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Funda Ulugöl; Sezgin Vuran – Educational Policy Analysis and Strategic Research, 2025
This study aimed to compare the effectiveness and efficiency of the model-lead-test (MLT) and video modeling (VM) methods in teaching individuals with ID how to access and use the services provided by the Turkish state in digital environments. Four individuals participated in the study, in which the adapted alternating treatments design, one of…
Descriptors: Teaching Methods, Intellectual Disability, Technological Literacy, Citizenship
Esra Çakirlar-Altuntas; Salih Levent Turan – Journal of Biological Education, 2025
This study aims to reveal the effectiveness of documentary-based augmented reality applications in environmental education compared to the direct instruction method supported by the question and answer technique. The research was designed as mixed-method research, and the study group consisted of 118 tenth grade students. T-tests were used to…
Descriptors: Computer Simulation, Environmental Education, Documentaries, Instructional Effectiveness
Emre Savas; Aysel Kocakulah – Science Insights Education Frontiers, 2025
This study aims to investigate the effect of the teaching model developed for hot conceptual change on middle school 7th-grade students' understanding of the Nature of Science (NOS) aspects. In this qualitative and exploratory study, activities were carried out with 24 students of two classes in a village school in the South Marmara region using a…
Descriptors: Scientific Principles, Scientific Concepts, Concept Formation, Grade 7
Ying Zhang – Applied Linguistics, 2025
A small number of studies have explored the effects of digital gaming on second/foreign language (L2) pragmatic competence. However, the effectiveness of massively multiplayer online role-playing games (MMORPGs) germane to L2 pragmatic development remains unclear because most game-mediated pragmatics studies have focused on educational games.…
Descriptors: English (Second Language), Second Language Instruction, Game Based Learning, Computer Games
Joseph Chiarelli; Melissa A. St. Hilaire; Brandi L. Baldock; Jimmy Franco; Stephen Theberge; Anthony L. Fernandez – Journal of Chemical Education, 2025
There is a growing need for chemistry students to be able to handle and manipulate large datasets and analyze them in an efficient and accessible way. This creates the need to develop course materials that introduce these topics early in the undergraduate curriculum. To address this growing need, this activity introduced RStudio to students…
Descriptors: Chemistry, Science Instruction, College Science, Undergraduate Students
Assim S. Alrajhi – Education and Information Technologies, 2025
Motivated by the proliferation of artificial intelligence that has the potential to promote self-access learning, this study utilizes a sequential explanatory quasi-experimental mixed methods design to investigate the efficacy of Google Assistant (GA) in facilitating second language (L2) vocabulary learning compared to online dictionaries. A…
Descriptors: English (Second Language), Second Language Learning, Artificial Intelligence, Vocabulary Development
Atanu Dutta; Aroma Oberoi; Jyoti Modi; Parmod Goyal; Sangeetha Samuel; Tanushree Mondal; Kalyan Goswami; Sibasish Sahoo; Amit Pal – Biochemistry and Molecular Biology Education, 2025
Cinemeducation is an effective tool to help students develop humanistic skills. However, there was a need for more studies to find out if this can also be utilized to improve the interest and satisfaction of students learning about rare diseases such as the inborn errors of metabolism. The aim was to introduce cinemeducation as part of early…
Descriptors: Films, Film Study, Skill Development, Humanism
Ting Sun; Tong Wu; Florence Martin; Carl Westine – Journal of Educational Multimedia and Hypermedia, 2025
Multimedia-based education focuses on utilizing various digital media elements, such as text, images, sound, video, and animation in learning material. In this second-order meta-analysis, 14 first-order meta-analyses were included to investigate the effect of multimedia-based education on learning outcomes. In addition, moderator analyses were…
Descriptors: Multimedia Instruction, Educational Technology, Instructional Effectiveness, Educational Environment
Natnael Terefe Arega; Tigist Shiferaw Hunde – Review of Education, 2025
Constructivist instructional approaches have gained significant popularity in education as educators seek to create more engaging and effective learning environments. However, the effectiveness of these approaches in promoting student learning remains a subject of debate. This systematic review aims to synthesise existing evaluation-based research…
Descriptors: Constructivism (Learning), Cognitive Processes, Cognitive Development, Instructional Development
Shania Putri Apriani; S. Supriyatin; R. Rusdi – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2025
This study investigates the effectiveness of siproman digital comics as a learning medium to enhance critical and creative thinking skills in biology, specifically on the human reproductive system. Recognizing the importance of these skills in the 21st century and their current low levels among students, this research employed Educational Design…
Descriptors: Cartoons, Electronic Publishing, Critical Thinking, Creative Thinking
Sekar Darmastuti; Hanum Isfaeni; Ratna Komala – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2025
Students are required to develop essential 21st-century skills, such as critical thinking and biological literacy, to effectively navigate challenges in the globalization era. It is known that the results of PISA 2022 and several studies show that these skills in students are still very low. However, traditional learning models often fail to…
Descriptors: STEM Education, Flipped Classroom, Critical Thinking, Thinking Skills
Sha Sha Lu; Wannaporn Siripala; XiAn Hao – International Journal of Education and Literacy Studies, 2025
This study aims to investigate the effect of inquiry-based learning and direct instruction in enhancing mathematical thinking abilities among secondary school students to examine students' attitudes towards inquiry-based learning as a method for improving mathematical thinking abilities. This study adopted the quantitative research method.…
Descriptors: Secondary School Students, Thinking Skills, Mathematics Skills, Mathematics Instruction
Sophie Curbo; Annica Lindkvist; Catharina Hultgren – Journal of Microbiology & Biology Education, 2025
Many educational institutions transitioned to digital distance-based learning and assessment formats in 2020 due to the severe acute respiratory syndrome--coronavirus 2 (SARS-CoV-2) pandemic. This shift has often been associated with concerns about increased student cheating and heightened stress. In this study, we compared the major course…
Descriptors: Microbiology, Science Tests, Verbal Tests, Distance Education
Yulia Sari Harahap; Ramadhani Ramadhani; Dahlia Sirait; Nurhafni Siregar – Novitas-ROYAL (Research on Youth and Language), 2025
Learning materials are tools necessary for carrying out educational activities. Preliminary studies showed that there is still a lack of development in learning materials. This study evaluated the development of an integrated project-based learning model based on CRT to enhance literacy skills, which has been tested for validity and effectiveness.…
Descriptors: Active Learning, Student Projects, Culturally Relevant Education, Literacy
Vsevolod Zelenin – Novitas-ROYAL (Research on Youth and Language), 2025
This study investigates ways to improve the quality of higher education in Ukraine through coaching. The psychological aspects of self-development and professional self-realization of teachers through coaching were examined: motivation factors, emotional intelligence, reflection, and self-awareness were analyzed as integral components of coaching.…
Descriptors: Foreign Countries, Higher Education, Educational Quality, Educational Improvement

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