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Dudaite, Jolita; Prakapas, Romas – Digital Education Review, 2019
With the changing students' generations and education content as well as modernization of educational technologies, various technical solutions are increasingly used by the teachers to supplement daily classroom activities. One of the novelties introduced in Lithuania in 2013 -- ActivInspire system -- was oriented towards mathematics and science…
Descriptors: Influence of Technology, Educational Technology, Technology Uses in Education, Foreign Countries
Palaigeorgiou, George; Papadopoulou, Anthea – Education and Information Technologies, 2019
Studies show that interactive educational video can reduce cognitive overload, guide viewers' attention, and trigger reflection; moreover, tablets can help students to increase self-directed learning, take ownership of the learning process, and collaborate with one another. In this study, we examine whether interactive video together with tablets…
Descriptors: Independent Study, Grade 5, Elementary School Students, Pretests Posttests
Miller, Bridget; Martin, Christie – Science and Children, 2016
The idea of notebooking is not new in the science classroom. Since the mid-1970s, writing has been found to facilitate students' critical thinking and learning across a variety of content areas. For science educators, notebooks have become an essential tool for supporting students' scientific inquiry in and across concepts. Scientific notebooks…
Descriptors: Educational Technology, Technology Uses in Education, Interactive Video, Handheld Devices
Sanders, Mechelle; Fiscella, Kevin; Veazie, Peter; Dolan, James G.; Jerant, Anthony – Health Education Research, 2016
The main aim is to examine whether patients' viewing time on information about colorectal cancer (CRC) screening before a primary care physician (PCP) visit is associated with discussion of screening options during the visit. We analyzed data from a multi-center randomized controlled trial of a tailored interactive multimedia computer program…
Descriptors: Patients, Cancer, Screening Tests, Primary Health Care
Almqvist, Jonas; Meckbach, Jane; Öhman, Marie; Quennerstedt, Mikael – SAGE Open, 2016
The use of educational computer games in physical education (PE) has become more popular in recent years and has attracted research interest. The aim of the article is to investigate how physical activities and images of the human body are offered by the game. The results show how the "teacher" constituted in the games is one who…
Descriptors: Educational Technology, Technology Uses in Education, Physical Education, Physical Activities
Merkt, Martin; Schwan, Stephan – Instructional Science: An International Journal of the Learning Sciences, 2014
This study was concerned with identifying prerequisites for the successful use of videos that offer different levels of interactivity. In a homework scenario, 64 ninth graders participated either in a search training demonstrating the efficient use of features facilitating the selection of relevant information or in a control training focusing on…
Descriptors: Interactive Video, Homework, Grade 9, Training
Tunaboylu, Ceren; Demir, Ergül – Journal of Education and Learning, 2017
The aim of this study is to investigate the effect of using the interactive whiteboard in mathematics teaching process on the 7th-grade students' achievement. This study was conducted as experimental design. Experimental and control groups were composed of 58 7th-grade students from one school in the 2015-2016 educational year in Ankara. As a…
Descriptors: Interactive Video, Bulletin Boards, Technology Uses in Education, Educational Technology
Skantz Åberg, Ewa – International Journal of Early Years Education, 2017
This empirical study investigates what activities emerge when six-year olds are instructed to create narratives with an interactive whiteboard (IWB). A detailed analysis is provided of what the participants are oriented towards in the activity, and further what aesthetic judgements are used and their role in the evolving activity. Theoretically,…
Descriptors: Young Children, Teaching Methods, Bulletin Boards, Interactive Video
Luckin, Rosemary; du Boulay, Benedict – International Journal of Artificial Intelligence in Education, 2016
In 1999 we reported a study that explored the way that Vygotsky's Zone of Proximal Development could be used to inform the design of an Interactive Learning Environment called the Ecolab. Two aspects of this work have subsequently been used for further research. Firstly, there is the interpretation of the ZPD and its associated theory that was…
Descriptors: Sociocultural Patterns, Metacognition, Goal Orientation, Student Motivation
Hamadneh, Qaseem Mohammad Salim; Ghazal, Asem Ali Abu – Journal of Education and Practice, 2016
The study aimed to explore the trends of the male and female teachers of the basic elementary stages towards using the Smart Board in Bani Kinanah Directorate of Education and the relationship of some variables such as sex, academic qualification, and years of experience. The study sample consisted of (130) male and female teachers. To achieve the…
Descriptors: Technology Uses in Education, Educational Technology, Gender Differences, Teacher Qualifications
Proctor, Janice; Bumgardner, Tiffany – IDEA Center, Inc., 2016
This paper focuses on the authors' experiences teaching on Ohio University's Learning Network (OULN), which uses interactive television and real-time face-to-face interaction as a distance-education (DE) delivery tool. One of the authors is a sociology professor, and the other is her former student and an experienced OULN system operator. The…
Descriptors: Conventional Instruction, Educational Technology, Technology Uses in Education, Teaching Methods
Jordan, LuAnn; Spooner, Fred; Anderson, Kelly; Dillon, Ann S. – Rural Special Education Quarterly, 2019
For more than 20 years, distance education has provided an option for prospective special education teachers to achieve licensure and a graduate degree. The program began as a two-way interactive television endeavor located at area community college sites. Over time, the program evolved to include online coursework with synchronous class meetings.…
Descriptors: Distance Education, Students with Disabilities, Special Education Teachers, Teacher Certification
Langran, Elizabeth; Alibrandi, Marsha – Teacher Educators' Journal, 2019
Two teacher educators collaborated with teachers, media designers, and evaluators to utilize a video, an interactive website, and accompanying curriculum to engage middle school students in historical thinking and learning of history content. The resulting multiplatform project, based on a young Frederick Douglass' life, was piloted in three…
Descriptors: Middle School Students, History Instruction, Social Studies, Thinking Skills
Flynn, Rachel M.; Richert, Rebekah A. – Infant and Child Development, 2015
Past research has found that preschool children's ability to learn educational content from interactive media may be hindered by needing to learn how to use a new interactive device. However, little research has examined the instructional supports parents provide while their children use interactive media. Forty-six preschool children and their…
Descriptors: Preschool Children, Pretests Posttests, Parent Child Relationship, Interactive Video
Frydenberg, Mark – Interactive Technology and Smart Education, 2015
Purpose: This paper aims to argue that the process of making an original game develops digital literacy skills and provides an authentic learning experience as students create, publish and deploy interactive games. Teaching students to create computer games has become common in both K-12 and tertiary education to introducing programming concepts,…
Descriptors: Technological Literacy, Computer Games, Interactive Video, Programming

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