 2025 | 630 |
| Since 2022 (last 5 years) | 3104 |
| Since 2017 (last 10 years) | 7003 |
| Since 2007 (last 20 years) | 11821 |
Descriptor
| Educational Games | 9530 |
| Teaching Methods | 5522 |
| Games | 5085 |
| Foreign Countries | 4935 |
| Video Games | 2758 |
| Computer Games | 2604 |
| Game Based Learning | 2577 |
| Educational Technology | 2424 |
| Learning Activities | 2186 |
| Student Attitudes | 2064 |
| Simulation | 2015 |
| More ▼ | |
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 2430 |
| Teachers | 1548 |
| Students | 184 |
| Researchers | 175 |
| Parents | 157 |
| Media Staff | 61 |
| Administrators | 55 |
| Policymakers | 40 |
| Counselors | 17 |
| Community | 14 |
| Support Staff | 7 |
| More ▼ | |
Location
| Turkey | 482 |
| Australia | 362 |
| Taiwan | 299 |
| Canada | 273 |
| United Kingdom | 237 |
| Spain | 235 |
| China | 210 |
| Indonesia | 198 |
| United States | 174 |
| California | 162 |
| Germany | 145 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 20 |
| Meets WWC Standards with or without Reservations | 31 |
| Does not meet standards | 17 |
Light, Richard Lawrence – Physical Education and Sport Pedagogy, 2011
Background: Research on pedagogy in physical education and sport has increasingly been informed by contemporary learning theory with the socio-cultural perspective being prominent. Over a similar period research on the social dimensions of physical education and youth sport has drawn on a range of social theory yet there has been little systematic…
Descriptors: Learning Theories, Physical Education, Social Theories, Interdisciplinary Approach
Waitelonis, Jorg; Ludwig, Nadine; Knuth, Magnus; Sack, Harald – Interactive Technology and Smart Education, 2011
Purpose: Linking Open Data (LOD) provides a vast amount of well structured semantic information, but many inconsistencies may occur, especially if the data are generated with the help of automated methods. Data cleansing approaches enable detection of inconsistencies and overhauling of affected data sets, but they are difficult to apply…
Descriptors: Foreign Countries, Computer Interfaces, Heuristics, Evaluation Criteria
Main, Susan; O'Rourke, John – Australian Journal of Teacher Education, 2011
This paper reports on a pilot study that compared the use of commercial off-the-shelf (COTS) handheld game consoles (HGCs) with traditional teaching methods to develop the automaticity of mathematical calculations and self-concept towards mathematics for year 4 students in two metropolitan schools. One class conducted daily sessions using the HGCs…
Descriptors: Teacher Effectiveness, Values Education, Teaching Methods, Games
Reynolds, Rebecca; Caperton, Idit Harel – Educational Technology Research and Development, 2011
This implementation study explores middle school, high school and community college student experiences in Globaloria, an educational pilot program of game design offered in schools within the U.S. state of West Virginia, supported by a non-profit organization based in New York City called the World Wide Workshop Foundation. This study reports on…
Descriptors: Feedback (Response), Student Attitudes, Pilot Projects, Learner Engagement
Lee, C. P.; Uluagac, A. S.; Fairbanks, K. D.; Copeland, J. A. – IEEE Transactions on Education, 2011
This paper describes a competition-style of exercise to teach system and network security and to reinforce themes taught in class. The exercise, called NetSecLab, is conducted on a closed network with student-formed teams, each with their own Linux system to defend and from which to launch attacks. Students are expected to learn how to: 1) install…
Descriptors: Computer Security, Teaching Methods, Computer Networks, Computer Science Education
Russell, William Benedict, III, Ed. – International Society for the Social Studies, 2016
The "International Society for the Social Studies (ISSS) Annual Conference Proceedings" is a peer-reviewed professional publication published once a year following the annual conference. The following papers are included in the 2016 proceedings: (1) The Emergence of Social Studies in Trinidad and Tobago (Leela Ramsook); (2) Opinions of…
Descriptors: Social Studies, Foreign Countries, Parent Attitudes, Secondary Education
Hamalainen, Raija – Computers & Education, 2008
