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Ding, Lu; Er, Erkan – Journal of Computer Assisted Learning, 2018
Research has noted the effectiveness of online tools (e.g., discussion boards) for supporting help seeking among class members. However, help seeking is not necessarily warranted via online learning tools because some factors (e.g., low Internet self-efficacy) may influence students' intention to use them. This study aims to identify the…
Descriptors: College Students, Help Seeking, Computer Uses in Education, Influences
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Ortagus, Justin C.; Kramer, Dennis A., II; Umbricht, Mark R. – Journal of Higher Education, 2018
Information technology (IT) spending has increased in every sector of higher education during the past decade despite a lack of meaningful data pertaining to its impact on productivity. This study, which was guided by the production theory, used a unique data set and dynamic fixed-effects panel model to examine the relationship between IT funding…
Descriptors: Higher Education, Productivity, Financial Support, Public Colleges
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Wong, Eva Y. W.; Law, Lisa; Kwong, Theresa; Pegrum, Mark – Journal on Excellence in College Teaching, 2018
The authors evaluated the effectiveness of using augmented reality (AR) with mobile technologies to help students understand the abstract concepts of academic integrity and ethics (AIE). Quantitative and qualitative data collected from student participants (N = 3613) indicate that they enjoyed the interactive AR learning activities in the Trails…
Descriptors: Computer Simulation, Handheld Devices, Computer Uses in Education, Ethical Instruction
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Hurst, Glenn A. – Journal of Chemical Education, 2018
Snapchat is a social media platform with the ability to share media and network with others. The platform has been applied with lower division undergraduate students studying chemistry, biochemistry, and natural sciences. Approximately 140 students followed a "class" account where both images and videos were shared with the aim of…
Descriptors: College Science, Chemistry, Undergraduate Students, Social Media
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Laurie, Maggi; Manches, Andrew; Fletcher-Watson, Sue – Psychology of Education Review, 2018
The development of new technologies for autistic children is outpacing the creation of research evidence for their efficacy. As a result commercially available technologies that are used in practice often have received limited quality research evaluations. If research is to inform the real-world use of technology for user benefit, it must examine…
Descriptors: Educational Technology, Special Education, Students with Disabilities, Autism
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Spero, Ken – Learning Professional, 2018
Computer simulations can provide essential practice at making a wide range of decisions facing education leaders, filling gaps in experience with relevant virtual on-the-job training. Simulations can help administrators prepare for difficult conversations about students in crisis, racial tensions, teacher evaluations, and other sensitive topics.…
Descriptors: Computer Simulation, Computer Uses in Education, Educational Technology, Decision Making
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Kiyici, Mübin – Malaysian Online Journal of Educational Technology, 2018
Concept of augmented reality (AR) has been attracting the attention of researchers due to its feature of combining physical environment of students and digital presentation materials and offering them to users. AR applications have made a great impression among scientists working in a wide range of fields from engineering sciences to social…
Descriptors: Physical Environment, Simulated Environment, Computer Simulation, Foreign Countries
Marshall, Ami – ProQuest LLC, 2018
Producing competent graduate advanced practice nurses who will be able to function in the current healthcare environment requires a quality education with the development of critical thinking through experiential learning. Simulation in undergraduate education has been extensively studied and shown to enhance the quality of nursing education. The…
Descriptors: Graduate School Faculty, Teacher Attitudes, Computer Simulation, Nursing Education
Twyman, Janet S. – Center on Innovations in Learning, Temple University, 2018
This topic brief is one in a series on personalized learning prepared for Conversations with Innovators, 2018. Metacognition is one of the four essential personal competencies emphasized by the Center on Innovations in Learning. Simply stated, metacognition is the process of thinking about thinking. It involves self-reflection: on one's current…
Descriptors: Metacognition, Visual Aids, Thinking Skills, Decision Making
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Agrawal, Shiv Ratan; Mittal, Divya – International Journal of Educational Management, 2019
Purpose: The purpose of this paper is to explore the key role of WhatsApp as WhatsApp-customer relationship management (w-CRM) for strengthening the relationship in the education sector. The paper is exploratory in nature. Design/methodology/approach: A self-administered questionnaire was developed with 20 items for four latent constructs. The…
Descriptors: Computer Oriented Programs, Handheld Devices, Computer Uses in Education, Undergraduate Students
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Vaara, Riikka-Liisa; Gomes Sasaki, Daniel Guilherme – LUMAT: International Journal on Math, Science and Technology Education, 2019
This work address the preconceptions of first year engineering students about the kinematic graphs and the outcomes of a pedagogical strategy that relies on Predict -- Observe -- Explain learning method mediated by a video analysis software. The whole learning procedure was accompanied by a written material as students' worksheets which enabled a…
Descriptors: Graphs, Undergraduate Students, College Freshmen, Engineering Education
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Moryl, Rebecca L.; Gabriele, Florencia; Desvira, Jannet – Journal of Economic Education, 2019
In this article, the authors describe an innovative charades-based educational game, HeadsUp! Econ, and its use for effective economics instruction. Results of a self-assessment survey of students demonstrate that implementing HeadsUp! Econ as an active learning game provides students opportunities to: (1) practice identifying which concepts are…
Descriptors: Educational Games, Economics Education, Review (Reexamination), Active Learning
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Morawski, Michael; Budke, Alexandra – Education Sciences, 2019
This article approaches written argumentation as a concept of promoting geographical literacy. It is argued that student-centered peer feedback is an effective method with which to improve individual students' argumentative texts. This research uses a case-study design, which analyzed how high school students in different pairs improve their…
Descriptors: High School Students, Geography Instruction, Feedback (Response), Persuasive Discourse
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Li, Meng-Hua; Hung, Ming-Chien; Hsian, Wen-Hsu; Heung, Won-Fu; Chiu, Mai-Lun; Wang, Shen-Tsu – Education Sciences, 2019
In order to support teachers preparing their teaching resources, a teaching ecosystem for developing an online service system to acquire teaching materials, the Ministry of Education (MOE) in Taiwan, implemented an Integrated Course Service System (ICSS) to assist teachers in searching for instructional resources from distributed Educational Six…
Descriptors: Satisfaction, Instructional Materials, Foreign Countries, Elementary School Teachers
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Gómez-Espina, Roberto; Rodriguez-Oroz, Delia; Chávez, Manuel; Saavedra, Cristian; Bravo, María Jesús – Higher Learning Research Communications, 2019
This manuscript collects and analyzes students' academic results related to the change in teaching methodologies used in different subjects of different science and engineering university courses between 2013 and 2016 from traditional to active methodologies. Socrative, a platform that has been designed for the educational field, was introduced,…
Descriptors: STEM Education, Student Improvement, College Students, College Instruction
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