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Peer reviewedModica, Marianne – Children Today, 1991
Advocates hands-on activities for preschool children that develop the skills that form the foundation for abstract thinking. Concrete experiences in reading, writing, math and science will develop motor skills and concept formation, and make the move into higher level academics a comfortable and natural process. (SH)
Descriptors: Child Development, College Preparation, Early Childhood Education, Early Experience
Peer reviewedKohn, Sandy – Journal of Experiential Education, 1991
Advocates empowering students to help them take control of their lives. Provides specific ideas on how educators can facilitate this process. Uses concepts from humanistic education, group dynamics, Quaker thought and action, and experiential programing. (KS)
Descriptors: Educational Objectives, Elementary Secondary Education, Experiential Learning, Group Dynamics
Elledge, Tim – Gifted Child Today (GCT), 1991
The Tennessee Governor's School for the Humanities is a four-week program that offers gifted and talented students a time to discuss ideas and an opportunity to discover new ways to think about the learning process. This paper describes the school's faculty and course offerings. (JDD)
Descriptors: Enrichment Activities, Experiential Learning, Gifted, High Schools
Quinn, William J. – Journal of Outdoor Education, 1990
Describes nature of adventure in spiritual, emotional, and intellectual terms. Examines roles of risk, pain, failure, success, and public recognition in adventure. Emphasizes rewards of excitement, fun, exhilaration, and self-discovery accompanying adventure. Uses numerous quotes about adventure from authors and literary figures. (TES)
Descriptors: Adventure Education, Aspiration, Experiential Learning, Failure
Peer reviewedKitzerow, Phyllis – Teaching Sociology, 1990
Describes group role-playing activities that have been used to teach about education, criminology, and sex roles. Suggests that role play helps students to absorb and retain many of the insights about the issues involved. (DB)
Descriptors: Experiential Learning, Group Activities, Higher Education, Learning Activities
Priest, Simon; Naismith, Mindee – Journal of Adventure Education and Outdoor Leadership, 1993
Debriefing is a process of guiding reflection on experience. Ideally, facilitators conduct debriefing sessions frequently and in proximity to the experience location. Includes a model "debriefing funnel" into which the facilitators pour experiences, pass those experiences through five reflective filters, and distill a learning change in…
Descriptors: Adventure Education, Experiential Learning, Group Activities, Group Discussion
Cherrington, Ruth; van Ments, Morry – Adults Learning (England), 1994
Adult and continuing education tutors (n=50) surveyed favored a range of teaching techniques, including experiential, but some viewed the latter as unsuitable. Role play, simulation, and gaming were not frequently used. Tutors preferred to develop their own methods and materials and believed their students expected traditional methods. (SK)
Descriptors: Adult Education, Adult Educators, Expectation, Experiential Learning
Peer reviewedZvonkin, Alexander K. – Journal of Mathematical Behavior, 1993
Recounts a teacher's experiences with a small group of elementary school students as they explore different forms of the combinatorics problem of choosing two out of five objects. Describes how students examine the connections between the problems and a proof of the relationship. (MDH)
Descriptors: Concept Formation, Elementary Education, Experiential Learning, Mathematics Education
Peer reviewedFrench, Robert B. – Management Education and Development, 1993
There is serious confusion in higher education regarding the relationship between learning and experience. Work placements should be seen as opportunities for real learning in the real world, and all work should be conceived as a placement. (SK)
Descriptors: Congruence (Psychology), Experiential Learning, Higher Education, Job Placement
Peer reviewedVince, Russ; Martin, Linda – Management Education and Development, 1993
The rationally based model of action learning limits learning and change. Adding a psychological component (emotional experiences that promote or discourage learning) and a political component (effects of institutional and personal power relations on learning) broadens understanding of individual and organizational development. (SK)
Descriptors: Emotional Response, Experiential Learning, Individual Development, Learning Processes
Cushing, Pamela J. – Pathways: The Ontario Journal of Outdoor Education, 1998
Discusses the origins and limitations of the rites of passage model; the types of outdoor education courses the rites of passage and its notion of transformation can inform; and how neglecting the third stage of the model, "reincorporation," limits the longevity of transformations. Outlines the elements needed to successfully bring the…
Descriptors: Educational Strategies, Experiential Learning, Group Dynamics, Individual Development
Lovejoy, Sharon – Taproot, 1998
A naturalist and designer of public gardens relates her experiences of introducing children to plants and gardens using equipment such as binoculars, stethoscopes, notebooks, photographs, and magnifying glasses. Article provides information is given about many plants, their uses, and related child-centered activities (such as a namesake pumpkins…
Descriptors: Childhood Interests, Experiential Learning, Gardening, Gardens
Peer reviewedScarce, Rik – Teaching Sociology, 1997
Suggests that field trips may best be seen as an example of short-term experiential education. Explains how field trips may be helpful in a range of sociology classes; notes the basic steps to planning, undertaking, and evaluating field trips; and addresses advantages of, and objections to, such excursions. (DSK)
Descriptors: Active Learning, Class Activities, Experiential Learning, Field Trips
Peer reviewedWhite, Boyd – Studies in Art Education, 1998
Describes a strategy for heightening university students' awareness within aesthetic encounters. The purpose of these "aesthetigrams" is to improve teaching and learning of aesthetics-in-the-classroom. Discusses research goals, and addresses the possibility of defining "aesthetic experience" based on student records of their encounters. (DSK)
Descriptors: Aesthetic Education, Aesthetics, Art, Art Education
Smolowe, Ann; Murray, Mark; Butler, Steve – Zip Lines: The Voice for Adventure Education, 1999
A corporate adventure consultant uses personal anecdotes to illustrate how intuition can guide decision making about which issues and ideas to address during adventure experiences, as well as how to frame an experience to meet multiple objectives. Intuition can be a leader's powerful ally in determining when and why to shift roles (consultant,…
Descriptors: Adventure Education, Consultants, Corporate Education, Decision Making Skills