Especially in vocational education, attention should be paid not only to the use of new technological solutions but also to collaborative learning and cooperative working methods in order to develop students' skills for their future jobs. This study involves a design experiment including the design process of a new game environment, description of…
Descriptors: Vocational Education, Technology Integration, Cooperative Learning, Skill Development
García-Peñalvo, Francisco José, Ed.; Seoane-Pardo, Antonio Miguel, Ed. – IGI Global, 2014
After centuries of rethinking education and learning, the current theory is based on technology's approach to and affect on the planned interaction between knowledge trainers and trainees. "Online Tutor 2.0: Methodologies and Case Studies for Successful Learning" demonstrates, through the exposure of successful cases in online education…
Descriptors: Electronic Learning, Tutoring, Teacher Role, Learning Activities
Sauve, Louise; Renaud, Lise; Kaufman, David; Marquis, Jean-Simon – Educational Technology & Society, 2007
Based on the hypothesis that inconclusive research results with regard to the impact of games and simulations are linked to the absence of clear concept definitions, research was undertaken to fill this methodological gap by identifying the essential attributes of games and simulations. This paper first introduces the context for our study. This…
Descriptors: Meta Analysis, Educational Games, Games, Simulated Environment
Foreman, Nigel – Themes in Science and Technology Education, 2009
The benefits of using virtual environments (VEs) in psychology arise from the fact that movements in virtual space, and accompanying perceptual changes, are treated by the brain in much the same way as those in equivalent real space. The research benefits of using VEs, in areas of psychology such as spatial learning and cognition, include…
Descriptors: Technology Uses in Education, Educational Technology, Simulated Environment, Computer Simulation
Nunes, Miguel Baptista, Ed.; McPherson, Maggie, Ed.; Kommers, Piet, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2017
These proceedings contain the papers of the International Conference e-Learning 2017, which was organised by the International Association for Development of the Information Society, 20-22 July, 2017. This conference is part of the Multi Conference on Computer Science and Information Systems 2017, 20-23 July, which had a total of 652 submissions.…
Descriptors: Electronic Learning, Online Courses, Teaching Methods, Information Literacy
Pasnik, Shelley; Llorente, Carlin – Education Development Center, Inc., 2012
Leaders of the CPB-PBS "Ready To Learn" Initiative understand the important role parents and caregivers play in ensuring young children's healthy development and academic learning. In order for young children, especially those living in traditionally underserved communities, to succeed at school and thrive outside of the classroom,…
Descriptors: Public Television, Educational Television, Educational Technology, Technology Uses in Education
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2019
For the forty-second time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Las Vegas, Nevada. The Proceedings of AECT's Convention are published in two volumes. Volume 1 contains papers dealing…
Descriptors: Educational Technology, Electronic Learning, Technology Uses in Education, Teaching Methods
Tusing, Jennifer; Berge, Zane L. – Journal of Educational Technology, 2010
This paper examines a number of theoretical principles governing second language teaching and learning and the ways in which these principles are being applied in 3D virtual worlds such as Second Life. Also examined are the benefits to language learning afforded by the Second Life interface, including access, the availability of native speakers of…
Descriptors: Second Language Learning, Second Language Instruction, Computer Simulation, Native Speakers
Madsen, Mark S. – ProQuest LLC, 2010
The purpose of this research has been to generate learning environments that surrounded second and third grade students with bi-directional counting experiences, leading them to discover and come to an understanding of opposite numbers. While engaged in games and bi-directional activities, these young students eagerly counted, by jumping frogs…
Descriptors: Numbers, Grade 3, Grade 2, Mathematics Education

Peer reviewed
Direct link
