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Li-Wen Huang; Hsing Yu Hou – Educational Process: International Journal, 2025
Background: English proficiency is extremely important for future careers, particularly in aviation education and training. However, the current regulated school framework includes an insufficient two-hour per week. This study investigates the effectiveness of an extracurricular program, "Fun Language Club," in improving English…
Descriptors: Foreign Countries, Language Proficiency, English (Second Language), Second Language Learning
Variyath, Asokan Mulayath; Nadarajah, Tharshanna – Teaching Statistics: An International Journal for Teachers, 2022
Undergraduate statistics teaching has always faced the challenge of improving the learning quality on a continuous basis. Interactive statistical applets can enhance statistical knowledge by providing multiple representations of basic concepts and facilitating experimentation. The use of these applets will simplify the efforts for teaching…
Descriptors: Learning Processes, Statistics Education, Educational Technology, Undergraduate Students
Wulff, Alia N.; Hyman, Ira E., Jr. – Applied Cognitive Psychology, 2022
People do not constantly watch for accidents and crimes. With their attention focused elsewhere, potential witnesses may fail to notice a crime and experience inattentional blindness. We investigated the impact of inattentional blindness on eyewitness awareness and memory. Participants watched a video in which a theft occurs. We manipulated the…
Descriptors: Attention Control, Crime, Memory, Video Technology
Crook, Charles – International Journal of Computer-Supported Collaborative Learning, 2022
This article discusses the integration of three concepts central to the enterprise of computer-supported collaborative learning: namely, collaboration scripts, self-regulation, and group awareness. It does so through consideration of five reports in this Special Issue that address the integration challenge. Various themes are extracted and…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Perception, Metacognition
Daghan, Gökhan; Gündüz, Abdullah Yasin – Education and Information Technologies, 2022
Previous screening studies conducted in leading educational technology journals have primarily been content analyses or systematic reviews; however, this article reports on a web scraping study through the keywords of the articles discussed in this study. An analysis was performed on the keywords of articles published between 2000 and 2018 in 14…
Descriptors: Educational Research, Trend Analysis, Educational Technology, Web Sites
Zhu, Guangtian; Ding, Yi; Chen, Qingwei; Huang, Yuhan – Physics Teacher, 2022
Instructional videos are commonly used in both remote and in-campus curriculum. In order to investigate students' experience when learning with online instructional videos, we adapted a method called "UX curve" from the user experience studies in industrial design. In this paper, we introduce the procedure and data processing method of…
Descriptors: Student Experience, Video Technology, Instructional Materials, High School Students
Slocum, Victoria; Ault, Melinda Jones – Intellectual and Developmental Disabilities, 2022
There is a need for meaningful inclusion of people with disabilities in faith communities beyond physical presence. Although it has been recommended that evidence-based practices be used to increase the meaningful participation of people with intellectual disability in faith communities, there is a lack of empirical studies. The purpose of this…
Descriptors: Video Technology, Modeling (Psychology), Prompting, Intellectual Disability
Capalbo, Alexandra; Miltenberger, Raymond G.; Cook, Jennifer L. – Journal of Applied Behavior Analysis, 2022
Scant literature exists assessing the effectiveness of video modeling (VM) alone in the sports literature. Further evaluations of VM to improve sports skills is warranted because VM is an accessible and efficient procedure that has successfully improved skills in other fields of practice (e.g., staff training, medical procedures). Additionally,…
Descriptors: Team Sports, Video Technology, Modeling (Psychology), Skill Development
Ari, Fatih; Arslan-Ari, Ismahan; Abaci, Serdar; Inan, Fethi Ahmet – Journal of Computing in Higher Education, 2022
The purpose of this study was to explore student's experiences when practicing information technology skills with an online simulation environment. After using the online simulation environment over a five-week period, 215 undergraduate students were surveyed regarding their usage-related experiences, satisfaction with the environment, and…
Descriptors: Computer Simulation, Information Technology, Student Experience, Undergraduate Students
Hollenstein, Lena; Thurnheer, Stefanie; Vogt, Franziska – Education Sciences, 2022
One of the crucial 21st-century digital skills, in the context of digital transformation, is problem solving--equally so in the fields of science, technology, engineering, and mathematics (STEM). In the context of kindergarten, learning through play is central; therefore, pretend play, and particularly guided pretend play, is suggested as an…
Descriptors: Problem Solving, Play, Kindergarten, Technology Uses in Education
Zhang, Bei – College Teaching, 2022
Recorded lectures have rapidly gained momentum in teaching and learning, whether online or "offline" in traditional face-to-face classrooms. We appreciate the remarkable accessibility and flexibility brought by recorded lectures, but we must ponder its adequacy and effectiveness. After all, a YouTube recording is different from a live…
Descriptors: Active Learning, Video Technology, Learner Engagement, Lecture Method
Lam, Ho Cheong – Interactive Learning Environments, 2022
Variation theory, which is a theory of learning developed by Marton and others, has quickly become popular in education research. Our purpose of this paper is to articulate the application of variation theory in the form of a number of concrete design principles that offer prescriptive and practical guidelines for improving the designs of…
Descriptors: Learning Theories, Computer Software, Educational Technology, Instructional Design
Bonifacci, Paola; Colombini, Elisa; Marzocchi, Michele; Tobia, Valentina; Desideri, Lorenzo – Journal of Computer Assisted Learning, 2022
Background: Mind wandering--that is, a shift in the contents of thought away from an ongoing task--can have detrimental consequences for students' reading comprehension. To date, no evidence is available on the effects of text-to-speech solutions on rates of mind wandering during reading. Objectives: The study aimed to evaluate the effects of…
Descriptors: Assistive Technology, Attention, Dyslexia, Students with Disabilities
Schuman, Carrie; Stofer, Kathryn A.; Anthony, Lisa; Neff, Hannah; Chang, Peter; Soni, Nikita; Darrow, Alice; Luc, Annie; Morales, Amanda; Alexandre, Jeremy; Kirkland, Brittani – Research in Science Education, 2022
Conceptualizing and understanding global, physical systems like Earth's ocean is challenging. Data visualizations on touch-based technology allow learners to explore systems and facilitate embodied experiences, promoting deeper understanding. We investigated how direct manipulation of data visualizations on a touchscreen table affords meaningful…
Descriptors: Oceanography, Data Analysis, Visual Aids, Technology Uses in Education
López-Zambrano, Javier; Lara, Juan A.; Romero, Cristóbal – Journal of Computing in Higher Education, 2022
One of the main current challenges in Educational Data Mining and Learning Analytics is the portability or transferability of predictive models obtained for a particular course so that they can be applied to other different courses. To handle this challenge, one of the foremost problems is the models' excessive dependence on the low-level…
Descriptors: Learning Analytics, Prediction, Models, Semantics

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