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Digital Promise, 2021
The Powerful Learning with Computational Thinking report explains how the Digital Promise team works with districts, schools, and teachers to make computational thinking ideas more concrete to practitioners for teaching, design, and assessment. We describe three powerful ways of using computers that integrate well with academic subject matter and…
Descriptors: Computation, Thinking Skills, Computer Uses in Education, Data Collection
Achieving the Dream, 2021
Achieving the Dream (ATD) is one of 12 higher education and digital learning organizations that make up the Every Learner Everywhere (Every Learner) Network, whose mission is to help higher education institutions improve and ensure more equitable student outcomes through advances in digital learning, particularly among poverty-impacted, racially…
Descriptors: Courseware, Introductory Courses, College Mathematics, Community Colleges
Flamer, Eric; Adusei-Poku, Adjoa – Advanced Distributed Learning Initiative, 2021
The Enterprise Learner Record Repository (ELRR) is one of three Enterprise Digital Learning Modernization (EDLM) lines of effort supported by the ADL Initiative. Today, learner records for Department of Defense (DoD) personnel are stored in disparate locations, along with inconsistent data formats, which complicates the transport, management, and…
Descriptors: Electronic Learning, Student Records, Computer Uses in Education, Computer Interfaces
Flamer, Eric; Adusei-Poku, Adjoa – Advanced Distributed Learning Initiative, 2021
The scope of the ELRR Prototype Systems Integration Plan (SIP) is to provide technical guidance for integrating ELRR Prototype with ADL TLA sandbox components, such as the Authoritative Learner Record Store (LRS), Competency and Skills System (CaSS), and Enterprise Course Catalog (ECC), along with a recommended resource mixture to conduct the…
Descriptors: Electronic Learning, Student Records, Government Employees, Computer Uses in Education
Kristen Mitchell Samuels – ProQuest LLC, 2021
This multi-phase dissertation explores how student placement management software can be evaluated, selected, adopted, and diffused within a university setting, considering multiple stakeholders with varying needs and differing levels of decision-making authority. Utilizing a case study design and Roger's Diffusion of Innovation framework (2003),…
Descriptors: Computer Software, Computer Software Evaluation, Computer Software Selection, Student Placement
Ganesh Iyer – ProQuest LLC, 2021
This quantitative, cross-sectional study investigated the relationship between the concern for information privacy (CFIP) of Indian undergraduate students and their willingness to provide personal information to transact on the Internet (PPIT). The study also examined the mediating effects of internet trust and perceived internet privacy risk on…
Descriptors: Foreign Countries, Undergraduate Students, Privacy, Computer Security
Stephanie Bell; Brian Hotson – Canadian Journal for the Scholarship of Teaching and Learning, 2021
Writing centres play a vital role in supporting all forms of student academic writing in higher education (HE) institutions, including digital writing projects (DWPs)--multiliterate and multimodal, often video-and-audio-based projects, produced using digital technologies. The importance of writing support for multimodal composing is evident in…
Descriptors: Foreign Countries, Writing (Composition), Laboratories, Writing Assignments
Sarah A. Outland – ProQuest LLC, 2021
Technology devices are increasingly being added by schools as academic resources for students and teachers. These devices are often added with an eye to increasing access and leveling the playing field in terms of digital access. This access is considered by schools to be a competitive advantage, often impacting school rankings and school report…
Descriptors: Attention, Expectation, Technology Uses in Education, Computer Uses in Education
Gonzalez, Emily A.; Grotzer, Tina A.; McGivney, Eileen; Reilly, Joseph – Technology, Knowledge and Learning, 2022
Multi-User Virtual Environments (MUVEs) provide a rich and immersive context for introducing inquiry-based and Problem-Based Learning (PBL) into science classrooms. MUVES can have a significant effect on learning outcomes, however, illuminating how particular design features interact with those outcomes is an important area of investigation for…
Descriptors: Science Instruction, Inquiry, Active Learning, Problem Based Learning
Killian, Benjamin J.; Singletary, Steven – Journal of Chemical Education, 2022
We present a modernization of the undergraduate physical chemistry laboratory experiment for determining the speed of sound in various gases from resonant frequencies in a spherical resonator. The resonator (schematic IR = 7.5 cm) is constructed by 3D printing with eco-friendly poly(lactic acid), a commercially viable alternative to traditional…
Descriptors: Undergraduate Study, College Science, Chemistry, Physics
Gloy, Kilian; Weyhe, Paul; Nerenz, Eric; Kaluschke, Maximilian; Uslar, Verena; Zachmann, Gabriel; Weyhe, Dirk – Anatomical Sciences Education, 2022
In order to improve learning efficiency and memory retention in medical teaching, furthering active learning seems to be an effective alternative to classical teaching. One option to make active exploration of the subject matter possible is the use of virtual reality (VR) technology. The authors developed an immersive anatomy atlas which allows…
Descriptors: Anatomy, Active Learning, Computer Simulation, Medical Education
Faggioni, Thais; Ferreira, Natiele Carla da Silva; Berçot, Filipe Faria; Bisaggio, Rodrigo da Cunha; Alves, Luiz Anastacio – Advances in Physiology Education, 2022
Immunology is a knowledge area of paramount importance in life sciences and health care professional education with diverse applications, as well as for a general public understanding of issues related to vaccination. However, many concepts are complex and difficult to understand based only on conventional classes or static images. The use of…
Descriptors: Foreign Countries, Immunization Programs, Computer Uses in Education, Medical Students
Pili, Unofre B.; Violanda, Renante R. – Physics Education, 2022
The video of a free-falling object was analysed in Tracker in order to extract the position and time data. On the basis of these data, the velocity, gravitational potential energy, kinetic energy, and the work done by gravity were obtained. These led to a rather simultaneous validation of the conservation law of energy and the work-energy theorem.…
Descriptors: Science Instruction, Physics, Energy, Scientific Concepts
Koparan, Timur; Rodríguez-Alveal, Francisco – Journal of Pedagogical Research, 2022
Solving real-life problems through mathematical modeling is one of the aims of modern mathematics curricula. For this reason, prospective mathematics teachers need to acquire modeling skills and use these skills in learning environments in terms of creating rich learning environments. With this study, it is aimed to examine the reflections of…
Descriptors: Probability, Thinking Skills, Preservice Teachers, Graphs
Newland, James; Wong, Sissy S. – Science Teacher, 2022
This three-day integrated 5E inquiry lesson that includes physics, engineering, and biology concepts, uses physical computing and photoplethysmography to learn about one's pulse. The main learning objective is to have students communicate how wave phenomena, like a pulse, can be analyzed using sensors, which is called physical computing. This…
Descriptors: Physics, Engineering, Biology, Science Instruction

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