Publication Date
| In 2026 | 23 |
| Since 2025 | 5126 |
| Since 2022 (last 5 years) | 23583 |
| Since 2017 (last 10 years) | 49425 |
| Since 2007 (last 20 years) | 93179 |
Descriptor
Source
Author
| Hwang, Gwo-Jen | 101 |
| Tsai, Chin-Chung | 90 |
| Sigafoos, Jeff | 80 |
| Seaman, Jeff | 75 |
| Selwyn, Neil | 72 |
| O'Reilly, Mark F. | 71 |
| Lancioni, Giulio E. | 68 |
| Bouck, Emily C. | 64 |
| Teo, Timothy | 62 |
| Villano, Matt | 61 |
| Huang, Yueh-Min | 59 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 5292 |
| Practitioners | 4983 |
| Administrators | 1480 |
| Policymakers | 1412 |
| Researchers | 1191 |
| Students | 743 |
| Media Staff | 511 |
| Parents | 386 |
| Community | 150 |
| Counselors | 104 |
| Support Staff | 51 |
| More ▼ | |
Location
| Australia | 3882 |
| Turkey | 3370 |
| Canada | 2740 |
| United Kingdom | 2740 |
| United States | 2324 |
| China | 2212 |
| Taiwan | 1469 |
| California | 1458 |
| Spain | 1277 |
| Indonesia | 1276 |
| South Africa | 1272 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 32 |
| Meets WWC Standards with or without Reservations | 59 |
| Does not meet standards | 44 |
Mensan, Nur Özge; Anagün, Sengül Saime – International Journal of Progressive Education, 2022
Children born into the digital world and grow up with digital tools begin to surf the internet, download files, play games and engage in many different digital activities from an early age. Because these children who grow up in the digital world are exposed to various digital experiences, their brains are constantly renewed, and children are…
Descriptors: Elementary School Teachers, Teacher Attitudes, Classroom Environment, Educational Technology
Salas-Pilco, Sdenka Zobeida; Yang, Yuqin; Zhang, Zhe – British Journal of Educational Technology, 2022
The COVID-19 pandemic has forced higher education institutions to implement online learning activities based on virtual platforms, allowing little time to prepare and train faculty members to familiarize students with digital technologies. While previous studies have looked at how students engaged with digital technologies in their learning…
Descriptors: COVID-19, Pandemics, Higher Education, School Closing
Rahmadi, Imam Fitri; Lavicza, Zsolt; Arkün Kocadere, Selay; Houghton, Tony; Hohenwarter, Markus – Education and Information Technologies, 2022
Recent developments in educational technology have led to a renewed interest in the utilisation of user-generated microgames for facilitating learning. The advantages and disadvantages of microgames which have been voluntarily created, modified, shared and used by users on open learning platforms to support learning are not yet clearly understood.…
Descriptors: Educational Games, Educational Technology, Educational Benefits, Technology Uses in Education
Sturgis, Ingrid; Lamb, Yanick Rice – Journalism and Mass Communication Educator, 2022
When the COVID-19 pandemic of 2020 hit, historically black colleges and universities were among the thousands of higher education institutions forced to pivot to online teaching. The pandemic has led to profound changes in social interaction and organization in postsecondary education. The pandemic required that institutions respond with…
Descriptors: Educational Change, Distance Education, Electronic Learning, COVID-19
González, María Alejandra Calderón; Armella, Luis Enrique Moreno – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
From mathematics education, a great variety of studies have focused on analyzing the presence of digital technology from different points of view. Those who work with proof and argumentation have resisted presenting results with a technological component, due to the idea of formality associated with those terms, which has increased the existing…
Descriptors: Geometry, Validity, Mathematics Instruction, Computer Software
Nittayathammakul, Vitsanu; Chatwattana, Pinanta; Piriyasurawong, Pallop – International Education Studies, 2022
The crowd context-based learning process via IoT wearable technology [IoTW-driven Crowd context-based learning (CCBL)] is a new learning paradigm that integrates Technological Cybergogical Content Knowledge (TCACK) based on connectivism, cognitive tools and information processing theories to promote digital health literacy. In this study, the…
Descriptors: Internet, Assistive Technology, Technology Integration, Digital Literacy
Syriopoulou-Delli, Christine K.; Sarri, Kyriaki – International Journal of Developmental Disabilities, 2022
