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International Educational Data Mining Society, 2012
The 5th International Conference on Educational Data Mining (EDM 2012) is held in picturesque Chania on the beautiful Crete island in Greece, under the auspices of the International Educational Data Mining Society (IEDMS). The EDM 2012 conference is a leading international forum for high quality research that mines large data sets of educational…
Descriptors: Information Retrieval, Data, Data Analysis, Pattern Recognition
Walser, Nancy, Ed. – Harvard Education Press, 2012
"Harvard Education Letter" is published bimonthly at the Harvard Graduate School of Education. This issue of "Harvard Education Letter" contains the following articles: (1) Using Theater to Teach Social Skills: Researchers Document Improvements for Children with Autism (Patti Hartigan); (2) The Family Model of Schooling Revisited: Few Teachers,…
Descriptors: Autism, Moral Development, Interpersonal Competence, Theater Arts
Spring, Joel – Routledge, Taylor & Francis Group, 2012
"Education Networks" is a critical analysis of the emerging intersection among the global power elite, information and communication technology, and schools. Joel Spring documents and examines the economic and political interests and forces--including elite networks, the for-profit education industry, data managers, and professional…
Descriptors: Computer Uses in Education, Politics of Education, Power Structure, Advantaged
West, Darrell M. – Brookings Institution, 2012
The appearance of collaboration tools such as blogs, wikis, social media, and video games has altered the way individuals and organizations relate to one another. There is no longer any need to wait on professionals to share material and report on new developments. Today, people communicate directly in an unmediated and unfiltered manner. These…
Descriptors: Web Sites, Electronic Publishing, Video Games, Educational Change
Sumners, Sarah Elizabeth – ProQuest LLC, 2012
The purpose of the study was to better understand social studies teacher education through preservice professional development that incorporates an online gaming and simulation component. Examination of the impact of online gaming and simulations on the self-efficacy and content knowledge of preservice teachers in the methods course was…
Descriptors: Civics, Social Studies, Preservice Teacher Education, Educational Games
Seager, Thomas P.; Selinger, Evan – Chronicle of Higher Education, 2012
To be truly innovative, digital pedagogy has to do a better job of giving students the very thing that makes brick-and-mortar schooling so special: It must foster immersive learning communities that connect students to both their instructors and each other. Fortunately, there are ways that online education can do just that, as the authors have…
Descriptors: Grades (Scholastic), Learning Activities, Teaching Methods, Ethics
Anyaegbu, Ruphina; Ting, Wei; Li, Yi – Turkish Online Journal of Educational Technology - TOJET, 2012
This paper is a report on the findings of a qualitative PhD pilot research study on the integration of Serious Games specifically Mingoville to motivate the Chinese primary students in an EFL classrooms. It was carried out in two primary schools: the students are both from low and high income families respectively in Jiangsu Province, PR, China.…
Descriptors: English (Second Language), Second Language Instruction, Educational Games, Computer Uses in Education
Wang, Lijuan; Ha, Amy S. – Sport, Education and Society, 2012
This study aims to examine the factors influencing pre-service Physical Education (PE) teachers' perception of a specific constructivist approach--Teaching Games for Understanding (TGfU) in Hong Kong. By adopting a qualitative approach, 20 pre-service PE teachers were recruited for individual semi-structured interviews. Deductive data analysis was…
Descriptors: Constructivism (Learning), Physical Education, Interviews, Foreign Countries
Pringle, Richard – Educational Review, 2012
The significant cost of hosting the London 2012 Olympics is justified, in part, by claims that the games will inspire greater social cohesion, promote peace and encourage the public adoption of active healthy lifestyles. This critical review paper examines these justifications and finds them wanting. The first section provides a socio-historic…
Descriptors: Evidence, Citizenship Education, Criticism, Peace
Klisch, Yvonne; Miller, Leslie M.; Wang, Shu; Epstein, Joel – Journal of Science Education and Technology, 2012
This study investigated the knowledge gains and attitude shifts attributable to a unique online science education game, "Uncommon Scents." The game was developed to teach middle school students about the biological consequences of exposure to toxic chemicals in an environmental science context, as well as the risks associated with abusing these…
Descriptors: Middle School Students, Negative Attitudes, Inhalants, Attitude Change
Manning, Victoria; Gomez, Brenda; Guo, Song; Low, Yee Deng; Koh, Puay Kee; Wong, Kim Eng – International Journal of Mental Health and Addiction, 2012
The study set out to examine Quality of Life (QoL), specifically subjective well being in three different addiction populations (260 alcohol-dependent, 282 drug-dependent, and 132 pathological gambling outpatients) at their first visit to treatment, using the Personal Well being Index (PWI). The mean PWI score for all patients was significantly…
Descriptors: Substance Abuse, Well Being, Questionnaires, Severity (of Disability)
Alexander, Curby; Hammond, Thomas C. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2012
In this article the authors present Five-Picture Charades, an instructional activity designed to introduce preservice and in-service teachers to the technical and pedagogical uses of digital images in the classroom. Because digital images can be repurposed into several different types of digital media projects, Five-Picture Charades is described…
Descriptors: Educational Technology, Instructional Design, Computer Uses in Education, Multimedia Materials
Cronan, Timothy Paul; Leger, Pierre-Majorique; Robert, Jacques; Babin, Gilbert; Charland, Patrick – Simulation & Gaming, 2012
Enterprise Resource Planning (ERP) systems have had a significant impact on business organizations. These large systems offer opportunities for companies regarding the integration and functionality of information technology systems; in effect, companies can realize a competitive advantage that is necessary in today's global companies. However,…
Descriptors: Simulation, Information Technology, Educational Assessment, Management Information Systems
Mazurek, Micah O.; Shattuck, Paul T.; Wagner, Mary; Cooper, Benjamin P. – Journal of Autism and Developmental Disorders, 2012
Anecdotal reports indicate that individuals with autism spectrum disorders (ASD) are often preoccupied with television, computers, and video games (screen-based media). However, few studies have examined this issue. The current study examined screen-based media use among a large, nationally representative sample of youths participating in the…
Descriptors: Video Games, Autism, Learning Disabilities, Mental Retardation
Peterson, Mark – ReCALL, 2012
This exploratory study investigates the linguistic and social interaction of four intermediate EFL learners during game play in a massively multiplayer online role playing game (MMORPG). Twelve illustrative episodes drawn from the participants' text chat, collected in four 70-minute sessions held over a one-month period, are analyzed from a…
Descriptors: English (Second Language), Second Language Learning, Computer Games, Role Playing

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