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UNESCO-UNEVOC International Centre for Technical and Vocational Education and Training, 2021
The Medium-Term Strategy for 2021-2023 (MTS-III) sets out how UNESCO-UNEVOC will support TVET institutions to meet the demands of dynamic labour markets and provide quality skills training for a sustainable future of work. MTS-III focuses on developing the capacities of TVET leaders, supporting TVET institutions in implementing change programmes,…
Descriptors: Foreign Countries, Vocational Education, International Organizations, Sustainable Development
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Debra Laxton; Linda Cooper; Sarah Younie – British Journal of Educational Technology, 2021
This paper addresses the research problem of how to reach, engage and support parents in home-educating young children during the first national COVID-19 lockdown in England (March-June 2020), which was addressed through using technology. An internet-mediated research (IMR) approach is used to investigate the effectiveness of using technology and…
Descriptors: Foreign Countries, COVID-19, Pandemics, Parents
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Varshney, Lav R.; Wang, Jun; Varshney, Kush R. – Journal of Creative Behavior, 2016
Computational creativity, the generation of new, unimagined ideas or artifacts by a machine that are deemed creative by people, can be applied in the culinary domain to create novel and flavorful dishes. In fact, we have done so successfully using a combinatorial algorithm for recipe generation combined with statistical models for recipe ranking…
Descriptors: Creativity, Mathematics, Computation, Cooking Instruction
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Gagliardi, R.; Mauri, M.; Polzonetti, A. – Universal Journal of Educational Research, 2016
This presentation illustrates the framework of processing performance of the faculty of the University of Camerino. The evaluation criteria are explained and the technological structure that allows automatic performance assessment available online anywhere and anytime. The designed framework is usually applied to the performance evaluation of…
Descriptors: Foreign Countries, College Faculty, Evaluation Criteria, Automation
Yamashita, Koichi; Nagao, Takamasa; Kogure, Satoru; Noguchi, Yasuhiro; Konishi, Tatsuhiro; Itoh, Yukihiro – Research and Practice in Technology Enhanced Learning, 2016
In this paper, we describe a code-reading support environment and practical classroom applications using this environment to understand nested loops. Previously, we developed a code-reading support system based on visualization of the relationships among the program code, target domain world, and operations. We implemented the proposed system in…
Descriptors: Programming, Computer Science Education, Learning Activities, Computer Uses in Education
Zhang, Lishan; VanLehn, Kurt – Research and Practice in Technology Enhanced Learning, 2016
Science instructors need questions for use in exams, homework assignments, class discussions, reviews, and other instructional activities. Textbooks never have enough questions, so instructors must find them from other sources or generate their own questions. In order to supply biology instructors with questions for college students in…
Descriptors: Questioning Techniques, Biology, Introductory Courses, Artificial Intelligence
Kanthawongs, Penjuree; Kanthawongs, Penjira; Chitcharoen, Chaisak – International Association for Development of the Information Society, 2016
[For full proceedings, see ED571332.]The aim of this study is to explore the impact of perspectives on Facebook in education and relational commitment towards perceived satisfaction with Facebook. The sample included 157 students of two private universities in Bangkok and Pathum Thani province of Thailand during April to May of academic year 2015…
Descriptors: Social Media, Influences, Student Satisfaction, Foreign Countries
Julian, June; Crooks, Julian G. – Online Submission, 2016
Imagine if famous artists could help us guide art discussions in the classroom. In "The Second Life Artist Project", digital avatars for three legendary artists: Frida Kahlo, Georgia O'Keeffe, & Vincent Van Gogh. each respond to three pieces of art by living artists., Those artist avatars model the "Visual Thinking…
Descriptors: Art Education, Visual Arts, Artists, Computer Uses in Education
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Hung, Y.-H.; Chen, C.-H.; Huang, S.-W. – Journal of Computer Assisted Learning, 2017
The objective of this study was to determine the usefulness of augmented reality (AR) in teaching. An experiment was conducted to examine children's learning performances, which included the number of errors they made, their ability to remember the content of what they had read and their satisfaction with the three types of teaching materials,…
Descriptors: Instructional Materials, Computer Simulation, Picture Books, Visual Aids
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Berežný, Štefan – Acta Didactica Napocensia, 2017
We have adapted our two laboratories at our department based on our research results, which were presented at the conference CADGME 2014 in Halle and published in the journal. In this article we describe the hardware and software structure of the Laboratory 1: LabIT4KT-1: Laboratory of Computer Modelling and the Laboratory 2: LabIT4KT-2:…
Descriptors: Mathematics Instruction, Teaching Methods, Laboratories, Computer Software
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Alkhawaldeh, Mustafa; Hyassat, Mizyed; Al-Zboon, Eman; Ahmad, Jamal – Journal of Research in Childhood Education, 2017
The current research investigated early years teachers' perspectives regarding the role of computer technology in supporting children's learning in Jordanian kindergartens. Thirty semistructured interviews were conducted with preschool teachers. The sample of kindergartens in this study was purposefully selected from the targeted population of…
Descriptors: Foreign Countries, Preschool Teachers, Kindergarten, Early Childhood Education
Hasanah, Nur; Hayashi, Yusuke; Hirashima, Tsukasa – Research and Practice in Technology Enhanced Learning, 2017
Achieving practical implementation of learning by problem posing faces the issue of inefficiency due to the time needed for assessment and giving feedback to students' posed problems. As a solution of this problem, we have developed a tablet PC-based software for learning by posing arithmetic word problems named Monsakun. The software is based on…
Descriptors: Problem Solving, Word Problems (Mathematics), Sentences, Computer Uses in Education
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Akhter, Nasrin; Fatima, Qudsia – Bulletin of Education and Research, 2017
Computer-based assessments have considerable potential in assessment. This study explores the perceptions of 500 post-graduate students, noting gender differences where appropriate, in relation to the role of computer applications in formative assessment. Using questionnaires and interviews, the data reveal that the student perceptions of the role…
Descriptors: Formative Evaluation, Computer Assisted Testing, Gender Differences, Graduate Students
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Yang, Min; Yan, Zi; Coniam, David – Educational Research and Evaluation, 2017
This paper reports on a qualitative study on markers' perceptions of onscreen marking (OSM) in association with key influential factors of marking reliability. The study has made adaptations to an existing framework proposed by Black, Suto, and Bramley in 2011 for exploring issues related to influential factors of marking reliability in OSM…
Descriptors: Computer Uses in Education, Reliability, Scoring, Secondary School Teachers
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Victor, Akinfolarin Akinwale; Bolanle, Rufai Rukayat – Online Submission, 2017
This study investigated the extent of information and communication technology (ICT) utilization for students' learning in Ondo State tertiary institutions. The research design was descriptive survey. The target population comprises of all students in tertiary institutions of learning in Ondo State. A sample of two hundred (200) undergraduate…
Descriptors: Foreign Countries, Computer Uses in Education, Higher Education, Undergraduate Students
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