Individuals with Autism Spectrum Disorder (ASD) deal with impairments in functional living skills. Video-based instruction (VBI) has been used for teaching and enhancing functional living skills for adolescents and young adults with ASD. This literature review of 19 relevant reports investigates various different types of VBI used in the studies.…
Descriptors: Video Technology, Daily Living Skills, Adolescents, Young Adults
Vidanaralage, A. J.; Dharmaratne, A. T.; Haque, S. – Australasian Journal of Educational Technology, 2022
Adapting innovative educational technologies to bolster students' academic learning is increasing rapidly. This study explored schema congruent and incongruent participants behaviour when experiencing video-based materials as the medium of learning within the frame of a flipped learning environment. The participants watched an educational learning…
Descriptors: Schemata (Cognition), Psychological Patterns, Emotional Response, Reaction Time
Yuliani, Sri; Hartanto, Dicki – International Journal of Language Education, 2022
The purpose of this research discusses (1) to find out the preparation of pre-service teacher students in using digital storytelling in online learning, (2) to study the implementation of teaching English by using digital storytelling, and (3) to find out the pre-service teacher students' perception in using digital storytelling. This research is…
Descriptors: Electronic Learning, Story Telling, Electronic Books, Preservice Teachers
Minaz, Ögr. Üyesi Muhammet Baki; Özel, Yusuf; Ay, Mustafa – Education Quarterly Reviews, 2022
The study results revealed no statistically significant difference in teachers' perceptions of principals' technological leadership and school effectiveness in terms of teachers' gender, seniority, branch, working time at the current school, technological competence, and daily technology use. However, the findings showed a significant difference…
Descriptors: Principals, Leadership Effectiveness, Technological Literacy, Educational Technology
Suwannawong, Naphatsanan; Nilsook, Prachyanun; Wannapiroon, Panita – Education Quarterly Reviews, 2022
The objective of this research was as follows: 1) to synthesise the Personalized Cognitive Counseling Process to Promote Digital Health. 2) to develop the Personalized Cognitive Counseling Process to Promote Digital Health. 3) to evaluate the Personalized Cognitive Counseling Process to Promote Digital Health. The documentary research method was…
Descriptors: Counselor Client Relationship, Counseling Techniques, Brain, Cognitive Processes
Wöhlke, Carina; Höttecke, Dietmar – International Journal of Science Education, 2022
For the promotion of students' learning in science, teachers must attend to critical classroom situations in which students express their ideas about scientific concepts and methods. The notion of professional vision is used to describe the skill of noticing situations that are relevant for learning and understanding. The present study contributes…
Descriptors: Science Teachers, Science Instruction, Physics, Pedagogical Content Knowledge
Portero, Guadalupe Hernández; Bravo, Pilar Colás – Digital Education Review, 2022
One of the most notable effects that COVID-19 has engendered in education is the ICT use in teaching at all educational levels. This study provides data on the ICT usage by teachers in the teaching of Music in Secondary Education in Andalusia (Spain). It also explores the relationship between ICT practices and teachers' perceptions of the…
Descriptors: Technology Uses in Education, Technology Integration, Secondary School Teachers, Music Teachers
Sandí-Delgado, Juan Carlos; Sanz, Cecilia Verónica; Lovos, Edith Noemi – Electronic Journal of e-Learning, 2022
Serious games are the focus of the current research agenda. They show promise for allowing students to learn and practice skills. In fewer studies, they are used for the development of academic competencies. Therefore, it is of interest to deepen the research on the benefits of serious games in academic education and training. This article…
Descriptors: Educational Games, Technological Literacy, Higher Education, Technology Integration
Mtani, Hamadi; Mbelwa, Jimmy – International Journal of Education and Development using Information and Communication Technology, 2022
The Learning Management System (LMS) facilitates the learning and teaching process in higher learning institutions (HLIs) using the Internet. Despite the advantage of having these LMS in institutions, usage is still a challenging problem. This study investigated the factors influencing the usage of LMS in HLIs. To achieve the objective of the…
Descriptors: Integrated Learning Systems, Technology Uses in Education, Higher Education, Foreign Countries

Peer reviewed
Direct link
