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Nokandeh, Hossein Jahanshahi; Malekzadeh, Mina; Roeinfard, Faezeh – Journal of Educational Multimedia and Hypermedia, 2021
As the technology is achieving a non-feasible zenith of complexity and quality in video, it is important to maintain the related size of each file at a low level to be able to run the video on devices with limited space like phones. In this regard, different video codecs and containers have been brought forward so that a lower level of information…
Descriptors: Video Technology, Coding, Multimedia Materials, Internet
West, Richard E.; Pfleger, Isaac – Educational Media and Technology Yearbook, 2021
The field of educational technology has a rich history of scholarly research incorporating a wide variety of methods, spanning both qualitative and quantitative paradigms, that has been published in an even wider collection of journals. Because our discipline integrates with other disciplines as a "meta" field, publication data is…
Descriptors: Educational Technology, Technology Uses in Education, Educational Research, Periodicals
Lorenzo Desideri; Giulio Lancioni; Massimiliano Malavasi; Arianna Gherardini; Lisa Cesario – Journal of Developmental and Physical Disabilities, 2021
One of the main objectives for people with intellectual disability (with or without other disabilities) is the ability to perform multistep activities (e.g. preparing a sandwich) without external help from a caregiver. This paper provides a review of studies that evaluated technology systems to teach or support people with intellectual and other…
Descriptors: Intellectual Disability, Activities, Disabilities, Research
Aljameel, Iman H. – International Education Studies, 2022
This study reviewed some of the research efforts exploring the use of technology in English as a foreign language (EFL) classroom in Saudi Arabia at different educational levels. The review aimed to examine the state of technology use in EFL classrooms and its potential. The findings showed that most studies were conducted by academic researchers…
Descriptors: Foreign Countries, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
Lawrence Angrave; Jiaxi Li; Ninghan Zhong – Grantee Submission, 2022
To efficiently create books and other instructional content from videos and further improve accessibility of our course content we needed to solve the scene detection (SD) problem for engineering educational content. We present the pedagogical applications of extracting video images for the purposes of digital book generation and other shareable…
Descriptors: Instructional Materials, Material Development, Video Technology, Course Content
Meng, Huijuan; Ma, Ye – Educational Measurement: Issues and Practice, 2023
In recent years, machine learning (ML) techniques have received more attention in detecting aberrant test-taking behaviors due to advantages when compared to traditional data forensics methods. However, defining "True Test Cheaters" is challenging--different than other fraud detection tasks such as flagging forged bank checks or credit…
Descriptors: Artificial Intelligence, Cheating, Testing, Information Technology
Donaldson, Scott I.; Dormanesh, Allison; Perez, Cindy; Zaffer, Muhammad O.; Majmundar, Anuja; Unger, Jennifer B.; Allem, Jon-Patrick – Health Education & Behavior, 2023
Background: E-cigarette companies use YouTube to foster brand awareness, market their products, and interact with current and future tobacco users. However, research on the official YouTube channels of e-cigarette companies is limited. This study determined the themes of, and degree of user engagement with, videos posted to the official channels…
Descriptors: Social Media, Video Technology, Smoking, Content Analysis
Spurrier, Gary; Topi, Heikki – Journal of Information Systems Education, 2023
Over 20 years after introducing and popularizing agile software development methods, those methods have proven effective in delivering projects that meet agile assumptions. Those assumptions require that projects be small and simple in scope and utilize small, colocated teams. Given this success, many agile advocates argue that agile should…
Descriptors: Computer Software, Information Technology, Design, Teamwork
Hsu, Yu-Chang; Ching, Yu-Hui – TechTrends: Linking Research and Practice to Improve Learning, 2023
Generative artificial intelligence (GenAI), such as ChatGPT, has taken the world by storm. ChatGPT attracted 1 million users in 5 days and 100 million users in 2 months since its launch in November 2022. In this first article of a two-part series, we discuss the overall dynamic frontier of GenAI, its potential uses and benefits in education,…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Benefits
Han, Chaereen; Kim, Hee-jeong; Kwon, Oh Nam; Lim, Woong – International Journal of Science and Mathematics Education, 2023
Recent research on teacher education has highlighted the importance of teachers' noticing of students' mathematical thinking. Much remains unknown about the ways in which teachers develop noticing abilities in professional development settings. This study examines changes in teachers' noticing in the context of peer discussions in a video club.…
Descriptors: Teacher Education, Mathematics, Professional Development, Video Technology
Artola, Veronica; Sanz, Cecilia; Baldassarri, Sandra – IEEE Transactions on Learning Technologies, 2023
The creation of applications based on tangible interaction (TI) applications, particularly on tabletops, is a developing area that requires the collaboration of professionals with expert knowledge in specific domains. Having an authoring tool that facilitates interdisciplinary intervention in the design and implementation of such applications is a…
Descriptors: Learning Activities, Design, Educational Technology, Teacher Attitudes
Zalavra, Eleni; Papanikolaou, Kyparisia; Dimitriadis, Yannis; Sgouropoulou, Cleo – Education and Information Technologies, 2023
Learning Design (LD) research accounts for several design support tools, or LD tools, employing representations for learning designs to facilitate the "teachers as designers" thinking while preparing learning experiences. In contrast to existing studies having followed mainly a specialist/researcher (as opposed to a teacher) perspective,…
Descriptors: Instructional Design, Teacher Education, Courseware, Educational Technology
Ömer Faruk Tutar; Fatih Harun Turhan – Shanlax International Journal of Education, 2023
In this study, the aim is to elucidate the relationship between digital technologies and the concept of leisure time. Digital leisure time can be defined as the time spent by individuals using digital tools and platforms for entertainment, recreation, acquiring knowledge, communication, socialization, and escaping from a negative mood state during…
Descriptors: Leisure Time, Recreational Activities, Information Technology, Computer Use
Nadine Schlomske-Bodenstein; Bernhard Standl; Pablo Pirnay-Dummer – International Association for Development of the Information Society, 2023
The study presented in this paper uses heuristics from computer linguistics and graph theory to analyze a systematic literature review on educational technology. A literature review was conducted to validate an expert-based taxonomy which was developed to ontologize delivered teaching and learning for easy reuse. The sample includes N = 121…
Descriptors: Heuristics, Educational Technology, Literature Reviews, Automation
Holmes, Langdon; Crossley, Scott; Sikka, Harshvardhan; Morris, Wesley – Information and Learning Sciences, 2023
Purpose: This study aims to report on an automatic deidentification system for labeling and obfuscating personally identifiable information (PII) in student-generated text. Design/methodology/approach: The authors evaluate the performance of their deidentification system on two data sets of student-generated text. Each data set was human-annotated…
Descriptors: Open Source Technology, Automation, Identification, Confidentiality

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