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Amber Beisly; Anne Moffitt – Early Childhood Education Journal, 2025
When children engage in play, they develop essential skills like creativity, flexibility, imagination, and problem-solving. Children who engage in STEAM (Science, Technology, Engineering, Arts, and Math) activities also build similar skills. Both play and STEAM enable children to ask questions, try different solutions, and develop explanations for…
Descriptors: STEM Education, Art Activities, Creative Development, Creativity
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Kimberly Maslin; Karen Murcia; Susan Blackley; Geoff Lowe – Australian Educational Researcher, 2025
Fostering young children's creativity is a desired outcome of STEM learning experiences. Such experiences often incorporate hands-on activities that encourage agency, curiosity, and experimentation. While educators generally have a good understanding of how to nurture creativity within a physical learning environment, less is known about…
Descriptors: STEM Education, Creativity, Electronic Learning, Learning Experience
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Suzannie K. Y. Leung; Joseph Wu; Tung Hei Ho – Asia-Pacific Education Researcher, 2025
In the past, visual arts education in Hong Kong was not considered an important area of early childhood education. While the Hong Kong kindergarten curriculum has recently been updated to encourage creativity, there remains a lack of adequate visual arts education for young children. This deficiency stems from the fact that the visual arts receive…
Descriptors: Early Childhood Education, Visual Arts, Art Education, Pedagogical Content Knowledge
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Shengjie Lin; Zorana Ivcevic; Todd B. Kashdan; Scott Barry Kaufman – Journal of Creative Behavior, 2025
The present study examines two self-regulation traits, grit and curiosity, in predicting creative achievement in an adult sample (N = 522). Grit has been related to achievement in various domains, and although prior empirical work failed to find associations with everyday creative activities in adolescent and young adult samples, theoretically it…
Descriptors: Self Control, Personality Traits, Achievement, Persistence
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Mei-Ying Liao; Lee-Chen Chen; Po-Ya Huang – Early Childhood Education Journal, 2025
The aim of this study was to explore the use of in-between spaces to create music environments in a preschool setting. The research method was a 1.5-year case study of a preschool in northern Taiwan, focusing on innovative music environment creation in the in-between space. The implementation process was divided into three stages: exploration,…
Descriptors: Music Education, Preschool Education, Preschool Children, Classroom Environment
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Nauryz Kuldanov; Svetlana Balagazova; Kamarsulu Ibrayeva; Aliya Mombek; Zhanbolat Kosherbayev; Nazymgul Bolatkhan – Journal of Educational Computing Research, 2025
The primary aim of this study was to evaluate whether the use of the EmoMusic dataset could enhance first-year students' emotional and musical creativity. A randomized controlled trial was conducted with 128 students. Participants were randomly assigned either to a control group that continued traditional vocal training or to an experimental group…
Descriptors: College Freshmen, Music Education, Creativity, Emotional Response
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Hansen Zhou; Hairul Nizam Ismail – Psychology in the Schools, 2025
The United Nations' Sustainable Development Goals identifies education as an essential pillar for progress. As an anchor of learning, early childhood education must be given high priority worldwide. Innovative teaching practices are imperative to ensuring the quality and sustainability of early education. This study examines the correlations among…
Descriptors: Foreign Countries, Psychological Characteristics, Capital (Sociology), Educational Environment
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Arief Budi Wicaksono; Siti Khabibah; Masriyah Masriyah – Educational Process: International Journal, 2025
Background/purpose: Mathematics teachers' conception of creativity needs to be considered because they are key to successfully enhancing student creativity in learning. This study aims to (1) determine the definition of creativity according to teachers; (2) determine the characteristics of creative students; (3) determine whether student…
Descriptors: Foreign Countries, Mathematics Teachers, Secondary School Teachers, Creativity
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Guanhua Hou; Xinlei Wang – International Journal of Technology and Design Education, 2025
The AI-generated inspirational images provided a new pathway for design learners to obtain inspiration, but previous research had overlooked the impact of the emotional valence and arousal of AI-generated images on design creativity. This study investigated the effects of emotional valence and arousal of AI-generated images on design creativity…
Descriptors: Artificial Intelligence, Design, Computer Graphics, Creativity
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Nazia Rafiq; Maryam Ahmad – Asian Association of Open Universities Journal, 2025
Purpose: Artificial intelligence (AI) is an emerging research variable. It aims to enhance students' cognitive and creative abilities through the use of AI applications to better think and perform in their various academic fields. Nowadays, AI tools and applications are rapidly growing in the education sector and have not yet been fully studied in…
Descriptors: Artificial Intelligence, Creativity, Psychological Patterns, Student Attitudes
Kristy Doss; Lisa Bloom – Prufrock Press, 2025
"Creativity for Learning" provides a comprehensive understanding of creativity's role in learning, as well as practical approaches to teaching creative thinking strategies to diverse learners. This book provides a roadmap for creating instructional practices that allow learners to go beyond knowledge acquisition. Chapters provide…
Descriptors: Creativity, Creative Thinking, Creative Development, Teaching Methods
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Judith Brown; Helen Kara – European Early Childhood Education Research Journal, 2025
In this article, we argue for increased participant choice in early years research and beyond. Drawing on relevant literature and our own empirical work, we demonstrate that giving participants more choice leads to richer data and more robust findings. We also show that more choice for participants is closely aligned with co-creation and…
Descriptors: Educational Research, Research Methodology, Early Childhood Education, Participatory Research
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Tippawan Meepung – Higher Education Studies, 2025
This study aimed to develop and evaluate the effectiveness of the LADEC model in promoting future skills among undergraduate learners. The research objectives included: (1) analyzing the components of the LADEC model; (2) designing and implementing the model; (3) comparing the effectiveness of the LADEC model with the DTP model; and (4) assessing…
Descriptors: Constructivism (Learning), Computer Simulation, Higher Education, Skill Development
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Hui Zhao; Ying Huang; Bangdan Liu; Mengjiao Han – Journal of Creative Behavior, 2025
Multilevel scientific creativity of college students has gained increasing scholarly attention. However, the double-edged effects of a playful climate on creativity have often been overlooked, while single-level theoretical frameworks have hindered the understanding of complex scientific creative processes. In this review, the relationship between…
Descriptors: Foreign Countries, College Students, College Science, Science Education
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Zifeng Liu; Wanli Xing; Chenglu Li; Fan Zhang; Hai Li; Victor Minces – Journal of Learning Analytics, 2025
Creativity is a vital skill in science, technology, engineering, and mathematics (STEM)-related education, fostering innovation and problem-solving. Traditionally, creativity assessments relied on human evaluations, such as the consensual assessment technique (CAT), which are resource-intensive, time-consuming, and often subjective. Recent…
Descriptors: Creativity, Elementary School Students, Artificial Intelligence, Man Machine Systems
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