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Hobbs, Renee; Coiro, Julie – Journal of Adolescent & Adult Literacy, 2019
The authors introduce readers to three design features of the University of Rhode Island's Summer Institute in Digital Literacy, a 42-hour, weeklong professional learning experience in digital literacy for educators, librarians, college faculty, and other adult learners. The program is explicitly designed to promote reflection on one's motivations…
Descriptors: Computer Literacy, Institutes (Training Programs), Summer Programs, Professional Development
Islahi, Fatima; Nasrin – Contemporary Educational Technology, 2019
To acquire benefits from technology in education, due consideration must be given to attitude of teachers which plays an important role in guiding and predicting future successful use of technology in the classroom. With the feminization in the teaching fraternity and the studies reporting gender specific perception towards usefulness of…
Descriptors: Teacher Attitudes, Information Technology, Gender Differences, Computer Attitudes
Manouchehri, Azita; Sanjari, Azin – North American Chapter of the International Group for the Psychology of Mathematics Education, 2019
We analyzed 5th grade students' interactions with one computer-based modeling simulation to examine how they defined and prioritized variables in a dynamically simulated environment. Results revealed that exposure to the simulation environment helped students visualize continuous motions, interpret the different quantities present in the model,…
Descriptors: Mathematical Models, Grade 5, Elementary School Students, Computer Simulation
Dietrich, André – International Association for Development of the Information Society, 2019
LiaScript is an attempt to enable everyone to create free and interactive online courses, without the need of being an experienced programmer. Instead, it aims to bring both parties, software- and course-developers, closer together by introducing Open-Source techniques into the Open-courSe development process. LiaScript was designed to be…
Descriptors: Online Courses, Computer Software, Open Source Technology, Computer Assisted Testing
Seyedeh Azin Sanjari Pirmahaleh – ProQuest LLC, 2019
The purpose of this study was to explore students' mathematical practices while working on modeling problems using 3 interactive computer simulations. Three fifth grade students' interactions with computer-based modeling simulation were examined to identify how children defined and prioritized and coordinated variables and parameters in…
Descriptors: Mathematics Instruction, Mathematical Models, Computer Simulation, Grade 5
Mark Wilson; Kathleen Scalise; Perman Gochyyev – Educational Psychology, 2019
In this article, we describe a software system for assessment development in online learning environments in contexts where there are robust links to cognitive modelling including domain and student modelling. BEAR Assessment System Software (BASS) establishes both a theoretical basis for the domain modelling logic, and offers tools for delivery,…
Descriptors: Computer Software, Electronic Learning, Test Construction, Intelligent Tutoring Systems
Teranishi, Shogo; Yamagishi, Yoshio – Journal of Educational Multimedia and Hypermedia, 2018
Recently, virtual reality (VR) has attracted much attention. We have developed a VR learning application that simulates the process of constructing a self-built PC. Users can virtually experience the process of PC assembly with our system. Our system comprises a head-mounted display called the "Oculus Rift DK2" and a motion sensor called…
Descriptors: Outcomes of Education, Computer Simulation, Computers, Manufacturing
Kumar, Bimal Aklesh; Chand, Sailesh – International Journal of Virtual and Personal Learning Environments, 2018
In order to assist in delivering of courses in distance mode at Fiji National University a mobile learning app was designed and evaluated. The main objective of this app was to provide learning support to learners who are studying in distance mode. The app was designed for android based smart phones and usability study was conducted to evaluate…
Descriptors: Foreign Countries, Computer Oriented Programs, Electronic Learning, Distance Education
Gunbatar, Mustafa Serkan; Karalar, Halit – European Journal of Educational Research, 2018
This study aims to assess the effects of teaching programming with mBlock on self-efficacy perceptions and attitudes considering programming. Particularly, this study tries to research whether there is a gender difference in middle school students or not. The study was conducted in pre-test/post-test quasi experimental design. The participants of…
Descriptors: Foreign Countries, Middle School Students, Student Attitudes, Gender Differences
Stockwell, Glenn – English Teaching, 2021
Mobile-assisted language learning has expanded beyond relatively humble beginnings of replicating computer-based activities assigned in formal language learning contexts, and it now often consists of a complex mix of formal and informal learning activities that take place at different times and places throughout learners' daily lives. Decisions…
Descriptors: Second Language Learning, Second Language Instruction, Learning Activities, Computer Assisted Instruction
Iatrellis, Omiros; Savvas, Ilias ?.; Fitsilis, Panos; Gerogiannis, Vassilis C. – Education and Information Technologies, 2021
Learning analytics have proved promising capabilities and opportunities to many aspects of academic research and higher education studies. Data-driven insights can significantly contribute to provide solutions for curbing costs and improving education quality. This paper adopts a two-phase machine learning approach, which utilizes both…
Descriptors: Prediction, Outcomes of Education, Higher Education, Data Analysis
Demir, Yagmur; Sarsar, Firat – Journal of Educational Technology and Online Learning, 2021
The aim of this study was to determine the effect of emotional motivational feedback messages given for online homework of secondary school sixth grade students within the scope of Information Technologies and Software course on academic success. The research was quantitatively designed based on quasi-experimental design with pre-test-post-test…
Descriptors: Emotional Response, Motivation Techniques, Feedback (Response), Computer Mediated Communication
Coskun, Mehmet; Koç, Yasemin – Psycho-Educational Research Reviews, 2021
The purpose of this study is to investigate the effect of augmented reality and mobile application supported instruction on students' academic achievement, attitude towards astronomy, anxiety and motivation towards learning science in the "Solar System and Beyond/Earth and Universe" units in seventh grade Science lesson. In the study,…
Descriptors: Computer Simulation, Computer Software, Handheld Devices, Technology Integration
Uhl, Juli D.; Sripathi, Kamali N.; Meir, Eli; Merrill, John; Urban-Lurain, Mark; Haudek, Kevin C. – CBE - Life Sciences Education, 2021
The focus of biology education has shifted from memorization to conceptual understanding of core biological concepts such as matter and energy relationships. To examine undergraduate learning about matter and energy, we incorporated constructed-response (CR) questions into an interactive computer-based tutorial. The objective of this tutorial is…
Descriptors: Computer Assisted Testing, Writing Evaluation, Science Education, Biology
Ibragimov, Gasanguseyn I.; Kalimullina, Aliya A. – EURASIA Journal of Mathematics, Science and Technology Education, 2021
The purpose of this article was to identify the mechanism of bilateral feedback on Mathematics homework and to determine its impact on the success of schoolchildren learning. The following were used as the main research methods: the study and generalization of pedagogical experience which helped to consider possible ways of providing feedback on…
Descriptors: Feedback (Response), Mathematics Instruction, Generalization, Homework

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