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Yufang Cheng; Kai-Chao Yao; Li-xin Qiu; Li-hung Cheng – Journal of Special Education Technology, 2025
Individuals with autism spectrum disorder (ASD) often face significant challenges in social reciprocity, which involves the mutual exchange of social cues and interactions. This study investigates the potential of using a child-height assistive robot named Rudolf to enhance the social reciprocity skills of children with ASD. The research focused…
Descriptors: Autism Spectrum Disorders, Robotics, Interpersonal Competence, Interaction
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Nurul Aini; Yazid Basthomi – Journal of Learning for Development, 2025
This article presents a conceptual analysis around the integration of Artificial Intelligence (AI) in learning English writing in higher education. AI contributes to helping students find fresh ideas and content for writing, as well as correcting grammar, typos, and punctuation, as well as paraphrasing, and enhancing writing quality. There has…
Descriptors: Artificial Intelligence, Technology Uses in Education, English (Second Language), Second Language Instruction
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Joanna Vance – Journal of Faculty Development, 2025
This article explores how Los Angeles Pacific University (LAPU) uses its AI tool, Spark, to enhance student learning. Spark personalizes the learning experience, offers 24/7 tutoring, and fosters collaboration, leading to improved academic performance. The tool complements traditional teaching, providing equitable, accessible support to students…
Descriptors: Artificial Intelligence, Technology Uses in Education, Cooperation, Individualized Instruction
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Sofie Otto; Stine Ejsing-Duun; Euan Lindsay – Education and Information Technologies, 2025
This study explores the arrival of Generative Artificial Intelligence (GenAI) technologies in a collaborative Problem-Based Learning (PBL) environment from the perspective of students. It examines the emerging practices students develop individually and in groups as well as the tensions they navigate in response to GenAI's sudden arrival, its…
Descriptors: Student Attitudes, Artificial Intelligence, Technology Uses in Education, Problem Based Learning
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Todd Cherner; Alex Fegely; Jesse Rivers; Maika Yeigh; Kristal Curry – Journal of Technology and Teacher Education, 2025
Extended reality (XR) technologies can bring immersive learning experiences into the classroom, and pre-service teachers need to be prepared to use them for that to happen. As a first step, it is important to contextualize and understand pre-service teachers' experiences and beliefs about these technologies. In response, this mixed methods study…
Descriptors: Computer Simulation, Technology Uses in Education, Preservice Teacher Education, Preservice Teachers
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Benjamin Panmei – International Journal of Multicultural Education, 2025
This study investigates generative artificial intelligence (GAI) use among international undergraduates in multicultural educational settings at a Thai university. Using narrative inquiry with 64 students from 10 countries, it explores students' discourses and practices around GAI. A deductive thematic analysis revealed key themes: Benefits in…
Descriptors: Artificial Intelligence, Foreign Students, Undergraduate Students, Multicultural Education
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Rodrigo Ferreira – Learning, Media and Technology, 2025
As educators have begun to investigate new ways to promote student productivity and creativity by 'co-creating' with generative AI (GenAI), scholars have simultaneously warned against attributing creativity to GenAI given potential risks that anthropomorphizing AI could result in undermining the value of human creativity or in encouraging current…
Descriptors: Artificial Intelligence, Technology Uses in Education, Climate, Creativity
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Panagiotis Antonopoulos; Emmanuel Fokides; George Koutromanos – Technology, Knowledge and Learning, 2025
There is a pervasive belief that immersive virtual reality (imVR) holds transformative implications for almost all technology-mediated human activities, including the sphere of education. Given this context, it becomes essential to comprehend the impact it exerts on learning, in addition to ascertaining whether it positively affects factors that…
Descriptors: Computer Simulation, Learning Experience, College Students, Intellectual Property
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Chryssoula Karakitsou; Irene Karayianni; Konstantinos Leftheriotis; Anastasia Logotheti; Maria D. Avgerinou – Journal of Visual Literacy, 2025
Developments in Generative Artificial Intelligence (GenAI) in Higher Education (HE) have sparked debates regarding its potential to enhance teaching, learning, and administrative processes while raising concerns about ethical, pedagogical, and institutional implications. This qualitative case study explored faculty perceptions of GenAI through…
Descriptors: Artificial Intelligence, College Faculty, Teacher Attitudes, Technology Uses in Education
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Mehmet Aydeniz – International Journal of Technology in Education and Science, 2025
The rapid integration of generative artificial intelligence (GenAI) tools into higher education has prompted both enthusiasm and concern among faculty members. While AI tools such as ChatGPT, Claude, and Scite.ai offer significant pedagogical benefits--including enhanced efficiency, personalized learning, and automated instructional support--they…
Descriptors: Artificial Intelligence, College Faculty, Teacher Attitudes, Technology Uses in Education
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Zhenhua Chang; Min Zhou – Journal of Creative Behavior, 2025
As pedagogical training becomes more advanced and intensive, new methods of instruction that incorporate information technology are becoming increasingly important. The purpose of this article is to investigate how using the MuseScore scorewriter to teach solfeggio affects music students' ability to think creatively. The program designed for a…
Descriptors: Computer Software, Music Education, College Students, Program Effectiveness
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Nooshin Darvishinia; Ambyr Rios; J. Spencer Clark – Journal of Interactive Learning Research, 2025
This systematic literature review explores the impact of Virtual Reality (VR) on STEM education, focusing on the enhancement of student learning outcomes. Our findings reveal that VR's immersive and interactive features significantly improve student understanding, retention, and engagement. Key features of effective VR applications include…
Descriptors: STEM Education, Computer Simulation, English Learners, Technology Uses in Education
Kristin Bailey Wilson; Kristen Gay; Dylan Barth; Colette Chelf; Cristi Ford; Emma Zone – Online Learning Consortium, 2025
The role of generative Artificial Intelligence (AI) in education has been the topic of scholarly and public debate, and research shows that institutional support for student use of AI remains a challenge. Given the rapid growth and adoption of AI, it is crucial to understand how students in higher education both perceive and use these new…
Descriptors: Learner Engagement, Artificial Intelligence, College Students, Student Attitudes
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Liangyong Xue; Norliza Ghazali; Jazihan Mahat – International Journal of Technology in Education, 2025
The rapid integration of Artificial Intelligence (AI) in education has led to a surge in research on teachers' adoption of these technologies. However, there is a noticeable lack of comprehensive reviews synthesizing the current state of research on this topic. This study addresses this gap by systematically reviewing 33 studies published since…
Descriptors: Artificial Intelligence, Adoption (Ideas), Teacher Attitudes, Technology Uses in Education
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Spencer J. Smith – Philosophical Studies in Education, 2025
This paper explores educators' use of generative artificial intelligence (AI) for their work. While educators might be more worried about their students farming out some of the tasks they are given to AI, there is an argument that educators ought to also be concerned about the damage done when they offload seemingly administrative or…
Descriptors: Artificial Intelligence, Educational Philosophy, Teacher Response, Technology Uses in Education
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