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Yun Jung Choi; Changsook Kim – International Journal of Behavioral Development, 2024
With the explosive growth in time spent on YouTube by babies and toddlers, it's important to analyze what they're watching on YouTube. Indexes that evaluate the contents of YouTube channels for infants and toddlers have been developed, but since those were evaluation-based indexes of educators and parents, it is difficult to find out what content…
Descriptors: Video Technology, Social Media, Infants, Cognitive Development
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Patrick Bowers; Kelley Graydon; Tracii Ryan; Jey Han Lau; Dani Tomlin – Australasian Journal of Educational Technology, 2024
This study presents a scoping review of research on artificial intelligence (AI)- driven virtual patients (VPs) for communication skills training of healthcare students. We aimed to establish what is known about these emergent learning tools, to characterise their design and implementation into training programmes. The preferred reporting items…
Descriptors: Allied Health Occupations Education, Artificial Intelligence, Computer Simulation, College Students
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Chung Kwan Lo; Philip Leung Ho Yu; Simin Xu; Davy Tsz Kit Ng; Morris Siu-yung Jong – Smart Learning Environments, 2024
ChatGPT, a sophisticated artificial intelligence (AI) chatbot capable of providing personalised responses to users' inquiries, recently has had a substantial impact on education. Many studies have explored the use of ChatGPT in English as a second language (ESL) and English as a foreign language (EFL) education since its release on 30 November…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, English (Second Language)
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Seyedahmad Rahimi; Valerie J. Shute – Educational Technology Research and Development, 2024
Research fields related to learning (e.g., educational technology and learning sciences) have historically focused on what questions using traditional methods (e.g., comparing different learning tools and methods). New methodologies that are grounded in learning, engagement, and motivational theories are needed to additionally address the how…
Descriptors: Evaluation Methods, Psychometrics, Learning Processes, Educational Technology
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Shiyan Jiang; Joey Huang; Hollylynne S. Lee – Educational Technology Research and Development, 2024
Analyzing qualitative data from learning processes is considered "messy" and time consuming (Chi in J Learn Sci 6(3):271-315, 1997). It is often challenging to summarize and synthesize such data in a manner that conveys the richness and complexity of learning processes in a clear and concise manner. Moreover, qualitative data often…
Descriptors: Learning Processes, Data Analysis, Qualitative Research, Visual Aids
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Qian Xu – Discover Education, 2024
This research suggests a methodology to examine the effectiveness Artificial Intelligence (AI) on the cognitive abilities of college students so that future researchers can utilize this experimental project to focus on how AI-powered Intelligent Tutoring Systems (ITSs) affect learning outcomes. As AI continues to revolutionize all walks of life,…
Descriptors: Artificial Intelligence, Cognitive Ability, College Students, Intelligent Tutoring Systems
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Sofia Hein Machado; Alex Sweeney; Arturo E. Hernandez; Ferenc Bunta – Journal of Speech, Language, and Hearing Research, 2024
Purpose: The purpose of this study was to investigate how the amount of home language use between the primary caregiver and bilingual Spanish- and English-speaking children with hearing loss who use cochlear implants (CIs) versus their bilingual age-matched peers with normal hearing (NH) can impact speech outcomes in the home language. Method:…
Descriptors: Language Usage, Family Environment, Bilingualism, Spanish Speaking
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Haruo Kodama; Motofumi T. Suzuki; Yoshitomo Yaginuma – Asian Association of Open Universities Journal, 2024
Purpose: The purpose of this paper is to propose the need for an integrated system for the production, authoring, addition and revision of webcast content and a multi-device apps mechanism with rights management for Internet transmission in the perspective of the OUJ course reuse. Design/methodology/approach: This paper designs systems that reuse…
Descriptors: Open Universities, Computer Oriented Programs, Multimedia Materials, Video Technology
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Chun-Chun Chang – Journal of Computer Assisted Learning, 2024
Background: Cultivating students' problem-solving knowledge and skills in the workspace has been regarded as a primary goal in technical and vocational education. To this end, students are usually guided to complete the learning of workspace knowledge and skills by following the question, prompt, interaction and evaluation (QPIE) procedure.…
Descriptors: Computer Simulation, Questioning Techniques, Evaluation Methods, Vocational Education
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Janice Padula – Australian Mathematics Education Journal, 2024
In this paper the author explores and demonstrates the vital role mathematics plays in technology by showing how algebra, and in particular Boolean algebra, has become an essential part of how computers and computer languages work. Both Boolean logic and algebra are core competencies in Computer Science at the university level which may encourage…
Descriptors: Algebra, Logical Thinking, Computers, Artificial Intelligence
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Yunpeng Jiang; Yang Feng; Jianhao Qi; Ru He; Miao Chao – Psychology in the Schools, 2024
To investigate how bullying victimization affects academic performance and the mediating effects of social anxiety and short video addiction among adolescents, a questionnaire survey was conducted on 2055 secondary school students in China. A Structural Equation Model was employed to analyze the data. The results showed that bullying…
Descriptors: Bullying, Victims, Academic Achievement, Adolescents
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Yanbei Wang; Liping Liu – Education and Information Technologies, 2024
The significance of higher-order thinking (HOT) is becoming increasingly prominent in the twenty-first century, as reflected in the framework of most recent competency models. Blended learning models are universally recognized as promising endeavors to promote learners' HOT in the contemporary higher education field. To ensure that such learning…
Descriptors: Thinking Skills, Blended Learning, Vocational Education, College Students
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Ilana Dubovi – Interactive Learning Environments, 2024
Virtual reality (VR) has been shown to induce excessive affective processing, which in turn impacts the learning process and learning outcomes. Therefore, a better understanding of emotional dynamics and how emotions are instigated while learning with VR is needed. For this purpose, the students learning process with a VR simulation was captured…
Descriptors: Nonverbal Communication, Psychological Patterns, Learner Engagement, Computer Simulation
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Fernando Bolaños; Ola Pilerot – Journal of Vocational Education and Training, 2024
There is a sedimented understanding that developing digital abilities is key for today's knowledge society. Accordingly, governments have invested vastly in formal education aimed at developing them. Policies and directives driving this venture need to be examined. Otherwise, their potential risks being thwarted. By means of a post-foundational…
Descriptors: Digital Literacy, Foreign Countries, Technical Institutes, Discourse Analysis
Christian Torrie – ProQuest LLC, 2024
Online learning has become popular for corporations to train their professionals and has increased in usage since COVID-19. Online learning enables learners to take courses alone via self-directed learning, with other students in a synchronous environment, or via a blended combination of self-directed and instructor-led learning. Multiple trending…
Descriptors: Learning Experience, Corporate Education, Professional Personnel, Electronic Learning
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