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Sajjad Bahrami – ProQuest LLC, 2021
In this thesis, we incorporate information theory into statistical signal processing and machine learning in order to achieve robust learning in presence of outliers (or generally in environments with non-Gaussian structure). In other words, by incorporating information theory especially when structure of environment is non-Gaussian, the…
Descriptors: Electronic Learning, Artificial Intelligence, Algorithms, Information Networks
Jirong Yi – ProQuest LLC, 2021
We are currently in a century of data where massive amount of data are collected and processed every day, and machine learning plays a critical role in automatically processing the data and mining useful information from it for making decisions. Despite the wide and successful applications of machine learning in different fields, the robustness of…
Descriptors: Artificial Intelligence, Algorithms, Data, Classification
Chang, Hui-Tzu; Lin, Chia-Yu; Wang, Li-Chun; Tseng, Fang-Ching – Educational Technology & Society, 2022
In this study, we built a personalized hybrid course recommendation system (PHCRS) that considers students' interests, abilities and career development. To meet students' individual needs, we adopted the five most widely used algorithms, including content-based filtering, popularity-based methods, item-based collaborative filtering, user-based…
Descriptors: Course Selection (Students), Blended Learning, Artificial Intelligence, Mathematics
Hou, Xinying; Nguyen, Huy Anh; Richey, J. Elizabeth; Harpstead, Erik; Hammer, Jessica; McLaren, Bruce M. – International Journal of Artificial Intelligence in Education, 2022
Digital learning games are designed to foster both student learning and enjoyment. Given this goal, an interesting research topic is whether game mechanics that promote learning and those that promote enjoyment have different effects on students' experience and learning performance. We explored these questions in "Decimal Point," a…
Descriptors: Models, Learner Engagement, Computer Games, Educational Games
Koc-Januchta, Marta M.; Schönborn, Konrad J.; Roehrig, Casey; Chaudhri, Vinay K.; Tibell, Lena A. E.; Heller, H. Craig – International Journal of Educational Technology in Higher Education, 2022
Rapid developments in educational technology in higher education are intended to make learning more engaging and effective. At the same time, cognitive load theory stresses limitations of human cognitive architecture and urges educational developers to design learning tools that optimise learners' mental capacities. In a 2-month study we…
Descriptors: Cognitive Processes, Difficulty Level, Usability, Biology
Yagci, Mustafa – Smart Learning Environments, 2022
Educational data mining has become an effective tool for exploring the hidden relationships in educational data and predicting students' academic achievements. This study proposes a new model based on machine learning algorithms to predict the final exam grades of undergraduate students, taking their midterm exam grades as the source data. The…
Descriptors: Data Analysis, Academic Achievement, Prediction, Undergraduate Students
Dutt, Sarthika; Ahuja, Neelu Jyothi; Kumar, Manoj – Education and Information Technologies, 2022
Several studies have investigated the need for learning difficulties identification specifically Dyslexia, Dysgraphia and Dyscalculia. The identification of these difficulties among children is a multiple screening process under psychologist's supervision. Learning difficulties identification is a difficult task; it affects the learning process…
Descriptors: Intelligent Tutoring Systems, Special Education, Learning Disabilities, Students with Disabilities
Zhang, Mengxue; Baral, Sami; Heffernan, Neil; Lan, Andrew – International Educational Data Mining Society, 2022
Automatic short answer grading is an important research direction in the exploration of how to use artificial intelligence (AI)-based tools to improve education. Current state-of-the-art approaches use neural language models to create vectorized representations of students responses, followed by classifiers to predict the score. However, these…
Descriptors: Grading, Mathematics Instruction, Artificial Intelligence, Form Classes (Languages)
Liou, Gloria; Bonner, Cavan V.; Tay, Louis – International Journal of Testing, 2022
With the advent of big data and advances in technology, psychological assessments have become increasingly sophisticated and complex. Nevertheless, traditional psychometric issues concerning the validity, reliability, and measurement bias of such assessments remain fundamental in determining whether score inferences of human attributes are…
Descriptors: Psychometrics, Computer Assisted Testing, Adaptive Testing, Data
Taylor, Kevin – Education and Culture, 2022
For Dewey, growth in the educative process means education that enriches and expands one's experience as it prepares students for not only a vocation but also entry into and transaction with the world. In few places can we see growth, generally understood, to be occurring as fast as in big data technology. This essay begins with an overview of…
Descriptors: Educational Philosophy, Educational Development, Technology Uses in Education, Learning Analytics
Pammer-Schindler, Viktoria; Rosé, Carolyn – International Journal of Artificial Intelligence in Education, 2022
Professional and lifelong learning are a necessity for workers. This is true both for re-skilling from disappearing jobs, as well as for staying current within a professional domain. AI-enabled scaffolding and just-in-time and situated learning in the workplace offer a new frontier for future impact of AIED. The hallmark of this community's work…
Descriptors: Data, Ethics, Informal Education, Professional Development
Del Fabbro, Olivier – Education and Culture, 2022
A society that uses drills and conditioning to train its machine learning models risks creating an alienated situation between human and machine in social life, as these teaching methods generate a lack of responsibility for the actions produced by such machines. Both John Dewey and Gilbert Simondon present conceptions and ideas that shed a…
Descriptors: Artificial Intelligence, Man Machine Systems, Technical Education, Educational Theories
Hilliard, Airlie; Kazim, Emre; Bitsakis, Theodoros; Leutner, Franziska – Journal of Intelligence, 2022
Selection methods are commonly used in talent acquisition to predict future job performance and to find the best candidates, but questionnaire-based assessments can be lengthy and lead to candidate fatigue and poor engagement, affecting completion rates and producing poor data. Gamification can mitigate some of these issues through greater…
Descriptors: Personality Measures, Personality Traits, Gamification, Imagery
Pardo-Ballester, Cristina – Foreign Language Annals, 2022
This case study examines an online introductory Spanish-English translation course focused on learning Spanish through machine translation. Fifty-three Spanish learners were guided by their teacher to rethink, reflect, and interpret what Google Translate offered. Quantitative and qualitative analyses of learners' reports and teacher feedback…
Descriptors: Translation, Teaching Methods, Online Courses, Introductory Courses
Downes, Stephen – Asian Journal of Distance Education, 2022
Connectivism is the thesis that knowledge is constituted of the sets of connections between entities, such that a change in one entity may result in a change in the other entity, and that learning is the growth, development, modification or strengthening of those connections. This paper presents an overview of connectivism, offering a connectivist…
Descriptors: Learning Theories, Social Networks, Learning Processes, Artificial Intelligence

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