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American Alliance for Health, Physical Education, and Recreation, Washington, DC. – 1976
The first in a series of seven booklets on physical education and recreation for the handicapped provides information on activities and teaching methods. Teaching techniques concerning motivation, program planning, and group organization are considered. A bibliography lists approximately 50 references on teaching such activities as archery,…
Descriptors: Adapted Physical Education, Bibliographies, Games, Handicapped Children
Kennedy, Beth T.; McGinty, John – 1977
This study reports the results of research on analyses of game difficulty. Predictor variables were number of rules, spaces, and pieces necessary to play a game. Criterion variables were related to the child's ability to play successfully, and numbered eight. Data were subjected to multiple regression analysis, leading to the conclusion that it is…
Descriptors: Early Childhood Education, Games, Multiple Regression Analysis, Personality Development
DeVries, David L.; And Others – 1975
The present study is a replication of the initial use of the Teams-Games-Tournament (TGT) technique in the primary grades. TGT is a classroom management technique in which (1) students are placed on four member teams; (2) the student teams compete in regularly scheduled tournaments; and (3) the tournaments are structured around instructional…
Descriptors: Class Activities, Classroom Techniques, Educational Games, Elementary Education
Randall, Barbara – 1974
The Idea Tree suggests a variety of ideas for using community resources in classroom activities. Several suggestions are made under each of the following headings: student assignments (individual activities, for later sharing, dealing with enrichment of the resource topic or to supplement background information); small group assignments; whole…
Descriptors: Career Education, Class Activities, Community Resources, Educational Games
Stewig, John Warren – Insights into Open Education, 1975
This paper on creative drama at the elementary level defines creative dramatics as a planned sequence of experiences designed to help children solve problems and learn ways to use their bodies and voices to create informal scenes. Such topics are discussed as components of drama, sequence in drama, verbal fluency, dramatizing literature, levels of…
Descriptors: American Indians, Annotated Bibliographies, Childrens Games, Childrens Literature
Ledson, Sidney – 1975
A sixth day program is outlined in this book to enable parents to teach preschoolers to read. It is based on the experiences of the author as he taught his two young daughters to read. Enthusiastic praise and material rewards are suggested to strengthen motivation. Reading games are suggested to generate fun and induce frequent repetition of the…
Descriptors: Beginning Reading, Early Childhood Education, Parent Participation, Parent Role
Ransbury, Molly Kayes – 1972
The first section of this pamphlet discusses factors that influence reading interest, such as age, sex, grade level, exposure to books, availability of printed materials, reading ability, identity, and reward. The second section offers such suggestions for stimulating interest in reading as knowing your child, being aware of your example,…
Descriptors: Books, Childrens Literature, Early Childhood Education, Learning Activities
Thorum, Arden R.; And Others – 1976
The book contains information on approximately 600 manufacturers of toys and games, 275 instructional kits, and 80 activity guides designed for use with the young handicapped child. It is explained that the information was compiled through correspondence with projects, agencies, state departments of education, manufacturers, parents, and…
Descriptors: Books, Curriculum Guides, Directories, Early Childhood Education
Kidder, Steven J.; Aubertine, Horace E. – 1972
An experimental study was conducted in order to determine the effect of number of plays of the social simulation game "Ghetto" on attitudes toward people in general and ghetto people. It was expected that attitude change would increase with an increase in the number of plays of the game. This effect was not obtained. The game effect was…
Descriptors: Attitude Change, Attitudes, Ethnic Groups, Games
Adair, Charles H.; Allen, Rodney F. – 1970
This is an individually administered rating scale designed to evaluate teacher trainee attitudes toward a social simulation game of didactic teaching entitled "Explanation." A major goal of the scale is to seek responses that measure students' reactions to the cognitive interest and motivational nature of the learning game through the use of…
Descriptors: Attitude Measures, College Students, Education Majors, Educational Games
Kibbee, Joel M.; Vickman, Leon – 1969
Top-Man-X, a management game, is used to assist in the instruction of United States Air Force (USAF) personnel in Total Programing. Total Programing is a USAF developed set of concepts and procedures for the optimum allocation of resources to the operation and maintenance of real property facilities on an air force base. Top-Man-X is a manual…
Descriptors: Administrator Education, Maintenance, Management Games, Military Air Facilities
Dillman, Duane H.; Cook, Desmond L. – 1969
Simulation is defined as a training exercise for administrators to develop decision-making skills in applying management processes and concepts in the areas of educational program and project management. A simulation exercise, comprising about half of a 1-week training program, was tested with almost 200 participants over a period of 15 months.…
Descriptors: Administrator Education, Administrators, Decision Making, Educational Research
Paskal, Dolores; And Others – 1969
This booklet lists suggested roles and relationships based on an involvement model concerned with process as well as product. Suggested activities are based on the rationale that youth, like teachers, need a sense of genuine participation in the educational enterprise if their growing disinterest and disengagement is to be reversed. The…
Descriptors: Educational Games, Learning Activities, School Activities, Secondary School Students
Baird, James; And Others – 1965
To introduce kindergarten-second grade children to the process of classification, a multimedia kit has been assembled. Mounted bird specimens, films, data cards, books, stickers and flash cards are provided. The classifying activities and the collecting of data from the bird mounts and films are all structured around games. Eight lesson plans are…
Descriptors: Classification, Discovery Learning, Educational Games, Educational Media
Topeka Public Schools, KS. – 1969
That physical education should be an integral and unified aspect of early education is the basic tenet of this guidebook for kindergarten through sixth grade. Physical education should not be thought of as play, sports, or just exercise; it should be a scientific program whose every activity has specific goals and solid principles for achieving…
Descriptors: Athletics, Calisthenics, Elementary Education, Games


