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Wichman, Harvey – J Personality Soc Psychol, 1970
Descriptors: Behavioral Science Research, College Students, Game Theory, Interpersonal Relationship
Peer reviewedRainwater, Lee – Journal of Social Issues, 1970
Data from a long term Participant observation study of an all-Negro public housing project suggest that the aspirations of lower class people are conventional, yet unattainable via use of subcultural coping techniques. (JM)
Descriptors: Aspiration, Cultural Influences, Game Theory, Goal Orientation
Peer reviewedGraf, Richard G.; Hearne, Louise – Perceptual and Motor Skills, 1970
Descriptors: Behavioral Science Research, College Students, Females, Game Theory
Peer reviewedOrans, Sylvia – Arithmetic Teacher, 1970
Descriptors: Arithmetic, Educational Media, Elementary School Mathematics, Games
Peer reviewedMcGlathery, Glenn – Science and Children, 1970
Descriptors: Audiovisual Aids, Educational Games, Elementary School Mathematics, Elementary School Science
Stott, D. H. – Int Reading Assn Conf Proc Pt 1, 1968
Describes encoding and decoding processes as related to the true code of sounds and sound groupings in words. (MD)
Descriptors: Associative Learning, Beginning Reading, Games, Language Patterns
Langdon, Grace – Instructor, 1969
Descriptors: Childhood Interests, Childrens Games, Curiosity, Elementary Education
Stadlen, Frances – Times Educational Supplement (London), 1974
Play is the focus of this article which considers the plight of children without adequate space for games. (RK)
Descriptors: Child Development, Childrens Games, Educational Finance, Educational Objectives
Peer reviewedMathematics Teacher, 1982
The first idea presented is an activity aimed at teaching students to reduce a fraction to lowest terms by looking for the greatest common factor (GCF) of the numerator and denominator. The second idea looks at ways to construct solution problems that are challenging but which do not bog pupils down. (MP)
Descriptors: Educational Games, Elementary Secondary Education, Fractions, Learning Activities
Forbis, Steven – Health Education (Washington D.C.), 1983
Several educational computer games are described. The impact of these games on education is discussed as well as the future of educational computer games. (CJ)
Descriptors: Computer Programs, Educational Games, Educational Trends, Elementary Secondary Education
Zonderman, Jon – Classroom Computer News, 1982
The proliferation of personal computers in home/schools and use of computer chips in educational toys has led to a rethinking of ideas about education and fun, and ways the two can combine to provide youngsters with enjoyable and profitable learning experiences. Provides examples of commercially available computer-oriented educational toys/games.…
Descriptors: Computer Oriented Programs, Computer Programs, Computer Science, Educational Games
Whittredge, Karen – Environmental Education Report, 1982
Discusses a computer simulation (Energy Search) in which students manage their own factories. Provides an example of typical classroom interaction and comments on the nature of good computer simulations (those that teach skills and create an environment encouraging students to work together toward a common goal). (Author/JN)
Descriptors: Computer Oriented Programs, Computer Programs, Educational Games, Elementary Education
Needham, Nancy R. – Today's Education, 1982
Social consequences likely to result from the popularity of video game arcades among teenagers are considered. Views of social theorists are summarized; social and financial problems created by the games are discussed, as are possible advantages, such as development of quicker reflexes. Attempts to regulate arcade hours are noted. (PP)
Descriptors: Adolescent Development, Alienation, Computers, Elementary Secondary Education
Bell, Margaret E. – Simulation/Games for Learning, 1982
Describes the game STRATAGEM and its usage by university students preparing for examinations. The game, which comprises questions coded by topic and level of complexity (recall, application, and inference), is designed to focus student attention on important content, foster accurate assessment of team potential, and encourage risk-taking.…
Descriptors: Difficulty Level, Educational Games, Group Dynamics, Higher Education
Peer reviewedBernstein, Anita; Svarc, Joyce – Volta Review, 1983
Examples of 26 toys and games that can be used as rewards for language lessons and audiological evaluation of hearing-impaired children are listed. The materials are explained to provide reinforcement for the child's speech production. Materials are briefly described and names of their publishers given. (CL)
Descriptors: Auditory Evaluation, Games, Hearing Impairments, Instructional Materials


