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Linenberger, Kimberly J.; Cole, Renee S.; Sarkar, Somnath – Journal of Chemical Education, 2011
We present a guided-inquiry experiment using Spartan Student Version, ready to be adapted and implemented into a general chemistry laboratory course. The experiment provides students an experience with Spartan Molecular Modeling software while discovering the relationships between the structure and properties of molecules. Topics discussed within…
Descriptors: Chemistry, Undergraduate Students, College Science, Science Instruction
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Behrend, Tara S.; Wiebe, Eric N.; London, Jennifer E.; Johnson, Emily C. – Behaviour & Information Technology, 2011
Cloud computing is gaining popularity in higher education settings, but the costs and benefits of this tool have gone largely unexplored. The purpose of this study was to examine the factors that lead to technology adoption in a higher education setting. Specifically, we examined a range of predictors and outcomes relating to the acceptance of a…
Descriptors: Community Colleges, Usability, Rural Areas, Educational Technology
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LaBanca, Frank – Science Teacher, 2011
Oral presentations are pedagogically useful when there are many examples or subcategories for the topic at hand. For example, in the author's biology classes, students make presentations on different species of bacteria--highlighting morphology, benefits or detriments, transmissions, niches, and other relevant information. They also present on a…
Descriptors: Biology, Classrooms, Scientific Concepts, Science Curriculum
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Vallejo, G.; Fernandez, M. P.; Livacic-Rojas, P. E.; Tuero-Herrero, E. – Multivariate Behavioral Research, 2011
Missing data are a pervasive problem in many psychological applications in the real world. In this article we study the impact of dropout on the operational characteristics of several approaches that can be easily implemented with commercially available software. These approaches include the covariance pattern model based on an unstructured…
Descriptors: Personality Problems, Psychosis, Prevention, Patients
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Davis, Jim; Rocchio, Rosemary A. – EDUCAUSE Review, 2011
Mobile use of the Internet is on target to surpass fixed use by 2014. Three-fourths of all college/university students have purchased or intend to purchase an Internet-enabled handheld device within the next year. The smartphone market is changing almost monthly. Attempting to manage even just one or a few "devices" is becoming a lost…
Descriptors: Computer System Design, Internet, Educational Technology, Technological Advancement
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EDUCAUSE Review, 2011
As Vice President for Information Technology and Chief Information Officer at Duke University since 2002, Tracy Futhey has presided over programs such as the pioneering Duke Digital Initiative and its inventive use, beginning in 2004, with the distribution of iPods and iTunesU in higher education. Before Duke, Futhey spent seventeen years at…
Descriptors: Information Technology, Universities, Handheld Devices, Higher Education
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Lin, Hao-Chiang Koong; Hsieh, Min-Chai; Wang, Cheng-Hung; Sie, Zong-Yuan; Chang, Shei-Hsi – Turkish Online Journal of Educational Technology - TOJET, 2011
In this study, we develop an interactive AR Learning System based on Augmented Reality and interactive touch-screen. The learning content knowledge is about conservation of fish in Taiwan. The system combines the game by the concept of AR book which allows children to learn about the importance of conservation of fish. A mechanism is designed to…
Descriptors: Animals, Conservation (Concept), Foreign Countries, Usability
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Haegele, Katherine M.; McComas, Jennifer J.; Dixon, Mark; Burns, Matthew K. – Journal of Behavioral Education, 2011
Most of the nearly 300 indigenous American languages in North America are moribund, including Ojibwe and Dakota. Despite numerous basic studies of stimulus equivalence, only a small handful of applied studies have demonstrated that a stimulus equivalence paradigm can be an effective and efficient means of teaching several concepts including math,…
Descriptors: Stimuli, American Indians, Second Languages, Computer Software
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Schuster, Ellen – Journal of Extension, 2011
Screen capture (screen cast) software can be used to develop short videos for training purposes. Developing videos is quick and easy. This article describes how these videos are used as tools to reinforce face-to-face and interactive TV curriculum training in a nutrition education program. Advantages of developing these videos are shared.…
Descriptors: Video Technology, Nutrition, Computer Software, Nutrition Instruction
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Chiang, Hsin-Yu; Liu, Chien-Hsiou – Assistive Technology, 2011
Using assistive reading software may be a cost-effective way to increase the opportunity for independent learning in students with learning disabilities. However, the effectiveness and perception of assistive reading software has seldom been explored in English-as-a-second language students with learning disabilities. This research was designed to…
Descriptors: Assistive Technology, Computer Software, Reading, High School Students
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Falcon, R. M. – International Journal of Mathematical Education in Science and Technology, 2011
Students of Architecture and Building Engineering Degrees work with Computer Aided Design systems daily in order to design and model architectonic constructions. Since this kind of software is based on the creation and transformation of geometrical objects, it seems to be a useful tool in Maths classes in order to capture the attention of the…
Descriptors: Mathematics Curriculum, Architecture, Computer Software, Engineering Education
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Calvo, R. A.; O'Rourke, S. T.; Jones, J.; Yacef, K.; Reimann, P. – IEEE Transactions on Learning Technologies, 2011
Academic writing, individual or collaborative, is an essential skill for today's graduates. Unfortunately, managing writing activities and providing feedback to students is very labor intensive and academics often opt out of including such learning experiences in their teaching. We describe the architecture for a new collaborative writing support…
Descriptors: Architecture, Teaching Methods, Feedback (Response), Collaborative Writing
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Mertens, Robert; Ketterl, Markus; Brusilovsky, Peter – Interactive Technology and Smart Education, 2010
Purpose: Social navigation is an emerging trend for navigation in hypermedia. With social navigation, users can be guided through large volumes of learning content by cues which integrate the browsing history of past users. Earlier papers have shown that social navigation is suitable for navigation not only in classic hypermedia but also in…
Descriptors: Foreign Countries, Feedback (Response), Cues, Questionnaires
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Repenning, Alexander; Ioannidou, Andri; Luhn, Lisa; Daetwyler, Christof; Repenning, Nadia – Journal of Interactive Learning Research, 2010
Growing science apathy at the K-12 education level represents an alarming development with potentially devastating consequences at individual, societal and economic levels. Technology has been incorporated in science education without fundamentally improving test scores or student attitudes. We claim the core of the problem is how technology is…
Descriptors: Socialization, Student Attitudes, High School Students, Physiology
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Keengwe, Jared, Ed.; Mbae, Justus G., Ed.; Ngigi, Simon K., Ed. – IGI Global, 2015
The increasing internationalization of today's classrooms calls for learning institutions to prepare students for success in an interdependent and technologically-advanced world. Faculty who are competent in multiple 21st century skills are best equipped to engage students in curricula that are relevant, transformative, and engaging across content…
Descriptors: Global Approach, Literacy, Technology Uses in Education, Educational Technology
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