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Zilong Pan; Lauren Biegley; Allen Taylor; Hua Zheng – Journal of Learning Analytics, 2024
The learning management system (LMS) is widely used in educational settings to support teaching and learning practices. The usage log data, generated by both learners and instructors, enables the development and implementation of learning analytics (LA) interventions aimed at facilitating teaching and learning activities. To examine the current…
Descriptors: Learning Analytics, Learning Management Systems, Intervention, Teacher Improvement
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Hüseyin Kocasaraç; Handson Fingi Mlotshwa – South African Journal of Education, 2024
With the study reported on here we aimed to determine and compare teacher perceptions of the concept of virtual reality between Turkish and South African teachers using metaphors. We adopted a phenomenological approach, and a questionnaire was administered to a total of 100 teachers in both countries, using random sampling. The study included 4…
Descriptors: Foreign Countries, Cultural Differences, Teacher Attitudes, Computer Simulation
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Angel Deroncele-Acosta; Omar Bellido-Valdiviezo; María de los Ángeles Sánchez-Trujillo; Madeleine Lourdes Palacios-Núñez; Hernán Rueda-Garcés; José Gregorio Brito-Garcías – SAGE Open, 2024
Although Artificial Intelligence (AI) is notable in education, the studies on its specific application in university science education are still incipient. At the same time, the research demonstrates a critical need to systematize AI pillars to provide a coherent and clear structure to guide the development, implementation, and understanding of…
Descriptors: Artificial Intelligence, Technology Uses in Education, Science Education, Universities
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Amanda K. Edgar; James A. Armitage; Luke X. Chong; Nadeeka Arambewela-Colley; Anuradha Narayanan – Education and Information Technologies, 2024
This paper examines the utility of virtual simulation as an inclusive learning activity. Using a framework derived from literature, the Virtual Simulated International Placements (VSIP) were developed, and we explored the experiences of learners and facilitators to identify the pedagogical practices that they adopted during the learning activities…
Descriptors: Computer Simulation, Program Effectiveness, Inclusion, Cultural Influences
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Nicholus Gumisirizah; Joseph Nzabahimana; Charles M. Muwonge – Education and Information Technologies, 2024
This comparative study investigated the effect of supplementing problem-based learning (PBL) with video resources on students' academic achievement in physics, a unit of simple machines. It was carried out in the Ugandan Government and private lower secondary schools. The quasi-experimental design employed a cluster sampling design with 947…
Descriptors: Foreign Countries, Problem Based Learning, Video Technology, Science Achievement
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Mehmet Donmez; Kursat Cagiltay – Turkish Online Journal of Distance Education, 2024
This study explores the development of an eye-tracking solution for paralyzed students, enabling them to access and utilize personal computers for their education. It relies on eye-tracking technology, enabling computer control through eye movements. The study followed four phases: problem analysis, solution development, evaluation, and…
Descriptors: Students with Disabilities, Physical Disabilities, Eye Movements, Computer Uses in Education
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Mohammad Jamshed; Iftikhar Alam; Sultan Al Sultan; Sameena Banu – Journal of Education and e-Learning Research, 2024
The study investigates EFL (English as a Foreign Language) learners' opinions, attitudes and the challenges of incorporating AI-powered teaching and learning. It also examines how their ideas and attitudes are affected by demographic variables. 258 students were selected using a random sampling method from a population comprising students studying…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Student Attitudes
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Sherif Adel Gaber – Journal of Education and e-Learning Research, 2024
Augmented reality (AR) has been shown to have a positive impact on children with autism spectrum disorder (ASD) because it can effectively simulate the real environment through interactive experiences created by the integration of digital elements with the outside world. This research aimed to verify the effectiveness of a training program based…
Descriptors: Autism Spectrum Disorders, Simulated Environment, Behavior Modification, Educational Technology
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Katlynn Dahl-Leonard; Colby Hall; Delanie Peacott – Educational Technology Research and Development, 2024
Technology to support student learning has become increasingly prevalent in schools and homes during the last few decades. Several recent reviews have examined aspects of technology-based literacy instruction, but they have not focused on the full array of literacy skills that can be addressed during technology-delivered instruction for elementary…
Descriptors: Meta Analysis, Literacy Education, Kindergarten, Elementary School Students
Claire Christensen; Madeline Cincebeaux – Online Submission, 2024
In recent years, children's video viewing has shifted from television to online streaming platforms like YouTube. While such platforms include many educational videos for children, we know little about the educational value of the content in these videos. To understand the learning opportunities available to children when they watch videos online,…
Descriptors: Emergent Literacy, Numeracy, Alphabets, Video Technology
Heidi Skurat Harris; Michael Greer – Routledge, Taylor & Francis Group, 2024
This practical guide to multimedia in online college instruction provides easy-to-follow instructions for designing multimedia assignments that maximize student learning while reducing cognitive load. This book presents the learning process as a complex, multidimensional experience that includes texts as well as auditory and visual elements. Each…
Descriptors: Multimedia Instruction, Online Courses, College Instruction, Educational Technology
Claire Christensen; Madeline Cincebeaux – SRI Education, a Division of SRI International, 2024
In recent years, children's video viewing has shifted from television to online streaming platforms like YouTube. While such platforms include many educational videos for children, we know little about the educational value of the content in these videos. To understand the learning opportunities available to children when they watch videos online,…
Descriptors: Emergent Literacy, Numeracy, Alphabets, Video Technology
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Clarivando Francisco Belizário Júnior; Fabiano Azevedo Dorça; Luciana Pereira de Assis; Alessandro Vivas Andrade – International Journal of Learning Technology, 2024
Loop-based intelligent tutoring systems (ITSs) support the learning process using a step-by-step problem-solving approach. A limitation of ITSs is that few contents are compatible with this approach. On the other hand, recommendation systems can recommend different types of content but ignore the fine-grained concepts typical of the step-by-step…
Descriptors: Artificial Intelligence, Educational Technology, Individualized Instruction, Cognitive Style
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Lena O. Magnusson – Journal of Early Childhood Literacy, 2024
This article explores and displays some of the literacy events taking place in the context of early childhood education in Sweden. More specifically, the literacy events are part of the educational practices in the atelier of Reggio Emilia inspired preschools in Sweden. As parts of an ethnographic study of aesthetic activities, including digital…
Descriptors: Foreign Countries, Preschool Children, Technology Uses in Education, Emergent Literacy
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David M. Woods; Andrea Hulshult – Information Systems Education Journal, 2024
In response to the adoption of Agile practices and processes by businesses, IT/IS educators are working to add Agile content to their courses. Teaching students about Agile involves teaching them about the history, mindset, and values of Agile, along with an introduction to the practices and processes used in an Agile product. Along with this, it…
Descriptors: Student Projects, Program Administration, Simulation, Methods
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