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Taklaew Klaewkla; Rukthin Laoha; Raweewan Auppawitsawakorn; Kotchaporn Seekarean – Higher Education Studies, 2025
This study developed and validated an instructional model that integrates Artificial Intelligence (AI), gamification, collaboration, and engagement in English as a Foreign Language (EFL) learning. Using a three-phase consensus-based approach, Phase 1 synthesized theoretical foundations from Communicative Language Teaching (CLT), Second Language…
Descriptors: Artificial Intelligence, Technology Uses in Education, Gamification, English (Second Language)
Mengxin Zeng – International Education Studies, 2025
This mixed-methods study aimed to explore and compare uses of English digital literacy among 113 Chinese high school students. Results from the digital literacy questionnaire, classroom observation, and semi-structured interviews provided both descriptive statistics and content analysis. They reported on using diverse focuses of the digital…
Descriptors: Foreign Countries, High School Students, English (Second Language), Technological Literacy
Tristan Banks; Mallory Bejster; Kathryn Ramirez-Mercado; Justine Britten; Thalia Chicojay; Esther Bier; Tarrah DeClemente; Heide Cygan – Journal of School Nursing, 2025
Despite declines in teen pregnancy, pregnant teens remain at risk for poor health and educational outcomes due to a lack of care coordination and access to resources. The purpose of this project was to develop and launch a care coordination toolkit to provide resources to pregnant and parenting youth (PPY) at a large urban school district. School…
Descriptors: Pregnancy, Early Parenthood, Adolescents, Resources
Rosidah; M. Miftach Fakhri; Muhammad Ammar Naufal; Muhammad Takwin Machmud; Della Fadhilatunisa; Fitria Arifiyanti; Soeharto Soeharto – Education and Information Technologies, 2025
Despite the increasing use of digital tools in education, limited research has explored their combined impact on both cognitive and affective learning outcomes in mathematics. This study aims to address this gap by investigating the effect of integrating GeoGebra technology through Augmented Reality (AR) and microgames on students' motivation,…
Descriptors: Mathematics Instruction, Technology Uses in Education, Computer Software, Computer Simulation
Anna Hogan – Routledge Research in Education, 2025
This book delves into the pervasive commercialisation of public schooling, tracing its roots and examining its current manifestations. From the evolution of textbook publishing to the digital transformation led by global edu-businesses, it sheds light on how commercial interests have reshaped education policy, curriculum design, and teaching…
Descriptors: Commercialization, Public Education, Public Schools, Educational Practices
Yue Huang; Joshua Wilson; Henry May – International Journal of Artificial Intelligence in Education, 2025
Automated writing evaluation (AWE) is an artificial intelligence (AI)-empowered educational technology designed to assist writing instruction and improve students' writing proficiency. The present study adopted a quasi-experimental design using the inverse probability of treatment weighting method to explore the long-term effects of an AWE system…
Descriptors: Writing Evaluation, Automation, Computer Uses in Education, Artificial Intelligence
Shella Gherina Saptiany; Rudi Hartono; Januarius Mujiyanto; Katharina Rustipa – Educational Process: International Journal, 2025
Background/purpose: Foreign language speaking anxiety poses a persistent challenge for Indonesian ESP students in hospitality programs. Traditional classroom settings often exacerbate this anxiety, limiting students' confidence and speaking fluency. This study investigates how ChatGPT's Voice Conversation Mode can create a low-pressure environment…
Descriptors: Artificial Intelligence, Natural Language Processing, Technology Uses in Education, Audio Equipment
Jonna Marie Lim; Christian Go – TESL-EJ, 2025
This paper explores the integration of ChatGPT into the L2 writing classroom as a tool for enhancing teacher feedback on student essays. Using a reflexive case study methodology, we examine how generative AI (GenAI) augments teacher feedback in areas such as thesis clarity, idea development, and grammatical accuracy. By combining ChatGPT's rapid…
Descriptors: Artificial Intelligence, Technology Uses in Education, Writing Instruction, Second Language Learning
Jessica M. Johnson – International Association for Development of the Information Society, 2025
This paper explores how technology-enhanced simulations can refine K-12 students' mental models and decision-making skills within the context of maritime careers. As part of a regional initiative, over 1,300 students from multiple school divisions engaged with a suite of digital simulations interactive 360-degree environments, 3D models, and…
Descriptors: Elementary School Students, Secondary School Students, Technology Uses in Education, Simulation
Melese Astatke; Cathy Weng; Abebayehu Yohannes – Education and Information Technologies, 2025
With the growing availability of immersive technologies, such as Immersive Virtual Reality (IVR), students are now afforded greater opportunities to explore diverse educational domains, including Science, Technology, Religion, Engineering, Arts, and Mathematics (STREAM). However, there remains a paucity of research investigating the efficacy of…
Descriptors: Technology Uses in Education, STEM Education, Art Education, Creativity
Jozsef Katona; Klara Ida Katonane Gyonyoru – TechTrends: Linking Research and Practice to Improve Learning, 2025
In the context of the digital economy, programming proficiency is an essential competency that promotes upward socio-economic mobility and expands career opportunities. However, students from socially disadvantaged backgrounds often face significant barriers to acquiring these skills, such as limited access to technology and educational resources.…
Descriptors: Artificial Intelligence, Technology Uses in Education, Programming, Computer Science Education
Abderrahim Agnaou; Hayat El Asri – Journal of Educational Research and Practice, 2025
The rapid development of large language models (LLMs) has sparked growing interest in their potential to transform education. This study explores how LLMs influence collaborative learning, focusing on student creativity, critical thinking, problem-solving, and collective intelligence. Specifically, it investigates whether artificial intelligence…
Descriptors: Artificial Intelligence, Cooperative Learning, Creativity, Critical Thinking
Jussi S. Jauhiainen; Agustín Garagorry Guerra – Innovations in Education and Teaching International, 2025
The study highlights ChatGPT-4's potential in educational settings for the evaluation of university students' open-ended written examination responses. ChatGPT-4 evaluated 54 written responses, ranging from 24 to 256 words in English. It assessed each response using five criteria and assigned a grade on a six-point scale from fail to excellent,…
Descriptors: Artificial Intelligence, Technology Uses in Education, Student Evaluation, Writing Evaluation
Xia Chao; Kim Koh – Teachers College Record, 2025
Background or Context: This visual ethnographic case study is part of a larger research project (2019-2023) that explores the multiplicities and complexities related to language, literacy, culture, and educational disparities among recently arrived refugees during their migration and resettlement experiences. The research took place in two…
Descriptors: Refugees, Photography, Childrens Attitudes, Parent Attitudes
Xiaoning Sun; Matthew E. Brock – Career Development and Transition for Exceptional Individuals, 2025
Video-based instruction (VBI) is an effective means to teach employment skills to young adults with intellectual and developmental disabilities (IDD). Within the category of VBI, video prompting (VP) is well-suited to teach multistep routines, and video modeling (VM) is better suited for social interactions. In this multiple probe design, three…
Descriptors: Video Technology, Job Skills, Job Training, Young Adults

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