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Hannah Elizabeth Kirk; Sally Richmond; Tori Gaunson; Meg Bennett; Alan Herschtal; Mark Bellgrove; Kim Cornish – Journal of Attention Disorders, 2024
Objective: Growing evidence suggests digital interventions may provide neurocognitive benefits for children with ADHD. This study aimed to investigate the efficacy of a digital attention intervention in children with ADHD. Method: In this double-blind randomized controlled trial 55 children with ADHD (5-9 years) were allocated to the intervention…
Descriptors: Attention Deficit Hyperactivity Disorder, Intervention, Attention, Young Children
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Hannah Fechtel; Sienna Ruiz; Julie Spray; Erika A. Waters; James Shepperd; Jean Hunleth – International Journal of Social Research Methodology, 2024
Virtual technologies gained popularity during the COVID-19 pandemic for use in research, including research with children. As scholarship from the field of science, technology and society (STS) suggests, technologies are never neutral, but embedded with social values and, as such, used by people to navigate identities and relationships. Building…
Descriptors: Children, Power Structure, Interpersonal Relationship, Privacy
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Jusuf Blegur; Fegie Rizkia Mulyana; Andi Saparia – Journal of Learning for Development, 2024
COVID-19 significantly contributed to increasing use of online assessment in education, including physical education. Teachers still need online assessments in face-to-face learning because they help them improve a practical, objective, and credible assessment process for students' learning performance. This research aimed at tracking the…
Descriptors: Publications, Computer Assisted Testing, Physical Education, Trend Analysis
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Candace Walkington; Mitchell J. Nathan; Wen Huang; Jonathan Hunnicutt; Julianna Washington – Educational Technology Research and Development, 2024
The emergence of immersive digital technologies, such as shared augmented reality (shAR), virtual reality (VR) and motion capture (MC) offers promising new opportunities to advance our understanding of human cognition and design innovative technology-enhanced learning experiences. Theoretical frameworks for embodied and extended cognition can…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Motion
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Bryan Fulmer; Ahn Duong; Hannah Palmer; Kevin G. Owens – Journal of Chemical Education, 2024
Digital learning tools and laboratory simulations have been an area of great interest not only due to the advancements of at-home learning but also by allowing students and institutions access to experiences they would not have otherwise due to the high cost of commercial instrumentation. The need for online learning tools became especially…
Descriptors: Science Instruction, Educational Technology, Technology Uses in Education, Measurement Equipment
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Qiang Fu; Shiyuan Fu; Hui Yang; Jing Yu; Li Liu – Journal of Chemical Education, 2024
The double-indicator method is often used in the analysis of Na[subscript 2]CO[subscript 3], NaHCO[subscript 3], and NaOH mixtures (carbonate mixtures). In this method, the determination of the volumes at the first and second equivalence points plays a crucial role in analyzing the composition and content of the carbonate mixtures. Here, LabVIEW…
Descriptors: Science Instruction, Chemistry, Computer Simulation, Measurement
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Gyuhun Jung; Markel Sanz Ausin; Tiffany Barnes; Min Chi – International Educational Data Mining Society, 2024
We presented two empirical studies to assess the efficacy of two Deep Reinforcement Learning (DRL) frameworks on two distinct Intelligent Tutoring Systems (ITSs) to exploring the impact of Worked Example (WE) and Problem Solving (PS) on student learning. The first study was conducted on a probability tutor where we applied a classic DRL to induce…
Descriptors: Intelligent Tutoring Systems, Problem Solving, Artificial Intelligence, Teaching Methods
Carrie Klein; Sean Baser; Jessica Colorado – State Higher Education Executive Officers, 2024
Integrity, security, and sustained investment in data systems are critical for state agencies and stakeholders to effectively harness information to inform policy and decision-making in postsecondary education. Recognizing this crucial need, the State Higher Education Executive Officers Association (SHEEO) has led the charge with its State…
Descriptors: Postsecondary Education, Educational Finance, Governance, Data Collection
Nianbo Dong; Benjamin Kelcey; Jessaca Spybrook; Yanli Xie; Dung Pham; Peilin Qiu; Ning Sui – Grantee Submission, 2024
Multisite trials that randomize individuals (e.g., students) within sites (e.g., schools) or clusters (e.g., teachers/classrooms) within sites (e.g., schools) are commonly used for program evaluation because they provide opportunities to learn about treatment effects as well as their heterogeneity across sites and subgroups (defined by moderating…
Descriptors: Statistical Analysis, Randomized Controlled Trials, Educational Research, Effect Size
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Argu¨ello, Jose´ M.; Dempski, Robert E. – Journal of Chemical Education, 2020
Facile visualization of biomolecules is an essential component of the undergraduate biochemistry curriculum. In the past, a number of tools have been used to display biomolecules. More recently, the advent of greater accessibility to virtual reality (VR) and augmented reality (AR) programs has created a new mechanism to visualize biomolecules.…
Descriptors: Visualization, Undergraduate Students, Biochemistry, Science Instruction
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Van Ginkel, Stan; Ruiz, Dominic; Mononen, Asko; Karaman, Cendel; de Keijzer, Ander; Sitthiworachart, Jirarat – Journal of Computer Assisted Learning, 2020
Feedback plays a central role in learning. Crucial to this is the nature and timing of the feedback. This experimental study explores the efficacy of immediate computer-mediated feedback within a virtual reality environment designed to facilitate the development of pre-university students' presentation skills. Two conditions were established to…
Descriptors: Feedback (Response), Teaching Methods, Computer Mediated Communication, Instructional Effectiveness
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Akpokiere, Roseline; Oyelekan, Oloyede Solomon; Olorundare, Adekunle Solomon – International Journal of Virtual and Personal Learning Environments, 2020
The low achievement of chemistry students in Nigerian Colleges of Education has been attributed to a number of factors including a lack of indigenous computer software for enhancing course teaching. This study therefore sought to develop and validate an instructional computer package on organic chemistry for Colleges of Education in Nigeria. The…
Descriptors: Science Achievement, Computer Software, Organic Chemistry, Foreign Countries
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Morin, Jennifer; Tamberelli, Frank; Buhagiar, Tarek – Journal of Education for Business, 2020
Many educators utilize simulations to create active learning environments suitable for learning outcome achievement and soft skill development, which are critical for student success in the workforce. However, many educators focus primarily on affective benefits of simulations, such as engagement and motivation, rather than cognitive impacts, such…
Descriptors: Undergraduate Students, Business Administration Education, Educational Games, Computer Games
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Abdullah Al Fraidan – International Journal of Distance Education Technologies, 2025
This study explores vocabulary assessment practices in Saudi Arabia's hybrid EFL ecosystem, leveraging platforms like Blackboard and Google Forms. The focus is on identifying prevalent test formats and evaluating their alignment with modern pedagogical goals. To classify vocabulary assessment formats in hybridized EFL contexts and recommend the…
Descriptors: Vocabulary Development, English (Second Language), Second Language Learning, Second Language Instruction
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Sajida Bhanu Panwale; Selvaraj Vijayakumar – International Review of Research in Open and Distributed Learning, 2025
This study aimed to evaluate the utility of artificial intelligence (AI) in improving the persuasive communication skills of online Master of Business Administration (MBA) students. In particular, this study investigated the influence of personalization through AI using the Google Gemini platform on conventional and online instructional…
Descriptors: Distance Education, Artificial Intelligence, Computer Software, Individualized Instruction
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