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Edwards, Raymond J. – 1971
This guidebook on minimum content for a study of probability and its applications was designed for the student who has mastered second-year algebra. Covered in this booklet are sample spaces; tree diagrams, permutations, combinations, probability concepts and applications; and game theory. The course goals and performance objectives are specified,…
Descriptors: Behavioral Objectives, Curriculum, Game Theory, Instruction
Oborski, Mike, Ed. – 1973
A newsletter which combines articles and reviews with news and comments attempts to provide a useful professional service for social science and social studies teachers in the United Kingdom. Two American curricula are reviewed: Man: A Course of Study; and Discovering the World. British materials discussed are a Joint Project for Advanced Level…
Descriptors: Games, Literature Reviews, Newsletters, Program Descriptions
Doob, P. A. – 1972
This paper explores a technique, simulation gaming, used by management and by planning educators in several fields for approaching some of the elements of human relations matters and concepts. It seeks to survey the development of this method by tracing the development of the simulation gaming technique in symbolic simulation. Some of its…
Descriptors: Comprehensive Programs, Educational Media, Health, Health Education
Santa Cruz County Superintendent of Schools, CA. – 1972
Presented is the third component, Educational Simulations, of a special day class educational program for drug dependent minors. One objective of the project is said to have been the identification of instructional methods and materials suited to drug dependent minors. Educational games and simulations designed to provide practice in reading and…
Descriptors: Adolescents, Drug Abuse, Drug Addiction, Emotional Disturbances
Fink, Albert H.; And Others – 1971
Examined was whether systematic use of motivational games by teachers of the culturally disadvantaged and educable mentally retarded (EMR) can improve students' attending behaviors (operationally defined in terms of teacher-pupil interaction). Teachers of five randomly selected regular inner city first and second grade classes and five primary EMR…
Descriptors: Attention Span, Disadvantaged, Disadvantaged Youth, Exceptional Child Research
Gordon, Ira J.; And Others – 1972
Games through which parents, family day-care centers, and large day-care centers can provide learning opportunities for children are presented. The primary aim of these activities is to encourage intellectual and language development. The sections of the book, which are not arranged by age, are as follows: Sorting and Matching Games, Building an…
Descriptors: Child Development, Childrens Games, Day Care, Intellectual Development
MacLean, Malcolm S., Jr. – 1968
The thesis that the methods in mass communication research for collecting, analyzing and interpreting data should relate directly to the theoretical models of communication is argued in this speech. Communication models indicate that a source can usually communicate more effectively in the presence of feedback from relevant receivers on their…
Descriptors: Communication (Thought Transfer), Comprehension, Content Analysis, Criteria
Edwards, Keith J.; And Others – 1972
The effects of the combined use of a nonsimulation game and student teams in mathematics on student achievement were investigated. Ninety-six seventh grade students in two low- and two average-ability mathematics classes participated in the study. One low- and one average-ability class played the nonsimulation game Equations twice a week for nine…
Descriptors: Academic Achievement, Algebra, Arithmetic, Experiential Learning
Uprichard, A. Edward; Wilson, John W. – 1972
This paper outlines the rationale of the Fundamentals Underlying Number (F. U. N.) program, and describes Unit I, which is primarily intended for nursery and kindergarten children. This unit develops concepts for sets, numbers, and relations. Each major concept is broken into finely sequenced levels, and at each level instruction is through two…
Descriptors: Curriculum, Educational Games, Elementary School Mathematics, Instruction
Evans, Doug – 1971
Exercise and games performed with a parachute are outlined in this booklet. At school the parachute can be used on the playground or in the gymnasium. It may be used to teach locomotor and fundamental movements; to develop rhythm, coordination, and physical fitness; and encourage creative play. This activity is designed for groups, enhancing…
Descriptors: Athletic Equipment, Athletics, Elementary Education, Exercise (Physiology)
McMillan, Nancy; Madaras, Susan W. – 1974
Two marketing games are described, "Le Marche Francais" and "El Mercado: The Mexican Market Comes to Life in the Spanish Classroom." Both are patterned after a published game entitled "Market: A Simulation Game." The adaptation in each instance relied on simplifying the original game and presenting it in a form understandable to middle school…
Descriptors: Class Activities, Cultural Awareness, Educational Games, Language Instruction
Kobler, J. F. – 1976
Ludwig Wittgenstein's theory of language games, although largely undeveloped, can provide the basis for a useful analogy between the composition process and the playing of a game. Teachers can motivate students to write by presenting the composition process as a language game. The following points should prove helpful in accomplishing this end: no…
Descriptors: College Freshmen, Educational Games, Educational Theories, English Instruction
Peer reviewedSimpson, Michael A. – Journal of Medical Education, 1976
Describes "Instant Experience," a simulation and game method in which students are given information about a promising new drug and asked to design a protocol for a clinical trial of the drug. Evaluation of a trial workshop showed positive response to the method. Educational goals to be achieved through its use are noted. (JT)
Descriptors: Clinical Experience, Educational Games, Evaluation, Higher Education
Peer reviewedSpaulding, Raymond E. – Mathematics Teacher, 1976
Twenty puzzles originally posed by Sam Loyd (1841-1911) are presented. Solutions are provided. (SD)
Descriptors: Games, History, Learning Activities, Mathematical Enrichment
Peer reviewedArcher, J. Andrew – Mathematics Teacher, 1976
The game of roulette is analyzed. (SD)
Descriptors: Computers, Games, Instruction, Learning Activities


