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Peer reviewedBoston, Bruce O. – Middle School Journal, 2000
Describes Earth Force's Community Action and Problem Solving (CAPS) learning model that integrates learning across the curriculum by bringing together three experientially based activities: care for the environment, service learning, and skills of civic engagement. Discusses CAPS' six-step sequence, and teacher and student responses. (JPB)
Descriptors: Environmental Education, Experiential Learning, Integrated Curriculum, Middle School Students
Peer reviewedCarlson, Teresa B.; McKenna, Peter – Journal of Experiential Education, 2000
Forty Australian physical education student teachers participated in a weekend adventure education course that placed them outside their comfort zones and made them understand how less confident, lower-skilled students feel in physical education classes. Reflective writing exercises revealed participants' awareness of supportive environment, peer…
Descriptors: Adventure Education, Attitude Change, Educational Environment, Experiential Learning
Peer reviewedKeegan, Mark – International Journal of Instructional Media, 1993
Presents evidence against the use of standardized curricula and testing and in favor of discovery-based instruction. Describes a successful experience with a relatively new form of discovery-based instruction, the scenario educational computer software. (AEF)
Descriptors: Active Learning, Computer Assisted Instruction, Computer Software, Discovery Learning
Beedy, Jeff; Gordon, John – Zip Lines: The Voice for Adventure Education, 1997
The New Hampton School (New Hampshire) uses the holistic Total Human Development Model with both students and faculty to instill principles focused on relationships as central to teaching and learning; respect and responsibility; sense of community; whole person development within the community; compassion and service; and the meaningful,…
Descriptors: Educational Principles, Elementary Secondary Education, Experiential Learning, Holistic Approach
Ogden, Jackie; Lehnhardt, Kathy; Mellen, Jill; Dierking, Lynn; Adelman, Leslie; Burks, Kyle; Miller, Lance – Informal Learning, 2001
Describes a five-year plan for educational research and evaluation at the Disney Animal Kingdom. Focuses on conservation-related issues and presents some of the preliminary results from the study of visitor attitudes. (DDR)
Descriptors: Conservation (Environment), Educational Facilities, Educational Research, Elementary Secondary Education
Peer reviewedKeen Cheryl; Howard, Adam – Journal of Secondary Gifted Education, 2002
Interviews with six academically gifted students at Antioch College (Ohio) examined how Antioch's experiential learning program, which alternates study semesters with full-time work semesters, identified three themes: recognition of the responsibility for one's own learning; unique challenges made possible by experiential learning; and learning…
Descriptors: Academically Gifted, College Students, Cooperative Education, Emotional Development
Charney, Len – Zip Lines: The Voice for Adventure Education, 1997
Children's visual literacy can be enhanced by focusing their attention on aspects of the natural or built environment in the local community. Two activities use photographs and field trips to provide the building blocks of visual literacy: challenging activities, inquiry and problem solving, curiosity and the unexpected, and culture-based…
Descriptors: Critical Thinking, Discovery Processes, Elementary Secondary Education, Environmental Education
Peer reviewedNixon, Rachel A. – Journal of Science Education and Technology, 1997
Presents six case studies of EARTHWATCH expeditions which provide teachers with opportunities to work with scientists, participate in scientific discovery, and employ new technology. Educators join EARTHWATCH teams to explore tropical and dry forests, monitor ecosystems and species, unearth remains, and consequently develop innovative classroom…
Descriptors: Ecology, Educational Research, Environmental Education, Experiential Learning
Peer reviewedRuben, Brent D. – Simulation & Gaming, 1999
Presents an overview of the evolution of experiential instruction theory and practice from its popular emergence in the late 1960s through the present. Simulations, games, and other experience-based instructional methods have had a substantial impact on teaching concepts and applications during this period, and have influenced traditional…
Descriptors: Active Learning, Computer Simulation, Conventional Instruction, Educational Development
Beames, Simon – Horizons, 2000
Educational programs that teach agricultural practices, health care, or technology in developing nations can be complemented by adventure education. Adventure education can foster the social skills that enable people to cooperate, take initiative, and solve problems, and thereby contribute to their country's development. Arguments against the…
Descriptors: Adventure Education, Developing Nations, Economic Development, Educational Needs
Brooks, Joe – Active Learner: A Foxfire Journal for Teachers, 2000
Seventh- and eighth-grade students in a small Vermont town publish a community newspaper. Students learn writing skills, organizing, meeting deadlines, computer skills, problem solving, production skills, and much about their community while meeting Vermont's academic cross-disciplinary standards. Teacher comments describe the 3-year development…
Descriptors: Academic Standards, Computer Literacy, Experiential Learning, Interdisciplinary Approach
Osterer, Irv – Arts & Activities, 1999
Addresses the cooperation between the Centre for Canadian Contemporary Art (CCCA) and Confederation High School in Nepean (Ontario) focusing on student involvement within the CCCA project. Highlights the students' efforts to promote the CCCA's corporate image by creating a logo for letterheads, envelopes, and business cards. (CMK)
Descriptors: Art Education, Art Materials, Art Products, Cultural Influences
Peer reviewedAlleman, Janet; Brophy, Jere – Social Studies and the Young Learner, 1998
States that strategic out-of-school learning opportunities (home assignments) can enrich social studies learning by providing for life applications of what is taught in school. Describes how to create a curricular unit, the purposes and functions of home assignments, and the parental involvement initiated because of these assignments. (CMK)
Descriptors: Educational Research, Experiential Learning, Grade 2, Home Programs
Peer reviewedTilstra, Tina; Van Scheik, William – Journal of Experiential Education, 1999
Students from Canadian University College (Alberta) take part in summer development projects overseas and gain practical education in the realities of life in underdeveloped countries. Students spend 6-8 weeks immersed in another culture; debriefing and reflection help students to process their experiences and reach greater understanding of…
Descriptors: College Students, Consciousness Raising, Cultural Awareness, Developing Nations
Texas Child Care, 1998
Discusses the project approach in early childhood curriculum, a natural, teacher-supported companion to teacher-directed activities that develops basic skills and recognizes the child's need for hands-on experimentation to make learning meaningful. Describes the three phases of project approach: investigation, fieldwork, and display. Offers…
Descriptors: Active Learning, Early Childhood Education, Experiential Learning, Interdisciplinary Approach


