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Djenic, S.; Krneta, R.; Mitic, J. – IEEE Transactions on Education, 2011
This paper presents an advanced variant of learning programming by the use of the Internet and multimedia. It describes the development of a blended learning environment, which, in addition to classroom (face-to-face) lessons, introduces lessons delivered over the Internet: the use of multimedia teaching material with completely dynamic…
Descriptors: Foreign Countries, Blended Learning, Instructional Design, Programming
Nahl, Diane – International Journal of Virtual and Personal Learning Environments, 2010
New users of virtual environments face a steep learning curve, requiring persistence and determination to overcome challenges experienced while acclimatizing to the demands of avatar-mediated behavior. Concurrent structured self-reports can be used to monitor the personal affective and cognitive struggles involved in virtual world adaptation to…
Descriptors: Affective Behavior, Information Needs, Users (Information), Cognitive Processes
Keyser, Diane – Online Submission, 2010
To design a series of assessments that could be used to compare the learning gains of high school students studying the cardiopulmonary system using traditional methods to those who used a collaborative computer simulation, called "Mr. Vetro". Five teachers and 264 HS biology students participated in the study. The students were in…
Descriptors: Comparative Analysis, Computer Simulation, Cooperative Learning, Human Body
Hallinger, Philip; Lu, Jiafang; Showanasai, Parinya – Educational Review, 2010
This paper presents findings of a study that evaluated the instructional effectiveness of a problem-based learning module constructed around a computer simulation, "Making Change Happen"[TM]. The "Leading Organizational Change" (LOC) course sought to enable students in a graduate management program in Thailand to learn to lead…
Descriptors: Administrator Education, Computer Simulation, Problem Based Learning, Learning Modules
Elgie, Robert; Sapien, Robert; Fullerton, Lynne; Moore, Brian – Journal of School Nursing, 2010
The objective of this study was to evaluate the effectiveness of a computer-assisted emergency preparedness course for school nurses. Participants from a convenience sample (52) of school nurses from New Mexico were randomly assigned to intervention or control groups in an experimental after-only posttest design. Intervention group participants…
Descriptors: Control Groups, Intervention, School Nurses, Emergency Programs
Bennett, Randy Elliot; Persky, Hilary; Weiss, Andy; Jenkins, Frank – Journal of Technology, Learning, and Assessment, 2010
This paper describes a study intended to demonstrate how an emerging skill, problem solving with technology, might be measured in the National Assessment of Educational Progress (NAEP). Two computer-delivered assessment scenarios were designed, one on solving science-related problems through electronic information search and the other on solving…
Descriptors: National Competency Tests, Problem Solving, Technology Uses in Education, Computer Assisted Testing
Lloyd, Margaret – Journal of Learning Design, 2010
There is a "reality" to being online which we know to be false. We are simultaneously "there" but "not there" as we talk, work and play with others in online spaces. We move between physical and virtual spaces in ways that realise the predictions made for computers in the mid-20th Century and enact scenarios from science fiction. We are left…
Descriptors: Science Fiction, Social Change, Social Environment, Electronic Learning
Minocha, Shailey; Reeves, Ahmad John – Learning, Media and Technology, 2010
"Second Life" (SL) is a three-dimensional (3D) virtual world, and educational institutions are adopting SL to support their teaching and learning. Although the question of how 3D learning spaces should be designed to support student learning and engagement has been raised among SL educators and designers, there is hardly any guidance or…
Descriptors: Informal Education, Guidance, Space Utilization, Mail Surveys
Bush, Robert C. – Facilities Manager, 2008
This article discusses the trend facing today's scientific laboratories: that the more specialized the lab, the more expensive it is, and the less accessible it becomes. Or conversely, the more accessible a lab needs to be, the fewer resources can be dedicated per capita, and the less specialized it becomes. From a numerical standpoint, "real"…
Descriptors: Science Laboratories, Educational Facilities, Costs, College Science
Moller, Ralf; Schenck, Wolfram – Cognitive Science, 2008
We show that simple perceptual competences can emerge from an internal simulation of action effects and are thus grounded in behavior. A simulated agent learns to distinguish between dead ends and corridors without the necessity to represent these concepts in the sensory domain. Initially, the agent is only endowed with a simple value system and…
Descriptors: Prediction, Schemata (Cognition), Computer Simulation, Models
Jaakkola, T.; Nurmi, S. – Journal of Computer Assisted Learning, 2008
Computer simulations and laboratory activities have been traditionally treated as substitute or competing methods in science teaching. The aim of this experimental study was to investigate if it would be more beneficial to combine simulation and laboratory activities than to use them separately in teaching the concepts of simple electricity. Based…
Descriptors: Elementary School Students, Computer Simulation, Science Instruction, Energy
Rosen, Edward M. – Chemical Engineering Education, 2008
Energy use in Iceland (population 283,000) is higher per capita than in any other country in the world. Some 53.2% of the energy is geothermal, which supplies electricity as well as heated water to swimming pools, fish farms, snow melting, greenhouses, and space heating. The Nesjavellir Power Plant is a major geothermal facility, supplying both…
Descriptors: Energy Management, Science Education, Foreign Countries, Energy
Grossberg, Stephen; Pearson, Lance R. – Psychological Review, 2008
How does the brain carry out working memory storage, categorization, and voluntary performance of event sequences? The LIST PARSE neural model proposes an answer that unifies the explanation of cognitive, neurophysiological, and anatomical data. It quantitatively simulates human cognitive data about immediate serial recall and free recall, and…
Descriptors: Short Term Memory, Brain, Neuropsychology, Neurological Organization
Wilkie, Richard M.; Wann, John P.; Allison, Robert S. – Journal of Experimental Psychology: Human Perception and Performance, 2008
The authors examined observers steering through a series of obstacles to determine the role of active gaze in shaping locomotor trajectories. Participants sat on a bicycle trainer integrated with a large field-of-view simulator and steered through a series of slalom gates. Steering behavior was determined by examining the passing distance through…
Descriptors: Visual Perception, Visual Stimuli, Psychomotor Skills, Eye Movements
Roelofs, Ardi – Journal of Experimental Psychology: Human Perception and Performance, 2008
Controversy exists about whether dual-task interference from word planning reflects structural bottleneck or attentional control factors. Here, participants named pictures whose names could or could not be phonologically prepared, and they manually responded to arrows presented away from (Experiment 1), or superimposed onto, the pictures…
Descriptors: Attention Control, Auditory Perception, Oral Language, Experiments

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