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Lopez, W. Joy – T.H.E. Journal, 2003
In the fall of 2002, Visions In Education, a charter school for home-schooled and independent-study children, opened Visions High School Academy (www.visions academy.org), a virtual project-based high school. The five educators who started the program--Mark Jackson, Fred Lamora, Celine Darby, Jennifer Russell and the author--identified three…
Descriptors: High Schools, Charter Schools, Interaction, Internet
Lindsey, Stanley D. – T.H.E. Journal, 2003
In this article, the author shares his experience teaching senior-level structural engineering courses at the Georgia Institute of Technology's Georgia Tech Regional Engineering Program. The program is a unique partnership of four universities--Georgia Tech, Savannah State University, Armstrong Atlantic State University, and Georgia Southern…
Descriptors: Distance Education, Engineering, Educational Technology, Educational Experience
Graves, William H.; Twigg, Carol A. – Innovate: Journal of Online Education, 2006
"Innovate" editorial board member William H. Graves talks with Carol A. Twigg, president and CEO of the National Center for Academic Transformation (NCAT), a nonprofit organization dedicated to encouraging course redesign at both the state and system levels, about NCAT's groundbreaking Program in Course Redesign (PCR). PCR demonstrated that…
Descriptors: Online Courses, Nonprofit Organizations, Cost Effectiveness, Interviews
Price, Julie; Price, Robert – International Education Journal, 2005
This paper reports on research that explores the use of detection software in the fight against plagiarism. The aim of the research was to determine if the true incidence rate of plagiarism could be found for a cohort of Higher Education students. The paper outlines the problems and issues when attempting this. In addition, this report highlights…
Descriptors: Plagiarism, Incidence, Higher Education, Computer Software
Papadopoulos, Konstantinos S.; Goudiras, Dimitrios B. – British Journal of Visual Impairment, 2005
The use and applications of new technologies in the education of the visually impaired have made substantial strides forward in recent years. New technology allows the visually impaired to enjoy better access to information, to read for themselves and, by extension, to improve their learning literacy. Nevertheless, despite the advances made in…
Descriptors: Assistive Technology, Visual Impairments, Students, Large Type Materials
Papadopoulos, Konstantinos S.; Goudiras, Dimitrios B. – British Journal of Visual Impairment, 2004
Providing a better education for visually-impaired learners is an objective pursued by many scientists and academics. Over the last few decades, in particular, the introduction of new technologies into education has created a number of innovative tools to assist in improving educational methods. One of the key areas where such innovations can be…
Descriptors: Visual Impairments, College Students, Student Evaluation, Evaluation Methods
Eckerdal, Anna; McCartney, Robert; Mostrom, Jan Erik; Ratcliffe, Mark; Zander, Carol – Computer Science Education, 2006
This paper examines the problem of studying and comparing student software designs. We propose semantic categorization as a way to organize widely varying data items. We describe how this was used to organize a particular multi-national, multi-institutional dataset, and present the results of this analysis: most students are unable to effectively…
Descriptors: Semantics, Computer Software, Classification, Computer System Design
Kaplan, Danielle E.; Wu, Erin Chia-ling – Journal of Computing in Higher Education, 2006
Our research suggests static and animated graphics can lead to more animated thinking and more correct problem solving in computer-based probability learning. Pilot software modules were developed for graduate online statistics courses and representation research. A study with novice graduate student statisticians compared problem solving in five…
Descriptors: Animation, Graduate Students, Cues, Computer Assisted Instruction
Andriole, Stephen J. – Journal of Information Technology Education, 2006
The field of information technology is changing and those responsible for educating the next generation of technology professionals have responded with a new computing curriculum, which identifies five distinct technology majors: computer engineering, computer science, software engineering, information systems and information technology.…
Descriptors: Information Technology, Technological Advancement, Theory Practice Relationship, Adjustment (to Environment)
Moor, Brian D.; Deek, Fadi P. – Journal of Information Technology Education, 2006
Few beginners find learning to program easy. There are many factors at work in this phenomenon with some being simply inherent in the subject itself, while others have more to do with deficiencies in learning methods and resources. As a result, many programming environments, software applications, and learning tools have been developed to address…
Descriptors: Constructivism (Learning), Visual Learning, Visual Aids, Visualization
Wellington, Tasha McMahon; Semrud-Clikeman, Margaret; Gregory, Amanda Louise; Murphy, Jennifer Mary; Lancaster, Jack Lynn – Journal of Attention Disorders, 2006
Objective: Volumetric differences in the putamen of boys with ADHD combined subtype with psychopathic traits and controls are investigated. Method: The putamen in 24 archival magnetic resonance imaging scans of 12 boys in residential treatment with symptoms of ADHD and psychopathic traits and 12 community control boys are analyzed using Display…
Descriptors: Control Groups, Brain, Attention Deficit Disorders, Males
Bird, Stephen A. – RELC Journal: A Journal of Language Teaching and Research, 2005
Recent advances in digital video have lead to a convergence of mainstream entertainment (e.g., movies) and language learning tools. An example is a software system/media player called L1, which provides interactive subtitling and learning support for DVD entertainment products. Convergence of entertainment and learning resources raises challenging…
Descriptors: Second Language Learning, Second Language Instruction, Computer Software, English (Second Language)
Colpaert, Jozef – CALICO Journal, 2006
This article discusses some pedagogical implications of a research project carried out at the University of Antwerp between 1996 and 2004. Its objective was to explore the boundaries of a pedagogy-driven approach in research-based research-oriented CALL system design. The starting point was the observation of a serious decrease in…
Descriptors: Teaching Methods, Second Language Instruction, Second Language Learning, Computer Assisted Instruction
Amory, A.; Seagram, R. – South African Journal of Higher Education, 2003
The relationship between educational theories, game design and game development are used to develop models for the creation of complex learning environments. The Game Object Model (GOM), that marries educational theory and game design, forms the basis for the development of the Persona Outlining Model (POM) and the Game Achievement Model (GAM).…
Descriptors: Educational Games, Educational Theories, Models, Computer Software
O'Day, Danton H. – CBE - Life Sciences Education, 2006
There is accumulating evidence that animations aid learning of dynamic concepts in cell biology. However, existing animation packages are expensive and difficult to learn, and the subsequent production of even short animations can take weeks to months. Here I outline the principles and sequence of steps for producing high-quality PowerPoint…
Descriptors: Animation, Computer Software, Educational Technology, Student Evaluation

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