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Tesia Marshik; Christopher McCracken; Bryan Kopp; Morgan O'Marrah – Teaching of Psychology, 2025
Background: Artificial intelligence (AI) applications have recently become more powerful and accessible. There has been much discussion about the potential impacts of AI on learning and sample applications. Yet, little research exists on how and to what extent AI is being used in educational contexts. Objective: The purpose of this study was to…
Descriptors: Student Attitudes, Teacher Attitudes, Artificial Intelligence, Undergraduate Students
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Junjie Gavin Wu; Danyang Zhang; Sangmin-Michelle Lee; Junhua Xian – International Journal of Computer-Assisted Language Learning and Teaching, 2025
Digital games have become an important educational tool for learning and teaching. The development of such games has advanced from 2D, desktop-based technologies to 3D, augmented reality (AR) / virtual reality (VR)-based technologies. Yet digital game-based language learning (DGBLL) with AR/VR has only recently started to be investigated, owing to…
Descriptors: Video Games, Computer Simulation, Second Language Learning, Game Based Learning
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Robert Godwin-Jones – Language Learning & Technology, 2025
Less commonly taught languages (LCTLs) have traditionally lagged behind in terms of the availability of learning/teaching materials and of appropriate pedagogical models. For many languages, online tools, courses, and digital archives have been developed in recent years that offer opportunities for both formal instruction and self-study. Now the…
Descriptors: Technology Integration, Second Language Instruction, Language Minorities, Artificial Intelligence
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Sofia Benson-Goldberg; Karen Erickson – Journal of Speech, Language, and Hearing Research, 2025
Purpose: This scoping review aims to characterize the body of literature addressing literacy interventions involving young children (ages 2--8 years) who use or would benefit from aided augmentative and alternative communication (AAC). Method: A systematic search was conducted in six databases. The search yielded 33 intervention studies.…
Descriptors: Literacy, Research, Augmentative and Alternative Communication, Young Children
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Carles Bruguera; Carmen Pagés; Mitchell Peters; Àngels Fitó – Distance Education, 2025
This paper explores the potential of online micro-credentials, a novel learning approach that awards credentials after short educational experiences, as a viable solution to bridging the soft skills gap in the workforce. Using a qualitative foresight research design, the study analyzes and synthesizes insights gathered from 85 in-depth interviews…
Descriptors: Microcredentials, Soft Skills, Employer Attitudes, Distance Education
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Joe Noteboom – Learning, Media and Technology, 2025
This article builds on emerging accounts of the 'student as user' to explore platformisation in higher education from the perspectives of students. While existing scholarship on platformisation and assetisation has highlighted important concerns about the distribution of power and value in contemporary higher education, much of this literature…
Descriptors: Foreign Countries, Educational Technology, Usability, Learning Management Systems
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Vidya Anesti; Irwanto Irwanto – Journal of Learning for Development, 2025
Currently, advancements in science and technology have a significant impact on various aspects of human life, particularly in the field of education. In this context, augmented reality plays a crucial role in enhancing both learning and teaching experiences. This study presents the findings of a bibliometric analysis on published articles related…
Descriptors: Computer Simulation, Technology Uses in Education, Educational Research, Computer Uses in Education
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Pauline van der Straten Waillet; Kathryn Crowe; Brigitte Charlier; Cécile Colin – Journal of Deaf Studies and Deaf Education, 2025
Evidence is lacking on the impact of bilingualism on the speech skills of children with cochlear implants (CIs). This study described the speech production of children with CIs acquiring French and one or more additional spoken languages. Four groups of children aged 4-11 were included: bilinguals (n = 15) and monolinguals (n = 14) with CIs and…
Descriptors: Bilingualism, Speech Skills, Children, Preadolescents
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Kyle Redican; Matteo Gonzalez; Beth Zizzamia – Journal of Geography in Higher Education, 2025
ChatGPT, an AI software, has rapidly gained popularity for a wide variety of applications, including educational uses. This research explores the use of ChatGPT to supplement Geographical Information Systems (GIS) coursework creation, to help educators with little experience in GIS. Visualizing sea level rise (SLR) and quantifying the extent of…
Descriptors: Geographic Information Systems, Computer Software, Synchronous Communication, Artificial Intelligence
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Francisco Arredondo; Belen Garcia; Ruben Lijo – IEEE Transactions on Education, 2025
Contributions: This article presents the results from a teaching innovation project based on the creation of educational videos by students and their assessment through blind peer review in the context of an electric circuit course. This article also analyses the activity's impact on learning outcomes by comparing the results of participating…
Descriptors: Video Technology, Electronic Equipment, Peer Evaluation, Program Effectiveness
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Laura McNeill; Mohammad Mohi Uddin; Lesley Regalado – TechTrends: Linking Research and Practice to Improve Learning, 2025
Although research exists on traditional and virtual internships, there is a significant gap in understanding virtual instructional technology (IT) internships for graduate students. Specifically, this study addresses three key areas: (1) the unique benefits and challenges experienced by graduate students in virtual IT internships, (2) the…
Descriptors: Authentic Learning, Educational Technology, Guided Pathways, Internship Programs
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Amarpreet Gill; Derek Irwin; Linjing Sun; Dave Towey; Gege Zhang; Yanhui Zhang – IEEE Transactions on Learning Technologies, 2025
The rapid changes in technology available for teaching and learning have led to a wide variety of potential tools that can be deployed to support a student's education experience. This article examines the learning interfaces for pedagogical virtual reality (VR) environments, including immersive VR (iVR). It also looks at how microlearning (ML)…
Descriptors: Computer Simulation, Learning Activities, Electronic Learning, Learning Modules
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Kristina N. Randall; Hannah Drew; Elizabeth S. Gilman; Emma Dixon – Journal of Applied Research in Intellectual Disabilities, 2025
Background: Assistive technology (AT) has been successfully used by researchers and practitioners to increase task completion and independence in work and home environments for individuals with intellectual and developmental disabilities. While prior research has shown increased outcomes of incorporating AT into daily tasks, research has also…
Descriptors: Assistive Technology, Intellectual Disability, Developmental Disabilities, Family Environment
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Jiahong Su – Education and Information Technologies, 2025
Although artificial intelligence (AI) is becoming more commonly integrated into our everyday lives, homes, and schools, there needs to be more research regarding parental attitudes toward using AI technologies and AI literacy education to understand better and advance AI and AI literacy in kindergarten. To address this gap, this study explored…
Descriptors: Foreign Countries, Kindergarten, Young Children, Parent Attitudes
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Joohi Lee; Sham'ah Yunus; Joo Ok Lee – Early Childhood Education Journal, 2025
Robotics has emerged as a popular interdisciplinary pedagogical approach in the field of education to teach children STEM concepts. By providing playful learning experiences, the use of robots engages children in an active learning process, making it an effective tool to promote their targeted knowledge, skills, and disposition towards STEM,…
Descriptors: Preschool Children, Preschool Education, Programming, Skill Development
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